Player Matchup

Thanatos
Thanatos
LilMango
Thanatos
Level 23
God Stats
12W - 34L
1,412 SR
Queue Stats
19W - 39L
1,226 Elo+
Party 1
Ganesha
Ganesha
MrMerve
Ganesha
Level 17
God Stats
9W - 13L
1,099 SR
Queue Stats
13W - 23L
1,072 Elo+
Party 1
Neith
Neith
Speakerkn0ckerz
Neith
Level 29
God Stats
3W - 3L
1,888 SR
Queue Stats
50W - 90L
1,226 Elo+
Party 1
Team Averages
Level 23
1,466 SR
1,175 Elo+

VS

Team Averages
Level 53
1,577 SR
1,625 Elo+
Geb
Geb
 
Geb
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CANTTOUCHDURIM
Sol
Level 100
God Stats
9W - 3L
1,730 SR
Queue Stats
576W - 468L
1,755 Elo+
Party 2
Jing Wei
Jing Wei
weaew
Jing Wei
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
97W - 61L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LilMango
Thanatos
12
3 / 2 / 2
7,767
647
4,346
8,880
4,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
MrMerve
Ganesha
9
0 / 3 / 4
6,728
561
4,052
6,739
4,744
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 4 / 3
7,574
631
7,936
12,526
5,748
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 3 / 6
8,223
685
928
8,548
6,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 0 / 5
8,915
743
12,959
8,664
2,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
weaew
Jing Wei
14
5 / 2 / 3
8,715
726
7,879
7,421
2,710
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
5
Kills
9
9
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
3
6
1
W
4
0
5
6.5
L
Thanatos
LilMango
Thanatos
3
2
2
2
L
Ganesha
MrMerve
Ganesha
0
3
4
0.67
L
2
4
3
0.88
W
Jing Wei
weaew
Jing Wei
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,334
Damage
21,766
28,145
Taken
24,633
14,533
Mitigated
11,641
6,313
Healing
9,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
928
270
0
1,484
8,548
6,330
276
1,765
6,783
2,892
0
W
12,959
4,701
0
5,134
8,664
2,601
1,756
1,593
7,071
60,010
0
L
Thanatos
LilMango
Thanatos
4,346
561
0
4,614
8,880
4,041
0
3,831
5,049
0
19,346
L
Ganesha
MrMerve
Ganesha
4,052
82
0
0
6,739
4,744
0
2,904
3,835
12,766
0
L
7,936
3,388
0
1,699
12,526
5,748
235
7,324
5,202
0
27,978
W
Jing Wei
weaew
Jing Wei
7,879
5,351
0
3,049
7,421
2,710
907
1,564
5,857
0
29,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,069
Gold Earned
25,853
109
Minions Killed
145
1
Camps Cleared
9
624,907
Distance Traveled
665,889
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,223
685
4
0
0
207,875
0
W
Sol
8,915
743
92
8
7
232,596
2
L
Thanatos
7,767
647
40
3
1
230,606
4
L
Ganesha
6,728
561
0
0
0
188,864
5
L
Neith
7,574
631
69
6
0
205,437
5
W
Jing Wei
8,715
726
49
4
2
225,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role