Player Matchup

Cthulhu
Cthulhu
ClickedAgenda91
Cthulhu
Level 4
God Stats
1W - 0L
1,291 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
King x EL3M3NtZ
Olorun
Level 27
God Stats
4W - 2L
1,448 SR
Queue Stats
50W - 51L
1,404 Elo+
Solo
Artemis
Artemis
czarin123
Artemis
Level 27
God Stats
16W - 33L
1,312 SR
Queue Stats
23W - 42L
1,190 Elo+
Solo
Set
Set
iijjccbb
Set
Level 20
God Stats
4W - 12L
1,299 SR
Queue Stats
102W - 147L
1,243 Elo+
Solo
Cerberus
Cerberus
key-funny041
Cerberus
Level 29
God Stats
4W - 4L
1,336 SR
Queue Stats
89W - 109L
1,335 Elo+
Solo
Team Averages
Level 21
1,337 SR
1,334 Elo+

VS

Team Averages
Level 9
1,508 SR
1,410 Elo+
Kali
Kali
BombaClot12
Kali
Level 22
God Stats
0W - 2L
1,481 SR
Queue Stats
4W - 10L
1,206 Elo+
Solo
Guan Yu
Guan Yu
BxHall17
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
DARKNESS KRAD
Tiamat
Level 18
God Stats
25W - 24L
1,559 SR
Queue Stats
92W - 89L
1,345 Elo+
Solo
Medusa
Medusa
espigares955
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
giddy_course02
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 3
9,440
497
4,306
16,985
8,505
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
9 / 5 / 0
11,183
589
7,542
17,865
9,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
czarin123
Artemis
15
1 / 3 / 3
9,394
494
7,018
10,252
3,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 5 / 4
10,780
567
6,752
14,044
7,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
key-funny041
Cerberus
14
3 / 3 / 6
9,502
500
6,609
13,048
8,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 5
9,049
476
5,789
12,761
4,643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
BxHall17
Guan Yu
7
1 / 3 / 4
6,400
337
1,059
5,594
2,435
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
19 / 7 / 0
11,799
621
19,566
17,902
9,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
9
1 / 6 / 5
7,126
375
2,773
6,673
2,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 4
5,802
305
0
1,712
197

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
40
24
Kills
22
25
Deaths
24
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
L
Guan Yu
BxHall17
Guan Yu
1
3
4
1
W
4
9
3
0.61
L
19
7
0
2.71
W
9
5
0
1.8
W
Artemis
czarin123
Artemis
1
3
3
0.83
L
Medusa
1
6
5
0.58
L
0
1
4
2
W
7
5
4
1.8
W
Cerberus
key-funny041
Cerberus
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,227
Damage
29,187
72,194
Taken
44,642
37,376
Mitigated
18,947
19,450
Healing
7,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,789
3,593
0
1,927
12,761
4,643
1,716
7,110
5,460
0
31,758
L
Guan Yu
BxHall17
Guan Yu
1,059
52
135
1,025
5,594
2,435
0
1,688
3,787
0
8,154
W
4,306
921
215
95
16,985
8,505
99
7,940
9,045
37,585
0
L
19,566
2,628
0
3,653
17,902
9,567
246
5,023
12,556
51,507
0
W
7,542
5,479
440
9,574
17,865
9,379
5,924
1,011
16,854
66,801
0
W
Artemis
czarin123
Artemis
7,018
3,043
0
2,086
10,252
3,487
1,017
4,043
6,140
0
51,019
L
Medusa
2,773
2,164
0
393
6,673
2,105
370
2,787
3,771
0
17,077
L
0
0
0
0
1,712
197
0
1,052
611
0
297
W
6,752
4,413
0
4,423
14,044
7,429
3,931
1,543
12,501
0
41,919
W
Cerberus
key-funny041
Cerberus
6,609
313
0
2,617
13,048
8,576
1,167
5,349
6,939
49,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,299
Gold Earned
40,176
433
Minions Killed
195
0
Camps Cleared
0
1,509,371
Distance Traveled
893,440
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,049
476
72
4
0
282,633
0
L
Guan Yu
6,400
337
14
1
0
112,207
1
W
Cthulhu
9,440
497
67
4
0
305,026
5
L
Tiamat
11,799
621
70
4
0
320,263
5
W
Olorun
11,183
589
118
6
0
283,863
3
W
Artemis
9,394
494
87
5
0
325,577
0
L
Medusa
7,126
375
39
2
0
160,474
0
L
Thor
5,802
305
0
0
0
17,863
1
W
Set
10,780
567
72
4
0
296,244
0
W
Cerberus
9,502
500
89
5
0
298,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role