Player Matchup

Cliodhna
Cliodhna
Alexbatracio
Cliodhna
Level 52
God Stats
1W - 2L
1,420 SR
Queue Stats
36W - 41L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Chipsek
Cthulhu
Level 4
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Olorun
Olorun
Dxndycxz
Olorun
Level 6
God Stats
0W - 2L
1,098 SR
Queue Stats
2W - 8L
1,302 Elo+
Party 1
Team Averages
Level 21
1,266 SR
1,412 Elo+

VS

Team Averages
Level 53
1,452 SR
1,366 Elo+
Anubis
Anubis
 
Anubis
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Eiak
Bacchus
Level 89
God Stats
3W - 2L
1,357 SR
Queue Stats
3W - 3L
1,287 Elo+
Solo
Anhur
Anhur
SmOdDoXi
Anhur
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 71L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Alexbatracio
Cliodhna
10
1 / 8 / 5
7,071
643
9,219
10,793
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Chipsek
Cthulhu
12
3 / 6 / 3
8,070
734
7,573
14,082
9,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Dxndycxz
Olorun
11
3 / 8 / 4
7,974
725
6,776
10,387
2,693
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
12 / 0 / 9
10,279
934
13,363
10,225
5,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Eiak
Bacchus
11
1 / 5 / 15
8,107
737
5,827
12,739
14,535
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
SmOdDoXi
Anhur
15
9 / 2 / 8
9,593
872
11,807
8,481
3,006
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
7
Kills
22
22
Deaths
7
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
12
0
9
16.5
L
Cliodhna
Alexbatracio
Cliodhna
1
8
5
0.44
L
Cthulhu
Chipsek
Cthulhu
3
6
3
0.75
L
Olorun
Dxndycxz
Olorun
3
8
4
0.63
W
Bacchus
Eiak
Bacchus
1
5
15
1.7
W
Anhur
SmOdDoXi
Anhur
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,568
Damage
30,997
35,262
Taken
31,445
14,833
Mitigated
22,686
6,156
Healing
11,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,363
661
683
7,162
10,225
5,145
90
4,793
5,432
42,624
0
L
Cliodhna
Alexbatracio
Cliodhna
9,219
1,535
0
2,484
10,793
2,549
0
5,586
5,207
0
25,144
L
Cthulhu
Chipsek
Cthulhu
7,573
488
0
1,122
14,082
9,591
0
7,579
6,503
14,119
0
L
Olorun
Dxndycxz
Olorun
6,776
3,108
791
1,759
10,387
2,693
0
6,355
4,032
20,805
0
W
Bacchus
Eiak
Bacchus
5,827
357
329
1,301
12,739
14,535
188
7,239
5,500
14,559
0
W
Anhur
SmOdDoXi
Anhur
11,807
6,012
39
1,613
8,481
3,006
886
2,828
5,653
0
34,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,115
Gold Earned
27,979
97
Minions Killed
135
2
Camps Cleared
8
537,095
Distance Traveled
610,834
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,279
934
78
7
3
204,558
3
L
Cliodhna
7,071
643
41
4
2
183,802
2
L
Cthulhu
8,070
734
24
2
0
194,174
0
L
Olorun
7,974
725
32
3
0
159,119
1
W
Bacchus
8,107
737
19
2
0
216,203
0
W
Anhur
9,593
872
38
3
5
190,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role