Player Matchup

Bastet
Bastet
AirpodsSteve
Bastet
Level 25
God Stats
27W - 6L
1,958 SR
Queue Stats
131W - 64L
1,817 Elo+
Party 1
Sobek
Sobek
JoeMamium66
Sobek
Level 16
God Stats
1W - 0L
1,626 SR
Queue Stats
50W - 13L
1,811 Elo+
Party 1
Ra
Ra
Quntake
Ra
Level 25
God Stats
15W - 2L
2,161 SR
Queue Stats
131W - 63L
1,808 Elo+
Party 1
Izanami
Izanami
YiLingPatriarch5
Izanami
Level 28
God Stats
1W - 1L
1,329 SR
Queue Stats
140W - 112L
1,556 Elo+
Solo
Chang'e
Chang'e
valkrien09876
Chang'e
Level 39
God Stats
4W - 0L
1,909 SR
Queue Stats
133W - 71L
1,797 Elo+
Party 1
Team Averages
Level 27
1,797 SR
1,758 Elo+

VS

Team Averages
Level 16
1,536 SR
1,586 Elo+
Athena
Athena
Grimmbelle
Athena
Level 28
God Stats
39W - 24L
1,606 SR
Queue Stats
97W - 100L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
SCREAMMO
Tsukuyomi
Level 20
God Stats
6W - 14L
1,302 SR
Queue Stats
64W - 72L
1,531 Elo+
Party 2
Discordia
Discordia
Tiddit
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 45L
1,650 Elo+
Solo
Bellona
Bellona
capeli
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
suichi1
Chiron
Level 7
God Stats
12W - 10L
1,774 SR
Queue Stats
158W - 147L
1,760 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
8 / 5 / 21
12,165
1,106
20,313
14,474
5,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 2 / 24
11,751
1,068
7,538
19,655
18,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
12 / 3 / 17
13,704
1,246
18,801
16,157
6,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 1 / 17
12,757
1,160
28,946
12,271
4,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
18
2 / 5 / 21
10,483
953
11,924
15,446
6,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Grimmbelle
Athena
16
5 / 8 / 9
11,390
1,035
12,731
35,154
49,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
SCREAMMO
Tsukuyomi
15
2 / 2 / 2
9,044
822
2,474
2,330
838
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Tiddit
Discordia
17
4 / 4 / 10
11,600
1,055
20,671
10,212
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
capeli
Bellona
15
2 / 10 / 6
10,017
911
12,870
29,092
23,887
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
suichi1
Chiron
16
3 / 10 / 10
10,670
970
21,501
18,812
6,465
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
53
34
Kills
16
16
Deaths
34
100
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bastet
8
5
21
3.7
L
Athena
Grimmbelle
Athena
5
8
9
1.19
W
3
2
24
7.5
W
12
3
17
6.83
L
Tsukuyomi
SCREAMMO
Tsukuyomi
2
2
2
1.5
L
Discordia
Tiddit
Discordia
4
4
10
2.25
W
9
1
17
17.5
L
Bellona
capeli
Bellona
2
10
6
0.5
L
Chiron
suichi1
Chiron
3
10
10
0.8
W
Chang'e
2
5
21
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,522
Damage
70,247
78,003
Taken
95,600
41,364
Mitigated
84,381
32,690
Healing
7,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
20,313
5,262
0
1,850
14,474
5,544
0
4,415
9,425
0
23,874
L
Athena
Grimmbelle
Athena
12,731
3,386
0
2,336
35,154
49,579
0
14,684
20,470
17,555
0
W
7,538
1,294
134
2,728
19,655
18,413
0
8,035
10,665
11,009
0
W
18,801
1,436
7,635
7,518
16,157
6,754
0
7,477
7,914
60,454
0
L
Tsukuyomi
SCREAMMO
Tsukuyomi
2,474
218
0
12
2,330
838
0
1,206
1,124
0
6,364
L
Discordia
Tiddit
Discordia
20,671
604
0
760
10,212
3,612
0
5,186
5,026
52,190
0
W
28,946
23,365
0
1,240
12,271
4,548
0
4,358
7,311
0
69,704
L
Bellona
capeli
Bellona
12,870
2,761
0
674
29,092
23,887
0
10,305
18,787
0
34,253
L
Chiron
suichi1
Chiron
21,501
6,492
778
2,624
18,812
6,465
0
6,882
11,930
0
28,629
W
Chang'e
11,924
726
6,800
4,785
15,446
6,105
0
6,353
8,642
23,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,860
Gold Earned
52,721
229
Minions Killed
153
12
Camps Cleared
3
1,087,501
Distance Traveled
838,518
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,165
1,106
9
1
0
215,886
0
L
Athena
11,390
1,035
13
1
2
212,033
0
W
Sobek
11,751
1,068
7
1
0
204,377
0
W
Ra
13,704
1,246
92
8
2
247,548
1
L
Tsukuyomi
9,044
822
1
0
0
49,798
0
L
Discordia
11,600
1,055
78
7
0
228,072
1
W
Izanami
12,757
1,160
89
8
9
207,769
0
L
Bellona
10,017
911
42
4
0
175,140
0
L
Chiron
10,670
970
19
2
1
173,475
0
W
Chang'e
10,483
953
32
3
1
211,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role