Player Matchup

Scylla
Scylla
BadBunny69420
Scylla
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 42L
1,424 Elo+
Solo
Cerberus
Cerberus
Endeavor17
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
Enfrijoladas80
Chaac
Level 109
God Stats
0W - 1L
1,543 SR
Queue Stats
2W - 5L
1,437 Elo+
Party 2
Jing Wei
Jing Wei
Hildguard
Jing Wei
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
203W - 209L
1,550 Elo+
Solo
Fenrir
Fenrir
Wuebit01278
Fenrir
Level 28
God Stats
9W - 9L
1,450 SR
Queue Stats
110W - 132L
1,435 Elo+
Solo
Team Averages
Level 37
1,499 SR
1,469 Elo+

VS

Team Averages
Level 17
1,607 SR
1,436 Elo+
Ares
Ares
 
Ares
Level 1
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HeadHunterCR
Izanami
Level 25
God Stats
14W - 4L
1,993 SR
Queue Stats
21W - 13L
1,393 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Leiliel
Tsukuyomi
Level 7
God Stats
5W - 1L
1,772 SR
Queue Stats
21W - 15L
1,393 Elo+
Party 1
Poseidon
Poseidon
Numamouth
Poseidon
Level 25
God Stats
2W - 5L
1,415 SR
Queue Stats
56W - 46L
1,461 Elo+
Solo
Sol
Sol
diavlo4948
Sol
Level 27
God Stats
1W - 0L
1,356 SR
Queue Stats
35W - 35L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 7
7,795
410
4,903
12,231
3,890
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Endeavor17
Cerberus
10
1 / 10 / 5
7,157
377
4,156
18,047
16,516
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 5 / 9
9,648
508
13,175
19,682
19,313
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Hildguard
Jing Wei
13
2 / 11 / 2
8,178
430
6,270
17,755
5,508
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
10 / 7 / 2
10,190
536
10,979
16,465
6,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
9 / 3 / 16
11,305
595
13,992
18,363
21,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
HeadHunterCR
Izanami
17
9 / 4 / 5
11,571
609
17,568
15,315
6,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Leiliel
Tsukuyomi
15
2 / 5 / 9
9,595
505
5,024
13,898
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Numamouth
Poseidon
17
5 / 2 / 12
11,400
600
12,538
9,610
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
13 / 3 / 13
11,299
595
19,262
12,858
4,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
93
17
Kills
38
38
Deaths
17
25
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
9
3
16
5.67
L
1
5
7
0.9
L
Cerberus
Endeavor17
Cerberus
1
10
5
0.35
L
3
5
9
1.5
W
Izanami
HeadHunterCR
Izanami
9
4
5
2.88
L
Jing Wei
Hildguard
Jing Wei
2
11
2
0.27
W
Tsukuyomi
Leiliel
Tsukuyomi
2
5
9
1.3
W
Poseidon
Numamouth
Poseidon
5
2
12
5.5
L
Fenrir
10
7
2
1.57
W
13
3
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,483
Damage
68,384
84,180
Taken
70,044
51,243
Mitigated
41,106
19,435
Healing
22,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
13,992
704
0
4,045
18,363
21,018
697
1,135
17,228
42,419
0
L
4,903
672
0
1,574
12,231
3,890
0
7,298
4,607
36,456
0
L
Cerberus
Endeavor17
Cerberus
4,156
401
109
2,248
18,047
16,516
155
8,443
9,434
14,898
0
L
13,175
1,565
327
7,925
19,682
19,313
594
8,634
11,004
792
50,271
W
Izanami
HeadHunterCR
Izanami
17,568
13,252
0
5,808
15,315
6,152
3,151
2,491
12,824
0
92,402
L
Jing Wei
Hildguard
Jing Wei
6,270
4,438
0
3,034
17,755
5,508
200
13,320
4,321
0
38,597
W
Tsukuyomi
Leiliel
Tsukuyomi
5,024
1,421
0
2,746
13,898
5,382
354
2,510
11,388
0
46,304
W
Poseidon
Numamouth
Poseidon
12,538
1,138
268
2,502
9,610
3,786
1,408
1,078
8,532
90,551
0
L
Fenrir
10,979
2,202
0
4,218
16,465
6,016
0
7,259
9,022
0
34,351
W
19,262
9,554
0
7,386
12,858
4,768
1,545
2,666
10,192
59,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,968
Gold Earned
55,170
303
Minions Killed
494
0
Camps Cleared
0
1,551,034
Distance Traveled
1,787,990
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,305
595
34
2
0
338,755
6
L
Scylla
7,795
410
59
3
0
329,053
2
L
Cerberus
7,157
377
26
1
0
261,101
2
L
Chaac
9,648
508
94
5
0
368,579
0
W
Izanami
11,571
609
154
8
0
365,550
0
L
Jing Wei
8,178
430
64
3
0
299,230
1
W
Tsukuyomi
9,595
505
80
4
0
358,633
4
W
Poseidon
11,400
600
148
8
0
394,009
3
L
Fenrir
10,190
536
60
3
0
293,071
1
W
Sol
11,299
595
78
4
0
331,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role