Player Matchup

Sol
Sol
Bleedingsugar
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,516 Elo+
Party 3
Ao Kuang
Ao Kuang
Jackorvich
Ao Kuang
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,516 Elo+
Party 3
Sun Wukong
Sun Wukong
JimboPaterdoink
Sun Wukong
Level 106
God Stats
1W - 1L
1,558 SR
Queue Stats
81W - 71L
1,503 Elo+
Party 1
Thoth
Thoth
VaunSolo
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,408 Elo+
Party 1
Hercules
Hercules
Wibbler
Hercules
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,275 Elo+
Party 3
Team Averages
Level 55
1,512 SR
1,444 Elo+

VS

Team Averages
Level 82
1,570 SR
1,476 Elo+
Merlin
Merlin
Arya-22
Merlin
Level 129
God Stats
5W - 4L
1,658 SR
Queue Stats
193W - 219L
1,457 Elo+
Party 4
Cliodhna
Cliodhna
CoolDogFin
Cliodhna
Level 124
God Stats
1W - 0L
1,650 SR
Queue Stats
12W - 16L
1,509 Elo+
Party 2
Heimdallr
Heimdallr
Russell3613
Heimdallr
Level 18
God Stats
2W - 2L
1,462 SR
Queue Stats
67W - 88L
1,406 Elo+
Solo
Achilles
Achilles
Scissus
Achilles
Level 29
God Stats
1W - 6L
1,581 SR
Queue Stats
110W - 123L
1,437 Elo+
Party 4
Amaterasu
Amaterasu
skoobii
Amaterasu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 9
8,828
589
10,940
15,149
4,313
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
Jackorvich
Ao Kuang
18
7 / 7 / 7
11,631
775
11,964
15,788
11,657
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
JimboPaterdoink
Sun Wukong
16
2 / 4 / 9
9,418
628
12,720
14,516
20,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
VaunSolo
Thoth
17
4 / 7 / 9
10,376
692
8,560
10,235
3,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Wibbler
Hercules
20
4 / 2 / 12
11,185
746
14,382
29,671
22,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arya-22
Merlin
20
5 / 1 / 7
11,937
796
20,502
9,406
4,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
CoolDogFin
Cliodhna
18
12 / 6 / 9
12,365
824
23,071
12,608
5,913
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Russell3613
Heimdallr
19
3 / 3 / 15
11,471
765
12,933
11,277
5,259
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Scissus
Achilles
19
6 / 4 / 10
12,350
823
10,768
21,039
23,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Amaterasu
skoobii
Amaterasu
17
2 / 5 / 13
10,655
710
11,767
18,053
15,045
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
82
18
Kills
28
28
Deaths
19
46
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Merlin
Arya-22
Merlin
5
1
7
8.5
L
1
8
9
0.69
W
Cliodhna
CoolDogFin
Cliodhna
12
6
9
2.75
L
Ao Kuang
Jackorvich
Ao Kuang
7
7
7
1.5
L
Sun Wukong
JimboPaterdoink
Sun Wukong
2
4
9
1.63
W
Heimdallr
Russell3613
Heimdallr
3
3
15
3.5
W
Achilles
Scissus
Achilles
6
4
10
2.75
L
Thoth
VaunSolo
Thoth
4
7
9
1.21
L
Hercules
Wibbler
Hercules
4
2
12
5
W
Amaterasu
skoobii
Amaterasu
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,566
Damage
79,041
85,359
Taken
72,383
62,726
Mitigated
54,821
36,184
Healing
33,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Arya-22
Merlin
20,502
615
3,207
2,891
9,406
4,605
0
3,124
5,899
46,059
0
L
10,940
2,190
484
3,925
15,149
4,313
0
2,133
12,683
18,036
0
W
Cliodhna
CoolDogFin
Cliodhna
23,071
2,310
1,047
2,977
12,608
5,913
1,218
4,268
7,893
0
37,842
L
Ao Kuang
Jackorvich
Ao Kuang
11,964
4,375
144
4,151
15,788
11,657
401
3,044
12,485
17,063
0
L
Sun Wukong
JimboPaterdoink
Sun Wukong
12,720
1,798
2,278
5,434
14,516
20,745
0
3,480
10,609
0
25,627
W
Heimdallr
Russell3613
Heimdallr
12,933
4,008
2,268
1,640
11,277
5,259
1,803
5,188
5,708
0
28,110
W
Achilles
Scissus
Achilles
10,768
1,534
3,970
8,086
21,039
23,999
438
10,084
9,830
0
22,897
L
Thoth
VaunSolo
Thoth
8,560
536
0
405
10,235
3,449
0
2,252
7,813
30,408
0
L
Hercules
Wibbler
Hercules
14,382
3,454
810
18,553
29,671
22,562
200
7,694
21,267
0
23,624
W
Amaterasu
skoobii
Amaterasu
11,767
3,829
1,305
6,272
18,053
15,045
1,395
8,800
8,548
0
21,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,438
Gold Earned
58,778
142
Minions Killed
163
0
Camps Cleared
0
1,364,467
Distance Traveled
1,473,953
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,937
796
65
4
0
290,279
0
L
Sol
8,828
589
18
1
0
246,663
3
W
Cliodhna
12,365
824
21
1
0
288,106
0
L
Ao Kuang
11,631
775
16
1
0
274,660
0
L
Sun Wukong
9,418
628
28
2
0
300,951
0
W
Heimdallr
11,471
765
40
3
0
286,283
0
W
Achilles
12,350
823
14
1
0
266,965
0
L
Thoth
10,376
692
54
4
0
233,377
1
L
Hercules
11,185
746
26
2
0
308,816
1
W
Amaterasu
10,655
710
23
2
0
342,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role