Player Matchup

Nox
Nox
DinoCharge
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,406 Elo+
Solo
Scylla
Scylla
Greentrees420
Scylla
Level 106
God Stats
8W - 12L
1,281 SR
Queue Stats
655W - 690L
1,421 Elo+
Party 1
Chiron
Chiron
Mdub
Chiron
Level 124
God Stats
1W - 3L
1,350 SR
Queue Stats
560W - 569L
1,412 Elo+
Party 1
Neith
Neith
Saltysharkey
Neith
Level 26
God Stats
3W - 3L
1,757 SR
Queue Stats
127W - 180L
1,356 Elo+
Solo
Anubis
Anubis
x-Lord_Rambo-x
Anubis
Level 89
God Stats
3W - 4L
1,529 SR
Queue Stats
169W - 188L
1,432 Elo+
Solo
Team Averages
Level 75
1,483 SR
1,405 Elo+

VS

Team Averages
Level 88
1,521 SR
1,509 Elo+
Zeus
Zeus
ChickenBoy147
Zeus
Level 109
God Stats
6W - 2L
1,618 SR
Queue Stats
241W - 273L
1,420 Elo+
Party 2
Achilles
Achilles
DarkRumorz
Achilles
Level 109
God Stats
5W - 1L
1,480 SR
Queue Stats
238W - 220L
1,420 Elo+
Solo
Medusa
Medusa
Kylras20
Medusa
Level 25
God Stats
1W - 0L
1,513 SR
Queue Stats
3W - 1L
1,804 Elo+
Solo
Cabrakan
Cabrakan
LikeHappyHour
Cabrakan
Level 129
God Stats
4W - 2L
1,652 SR
Queue Stats
409W - 459L
1,438 Elo+
Party 2
Danzaburou
Danzaburou
Varamathus
Danzaburou
Level 69
God Stats
2W - 2L
1,341 SR
Queue Stats
174W - 168L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 5
9,838
703
6,574
13,834
5,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 8 / 7
7,528
538
3,412
10,122
3,412
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Mdub
Chiron
16
4 / 5 / 5
9,410
672
7,913
9,784
3,893
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 4 / 8
10,246
732
15,206
13,461
6,253
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 6 / 5
9,489
678
7,800
11,186
5,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 14
10,910
779
15,285
7,197
2,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
DarkRumorz
Achilles
16
7 / 7 / 21
11,320
809
11,704
16,744
11,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Kylras20
Medusa
20
11 / 2 / 15
11,770
841
14,343
9,263
3,825
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
LikeHappyHour
Cabrakan
16
2 / 3 / 18
10,514
751
4,540
18,737
25,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Varamathus
Danzaburou
18
6 / 2 / 19
11,814
844
9,172
13,993
6,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
119
13
Kills
32
32
Deaths
16
30
Assists
87
Player
Kills
Deaths
Assists
KDA
W
6
2
14
6.5
W
Achilles
DarkRumorz
Achilles
7
7
21
2.5
L
2
9
5
0.5
L
0
8
7
0.44
W
Medusa
Kylras20
Medusa
11
2
15
9.25
W
Cabrakan
LikeHappyHour
Cabrakan
2
3
18
3.67
L
Chiron
Mdub
Chiron
4
5
5
1.3
L
3
4
8
1.75
W
Danzaburou
Varamathus
Danzaburou
6
2
19
7.75
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,905
Damage
55,044
58,387
Taken
65,934
25,121
Mitigated
50,355
14,831
Healing
25,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,285
953
2,065
1,528
7,197
2,592
1,346
1,686
5,511
30,323
0
W
Achilles
DarkRumorz
Achilles
11,704
1,632
1,823
2,969
16,744
11,714
126
3,206
11,774
0
19,353
L
6,574
494
578
962
13,834
5,876
0
3,726
9,808
15,753
0
L
3,412
118
61
240
10,122
3,412
0
4,008
6,023
8,486
0
W
Medusa
Kylras20
Medusa
14,343
5,766
1,112
1,324
9,263
3,825
1,476
3,751
5,512
0
40,922
W
Cabrakan
LikeHappyHour
Cabrakan
4,540
447
2,018
4,437
18,737
25,562
250
5,407
13,330
9,747
0
L
Chiron
Mdub
Chiron
7,913
2,968
2,294
2,106
9,784
3,893
0
3,744
5,851
0
16,887
L
15,206
7,094
219
6,054
13,461
6,253
0
5,080
8,288
0
37,708
W
Danzaburou
Varamathus
Danzaburou
9,172
2,485
2,902
5,379
13,993
6,662
2,164
3,736
10,257
0
29,120
L
7,800
113
570
1,747
11,186
5,687
0
3,267
7,691
23,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,511
Gold Earned
56,328
124
Minions Killed
153
0
Camps Cleared
0
1,096,445
Distance Traveled
1,280,054
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,910
779
42
3
0
246,592
2
W
Achilles
11,320
809
16
1
0
237,130
0
L
Nox
9,838
703
26
2
0
208,166
0
L
Scylla
7,528
538
9
1
0
217,753
0
W
Medusa
11,770
841
52
4
0
293,781
1
W
Cabrakan
10,514
751
7
1
0
217,938
4
L
Chiron
9,410
672
20
1
0
210,790
4
L
Neith
10,246
732
37
3
0
237,838
0
W
Danzaburou
11,814
844
36
3
0
284,613
0
L
Anubis
9,489
678
32
2
0
221,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role