Player Matchup

Neith
Neith
BrightRainyNight
Neith
Level 47
God Stats
5W - 3L
1,691 SR
Queue Stats
98W - 50L
1,640 Elo+
Party 1
Nike
Nike
JustCinnamonGirl
Nike
Level 160
God Stats
1W - 2L
1,123 SR
Queue Stats
76W - 73L
1,580 Elo+
Party 1
Eset
Eset
xX Joba Xx5277
Eset
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 279L
1,413 Elo+
Solo
Team Averages
Level 96
1,438 SR
1,544 Elo+

VS

Team Averages
Level 100
1,592 SR
1,469 Elo+
Achilles
Achilles
Esa Rana
Achilles
Level 105
God Stats
0W - 2L
1,491 SR
Queue Stats
7W - 17L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
JunkyBullet
Baron Samedi
Level 58
God Stats
0W - 1L
1,699 SR
Queue Stats
176W - 186L
1,443 Elo+
Solo
Hachiman
Hachiman
Ratatoskr66667
Hachiman
Level 137
God Stats
37W - 25L
1,586 SR
Queue Stats
710W - 595L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 1 / 7
11,995
857
22,205
14,527
6,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 0 / 14
10,612
758
9,540
13,904
9,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 3 / 14
9,409
672
6,050
9,566
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Esa Rana
Achilles
11
0 / 8 / 4
8,199
586
7,300
18,585
17,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
JunkyBullet
Baron Samedi
14
4 / 9 / 0
9,700
693
7,268
13,259
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
12
0 / 5 / 2
8,335
595
11,888
11,851
3,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
22
Kills
4
4
Deaths
22
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
15
1
7
18.5
L
Achilles
Esa Rana
Achilles
0
8
4
0.25
L
Baron Samedi
JunkyBullet
Baron Samedi
4
9
0
0.44
W
6
0
14
13
L
Hachiman
0
5
2
0.2
W
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,795
Damage
26,456
37,997
Taken
43,695
19,315
Mitigated
26,493
14,769
Healing
7,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,205
9,248
0
7,661
14,527
6,182
2,030
3,274
10,966
0
70,031
L
Achilles
Esa Rana
Achilles
7,300
1,654
0
2,271
18,585
17,656
11
3,226
14,693
0
9,431
L
Baron Samedi
JunkyBullet
Baron Samedi
7,268
136
880
1,900
13,259
5,474
0
1,883
11,066
35,286
0
W
9,540
553
0
3,526
13,904
9,728
84
1,943
11,248
0
20,579
L
Hachiman
11,888
5,306
0
2,509
11,851
3,363
0
1,313
10,008
0
43,239
W
6,050
210
1,499
2,083
9,566
3,405
629
2,524
6,657
26,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,016
Gold Earned
26,234
164
Minions Killed
150
6
Camps Cleared
6
810,701
Distance Traveled
653,576
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,995
857
99
7
4
257,476
4
L
Achilles
8,199
586
6
0
0
232,368
2
L
Baron Samedi
9,700
693
64
5
1
205,649
2
W
Nike
10,612
758
31
2
2
276,935
1
L
Hachiman
8,335
595
80
6
5
215,559
2
W
Eset
9,409
672
34
2
0
276,290
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role