Player Matchup

Nemesis
Nemesis
BOUZANIS
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,370 Elo+
Party 3
Mulan
Mulan
NIGHTMARE_VAS
Mulan
Level 8
God Stats
3W - 3L
1,459 SR
Queue Stats
30W - 37L
1,322 Elo+
Party 3
Loki
Loki
Shiirazuku
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,774 Elo+
Solo
Cthulhu
Cthulhu
UnWantedPie
Cthulhu
Level 15
God Stats
4W - 7L
1,500 SR
Queue Stats
69W - 98L
1,500 Elo+
Party 4
Ra
Ra
oLuaaan
Ra
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
103W - 119L
1,211 Elo+
Party 4
Team Averages
Level 10
1,492 SR
1,435 Elo+

VS

Team Averages
Level 20
1,674 SR
1,580 Elo+
Nemesis
Nemesis
Hxboofus
Nemesis
Level 12
God Stats
9W - 0L
1,940 SR
Queue Stats
79W - 7L
2,037 Elo+
Party 1
Kukulkan
Kukulkan
Myxanoid
Kukulkan
Level 27
God Stats
50W - 48L
1,490 SR
Queue Stats
62W - 71L
1,376 Elo+
Party 2
Cthulhu
Cthulhu
NixonDid911
Cthulhu
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 28L
1,325 Elo+
Solo
Sol
Sol
SammysWaifu
Sol
Level 18
God Stats
6W - 0L
1,965 SR
Queue Stats
98W - 15L
1,783 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
oksanasalvatore
Ah Muzen Cab
Level 27
God Stats
2W - 1L
1,476 SR
Queue Stats
65W - 71L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BOUZANIS
Nemesis
14
0 / 8 / 6
8,110
901
5,407
18,325
6,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
3 / 10 / 2
8,655
962
8,711
16,547
6,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 11 / 1
9,965
1,107
14,540
18,123
5,506
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
UnWantedPie
Cthulhu
14
0 / 6 / 5
8,098
900
10,442
21,463
19,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

13
0 / 12 / 2
7,476
831
4,103
16,468
4,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hxboofus
Nemesis
18
18 / 4 / 19
12,660
1,407
34,315
12,173
5,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Myxanoid
Kukulkan
16
2 / 5 / 9
8,746
972
4,523
6,597
2,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
NixonDid911
Cthulhu
18
5 / 0 / 25
10,473
1,164
11,349
11,375
10,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
19 / 0 / 18
13,128
1,459
29,198
13,787
11,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
oksanasalvatore
Ah Muzen Cab
16
3 / 1 / 16
9,162
1,018
5,923
3,748
1,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
134
10
Kills
47
47
Deaths
10
16
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BOUZANIS
Nemesis
0
8
6
0.38
W
Nemesis
Hxboofus
Nemesis
18
4
19
6.88
W
Kukulkan
Myxanoid
Kukulkan
2
5
9
1.3
L
3
10
2
0.4
W
Cthulhu
NixonDid911
Cthulhu
5
0
25
17.5
W
19
0
18
28
L
7
11
1
0.68
L
Cthulhu
UnWantedPie
Cthulhu
0
6
5
0.42
L
0
12
2
0.08
W
Ah Muzen Cab
oksanasalvatore
Ah Muzen Cab
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,203
Damage
85,308
90,926
Taken
47,680
43,593
Mitigated
32,000
4,310
Healing
15,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BOUZANIS
Nemesis
5,407
1,018
0
1,083
18,325
6,793
0
6,400
11,704
0
9,196
W
Nemesis
Hxboofus
Nemesis
34,315
19,576
0
2,835
12,173
5,540
0
4,201
7,492
0
44,753
W
Kukulkan
Myxanoid
Kukulkan
4,523
899
0
0
6,597
2,337
0
657
5,940
16,288
0
L
8,711
1,561
0
320
16,547
6,900
0
8,556
7,718
90
16,927
W
Cthulhu
NixonDid911
Cthulhu
11,349
1,041
60
4,037
11,375
10,697
0
4,170
6,802
19,715
0
W
29,198
14,137
0
8,504
13,787
11,843
0
3,313
10,190
43,551
3,991
L
14,540
3,232
0
220
18,123
5,506
0
8,115
9,751
0
30,146
L
Cthulhu
UnWantedPie
Cthulhu
10,442
1,090
353
1,193
21,463
19,799
0
10,792
10,221
18,624
0
L
4,103
912
633
508
16,468
4,595
0
6,558
9,723
11,284
0
W
Ah Muzen Cab
oksanasalvatore
Ah Muzen Cab
5,923
1,642
0
455
3,748
1,583
0
1,127
2,621
0
13,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,304
Gold Earned
54,169
98
Minions Killed
138
2
Camps Cleared
9
804,263
Distance Traveled
868,331
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,110
901
11
1
1
178,202
0
W
Nemesis
12,660
1,407
16
2
7
179,169
0
W
Kukulkan
8,746
972
35
4
0
120,841
1
L
Mulan
8,655
962
13
1
1
134,734
0
W
Cthulhu
10,473
1,164
18
2
0
211,540
0
W
Sol
13,128
1,459
51
6
2
170,864
1
L
Loki
9,965
1,107
38
4
0
177,915
1
L
Cthulhu
8,098
900
17
2
0
170,555
0
L
Ra
7,476
831
19
2
0
142,857
0
W
Ah Muzen Cab
9,162
1,018
18
2
0
185,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role