Player Matchup

Cthulhu
Cthulhu
Lekiinhok
Cthulhu
Level 88
God Stats
2W - 2L
1,772 SR
Queue Stats
149W - 191L
1,300 Elo+
Party 1
Chaac
Chaac
Ocean Man4035
Chaac
Level 11
God Stats
9W - 5L
1,803 SR
Queue Stats
28W - 29L
1,466 Elo+
Solo
Nu Wa
Nu Wa
XxFujimotoxX
Nu Wa
Level 7
God Stats
1W - 1L
1,843 SR
Queue Stats
26W - 32L
1,270 Elo+
Party 1
Charybdis
Charybdis
iTz P1C1COP4TA
Charybdis
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 45L
1,280 Elo+
Solo
Kali
Kali
kenchi12
Kali
Level 27
God Stats
8W - 6L
1,490 SR
Queue Stats
74W - 63L
1,420 Elo+
Solo
Team Averages
Level 30
1,682 SR
1,347 Elo+

VS

Team Averages
Level 11
1,565 SR
1,440 Elo+
Chang'e
Chang'e
Aranha_Humana07
Chang'e
Level 22
God Stats
6W - 6L
1,500 SR
Queue Stats
83W - 87L
1,390 Elo+
Solo
Cupid
Cupid
Bzaa31
Cupid
Level 7
God Stats
1W - 3L
1,451 SR
Queue Stats
7W - 11L
1,340 Elo+
Solo
Sun Wukong
Sun Wukong
Ghosty18
Sun Wukong
Level 8
God Stats
9W - 5L
1,875 SR
Queue Stats
57W - 54L
1,462 Elo+
Solo
Terra
Terra
SopaDePendrive
Terra
Level 15
God Stats
4W - 8L
1,502 SR
Queue Stats
8W - 9L
1,505 Elo+
Solo
Susano
Susano
jocads
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lekiinhok
Cthulhu
9
0 / 2 / 4
5,910
422
4,036
8,022
4,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 0 / 3
8,156
583
8,227
8,024
5,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 2 / 4
7,394
528
4,677
3,157
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
iTz P1C1COP4TA
Charybdis
12
1 / 2 / 1
6,994
500
4,960
9,218
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Kali
15
6 / 0 / 2
9,118
651
4,643
7,341
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
6,657
476
4,281
7,094
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
Bzaa31
Cupid
11
1 / 2 / 1
5,965
426
3,525
6,314
1,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Ghosty18
Sun Wukong
11
0 / 4 / 0
6,137
438
3,628
11,210
8,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 2
5,281
377
4,190
8,619
6,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
jocads
Susano
5
2 / 2 / 0
5,091
364
1,865
4,720
1,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
6
6
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
Cupid
Bzaa31
Cupid
1
2
1
0.75
L
Sun Wukong
Ghosty18
Sun Wukong
0
4
0
0
W
Cthulhu
Lekiinhok
Cthulhu
0
2
4
1
W
2
0
3
3.5
L
0
1
2
1
W
3
2
4
2.5
W
Charybdis
iTz P1C1COP4TA
Charybdis
1
2
1
0.75
L
Susano
jocads
Susano
2
2
0
1
W
Kali
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,543
Damage
17,489
35,762
Taken
37,957
15,150
Mitigated
19,252
19,046
Healing
10,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,281
218
203
2,570
7,094
1,846
0
1,734
5,099
26,405
0
L
Cupid
Bzaa31
Cupid
3,525
1,820
109
1,591
6,314
1,634
0
1,877
3,999
0
26,549
L
Sun Wukong
Ghosty18
Sun Wukong
3,628
1,140
0
1,744
11,210
8,336
0
756
9,418
0
30,745
W
Cthulhu
Lekiinhok
Cthulhu
4,036
0
142
1,856
8,022
4,211
559
2,237
5,623
17,271
0
W
8,227
1,755
0
6,073
8,024
5,088
0
479
7,070
0
44,793
L
4,190
1,235
170
2,770
8,619
6,376
0
2,012
6,003
20,041
0
W
4,677
809
0
11
3,157
863
2,188
1,940
973
23,328
0
W
Charybdis
iTz P1C1COP4TA
Charybdis
4,960
2,403
0
5,303
9,218
2,472
668
2,435
6,733
0
41,418
L
Susano
jocads
Susano
1,865
640
0
882
4,720
1,060
0
823
3,665
0
10,915
W
Kali
4,643
1,440
0
5,661
7,341
2,516
508
902
6,371
0
53,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,572
Gold Earned
29,131
339
Minions Killed
239
0
Camps Cleared
0
1,358,545
Distance Traveled
1,084,222
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,657
476
63
5
0
228,631
6
L
Cupid
5,965
426
55
4
0
224,770
0
L
Sun Wukong
6,137
438
69
5
0
230,958
1
W
Cthulhu
5,910
422
16
1
0
289,935
3
W
Chaac
8,156
583
96
7
0
288,703
4
L
Terra
5,281
377
28
2
0
262,175
1
W
Nu Wa
7,394
528
56
4
0
261,772
3
W
Charybdis
6,994
500
70
5
0
231,728
1
L
Susano
5,091
364
24
2
0
137,688
2
W
Kali
9,118
651
101
7
0
286,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role