Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Butter_Toastt
Susano
Level 108
God Stats
24W - 24L
1,519 SR
Queue Stats
121W - 121L
1,549 Elo+
Party 2
Ao Kuang
Ao Kuang
FivePercenter_
Ao Kuang
Level 147
God Stats
80W - 77L
1,771 SR
Queue Stats
111W - 126L
1,577 Elo+
Solo
Ra
Ra
RRGUNZ
Ra
Level 146
God Stats
5W - 4L
1,581 SR
Queue Stats
456W - 465L
1,565 Elo+
Party 2
Team Averages
Level 124
1,574 SR
1,538 Elo+

VS

Team Averages
Level 150
1,606 SR
1,603 Elo+
Khepri
Khepri
Beast_Deas1
Khepri
Level 145
God Stats
13W - 11L
1,639 SR
Queue Stats
259W - 261L
1,590 Elo+
Solo
Ullr
Ullr
Kunyaro
Ullr
Level 160
God Stats
49W - 25L
1,725 SR
Queue Stats
2,544W - 1,290L
1,688 Elo+
Solo
Cliodhna
Cliodhna
OmegaStasis19
Cliodhna
Level 160
God Stats
36W - 28L
1,460 SR
Queue Stats
436W - 441L
1,581 Elo+
Party 1
Chaac
Chaac
S1GHB0RG
Chaac
Level 158
God Stats
2W - 2L
1,704 SR
Queue Stats
176W - 176L
1,598 Elo+
Party 1
Sol
Sol
SkidKid96
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 192L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
4 / 0 / 14
11,605
1,161
12,245
9,881
15,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
 
Neith
17
2 / 0 / 8
10,330
1,033
9,841
8,263
3,789
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 6 / 7
10,438
1,044
10,608
14,134
6,608
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
17
12 / 4 / 8
13,841
1,384
28,912
20,379
17,533
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ra
17
1 / 1 / 12
10,159
1,016
15,285
9,387
4,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

239

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
1 / 3 / 8
10,726
1,073
4,469
17,589
23,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
Kunyaro
Ullr
16
4 / 3 / 6
10,774
1,077
11,355
12,390
5,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cliodhna
OmegaStasis19
Cliodhna
16
4 / 7 / 3
10,146
1,015
15,525
17,828
10,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
S1GHB0RG
Chaac
15
1 / 5 / 4
9,007
901
10,363
17,826
24,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 6 / 7
9,838
984
14,063
15,486
6,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
39
24
Kills
11
11
Deaths
24
49
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
14
11
W
Neith
 
Neith
2
0
8
6
L
Khepri
1
3
8
1.67
W
5
6
7
1.42
W
Ao Kuang
12
4
8
4
L
Ullr
Kunyaro
Ullr
4
3
6
2.33
L
Cliodhna
OmegaStasis19
Cliodhna
4
7
3
0.79
W
Ra
1
1
12
7
L
Chaac
S1GHB0RG
Chaac
1
5
4
0.6
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,891
Damage
55,775
62,044
Taken
81,119
48,113
Mitigated
70,595
20,868
Healing
9,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,245
470
556
519
9,881
15,799
0
3,585
6,296
21,153
0
W
Neith
 
Neith
9,841
4,039
0
2,156
8,263
3,789
0
2,791
5,472
0
36,065
L
Khepri
4,469
402
0
1,208
17,589
23,388
0
11,871
5,718
23,000
0
W
10,608
3,249
0
65
14,134
6,608
0
3,222
10,912
0
23,595
W
Ao Kuang
28,912
8,586
1,639
8,472
20,379
17,533
0
4,881
15,498
41,553
0
L
Ullr
Kunyaro
Ullr
11,355
4,656
0
568
12,390
5,293
0
7,927
4,463
0
33,150
L
Cliodhna
OmegaStasis19
Cliodhna
15,525
2,013
0
1,329
17,828
10,465
0
14,723
3,105
0
41,354
W
Ra
15,285
1,513
4,337
3,124
9,387
4,384
0
3,103
6,284
39,990
0
L
Chaac
S1GHB0RG
Chaac
10,363
1,672
0
3,750
17,826
24,809
0
10,819
7,007
150
16,484
L
14,063
4,107
0
2,724
15,486
6,640
0
11,102
4,384
31,389
2,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,373
Gold Earned
50,491
196
Minions Killed
193
9
Camps Cleared
8
1,030,665
Distance Traveled
1,026,543
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,605
1,161
18
2
2
223,838
0
W
Neith
10,330
1,033
51
5
1
188,603
0
L
Khepri
10,726
1,073
28
3
1
206,187
1
W
Susano
10,438
1,044
20
2
2
205,122
0
W
Ao Kuang
13,841
1,384
25
3
2
189,168
0
L
Ullr
10,774
1,077
41
4
4
219,196
2
L
Cliodhna
10,146
1,015
61
6
1
205,541
1
W
Ra
10,159
1,016
82
8
2
223,934
0
L
Chaac
9,007
901
11
1
1
198,986
0
L
Sol
9,838
984
52
5
1
196,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role