Player Matchup

Geb
Geb
Ben stevens5470
Geb
Level 17
God Stats
10W - 11L
1,500 SR
Queue Stats
26W - 26L
1,380 Elo+
Party 1
Jing Wei
Jing Wei
FO5SA
Jing Wei
Level 109
God Stats
6W - 11L
1,080 SR
Queue Stats
261W - 280L
1,382 Elo+
Party 1
Fenrir
Fenrir
NFZ Taunt
Fenrir
Level 36
God Stats
2W - 2L
1,274 SR
Queue Stats
101W - 69L
1,483 Elo+
Solo
Zeus
Zeus
TomBoel
Zeus
Level 65
God Stats
7W - 7L
1,423 SR
Queue Stats
157W - 191L
1,415 Elo+
Party 3
Bellona
Bellona
space gerbils
Bellona
Level 33
God Stats
15W - 11L
1,558 SR
Queue Stats
72W - 97L
1,355 Elo+
Party 3
Team Averages
Level 52
1,367 SR
1,403 Elo+

VS

Team Averages
Level 69
1,507 SR
1,362 Elo+
Sun Wukong
Sun Wukong
Alexroll07
Sun Wukong
Level 81
God Stats
8W - 9L
1,456 SR
Queue Stats
81W - 106L
1,405 Elo+
Party 2
Charybdis
Charybdis
TurboGonzalo
Charybdis
Level 85
God Stats
8W - 10L
1,506 SR
Queue Stats
91W - 109L
1,430 Elo+
Party 2
Chronos
Chronos
UL_mussi_99
Chronos
Level 125
God Stats
8W - 9L
1,631 SR
Queue Stats
410W - 417L
1,448 Elo+
Solo
Khepri
Khepri
alexgoku07_
Khepri
Level 26
God Stats
0W - 1L
1,531 SR
Queue Stats
15W - 21L
1,110 Elo+
Party 2
Loki
Loki
frandeCatarina
Loki
Level 28
God Stats
3W - 4L
1,413 SR
Queue Stats
62W - 73L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
7,512
470
4,476
10,896
6,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
FO5SA
Jing Wei
12
2 / 1 / 0
7,528
471
8,455
7,070
2,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
NFZ Taunt
Fenrir
12
0 / 0 / 2
7,638
477
1,871
7,397
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
TomBoel
Zeus
15
4 / 2 / 2
9,709
607
8,882
9,371
3,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
16
7 / 1 / 0
9,937
621
7,507
14,977
11,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alexroll07
Sun Wukong
12
1 / 6 / 2
7,132
446
6,186
9,341
6,173
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
TurboGonzalo
Charybdis
12
1 / 2 / 0
6,953
435
9,660
8,598
3,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
UL_mussi_99
Chronos
16
1 / 3 / 1
9,148
572
6,850
12,535
5,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Khepri
11
0 / 0 / 1
7,064
442
3,809
8,730
9,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 3 / 0
7,034
440
2,761
6,420
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
14
Kills
5
5
Deaths
14
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alexroll07
Sun Wukong
1
6
2
0.33
W
1
1
2
2
W
Jing Wei
FO5SA
Jing Wei
2
1
0
2
W
Fenrir
NFZ Taunt
Fenrir
0
0
2
1
W
Zeus
TomBoel
Zeus
4
2
2
2.5
L
Charybdis
TurboGonzalo
Charybdis
1
2
0
0.5
L
Chronos
UL_mussi_99
Chronos
1
3
1
0.5
L
Khepri
0
0
1
0.5
L
2
3
0
0.67
W
Bellona
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,191
Damage
29,266
49,711
Taken
45,624
26,805
Mitigated
26,656
22,129
Healing
12,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alexroll07
Sun Wukong
6,186
1,436
0
174
9,341
6,173
88
1,736
7,605
0
34,920
W
4,476
1,149
0
1,401
10,896
6,786
0
2,165
8,731
15,510
0
W
Jing Wei
FO5SA
Jing Wei
8,455
7,187
0
2,197
7,070
2,008
0
1,515
5,555
0
45,966
W
Fenrir
NFZ Taunt
Fenrir
1,871
140
0
4,816
7,397
2,629
0
550
6,847
0
42,784
W
Zeus
TomBoel
Zeus
8,882
1,500
0
5,289
9,371
3,515
862
3,517
5,854
65,590
0
L
Charybdis
TurboGonzalo
Charybdis
9,660
5,969
0
2,003
8,598
3,612
720
1,506
7,092
0
61,480
L
Chronos
UL_mussi_99
Chronos
6,850
3,140
0
4,348
12,535
5,229
50
7,066
5,469
73,092
8,185
L
Khepri
3,809
494
639
3,072
8,730
9,728
26
1,882
6,848
20,306
0
L
2,761
317
0
1,936
6,420
1,914
0
1,168
5,252
0
25,054
W
Bellona
7,507
3,418
59
8,367
14,977
11,867
2,504
1,941
13,036
0
63,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,324
Gold Earned
37,331
486
Minions Killed
389
0
Camps Cleared
0
1,357,402
Distance Traveled
1,440,499
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,132
446
58
4
0
304,593
0
W
Geb
7,512
470
22
1
0
281,693
2
W
Jing Wei
7,528
471
110
7
0
226,344
1
W
Fenrir
7,638
477
78
5
0
283,782
0
W
Zeus
9,709
607
146
9
0
261,219
3
L
Charybdis
6,953
435
104
7
0
278,667
4
L
Chronos
9,148
572
152
10
0
284,253
4
L
Khepri
7,064
442
20
1
0
302,056
2
L
Loki
7,034
440
55
3
0
270,930
0
W
Bellona
9,937
621
130
8
0
304,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role