Player Matchup

Mercury
Mercury
BadPandaNoPanda
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,691 Elo+
Solo
Eset
Eset
Devnrd
Eset
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,388 Elo+
Party 1
Medusa
Medusa
Doesitmatter18
Medusa
Level 4
God Stats
3W - 1L
1,664 SR
Queue Stats
9W - 3L
1,694 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ddarwin77
Morgan Le Fay
Level 15
God Stats
5W - 3L
1,434 SR
Queue Stats
46W - 33L
1,423 Elo+
Solo
Nemesis
Nemesis
lucienesenaf
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,597 Elo+
Solo
Team Averages
Level 15
1,520 SR
1,559 Elo+

VS

Team Averages
Level 28
1,493 SR
1,499 Elo+
Thoth
Thoth
AImightyJeebus
Thoth
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
167W - 171L
1,573 Elo+
Solo
Nike
Nike
ANIMETEETIES384
Nike
Level 29
God Stats
7W - 4L
1,290 SR
Queue Stats
61W - 65L
1,446 Elo+
Solo
Arachne
Arachne
Currxn2081
Arachne
Level 28
God Stats
8W - 5L
1,588 SR
Queue Stats
216W - 191L
1,628 Elo+
Solo
Sol
Sol
DaddyLugi
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 69L
1,460 Elo+
Solo
Charybdis
Charybdis
Dr_InfoSec
Charybdis
Level 25
God Stats
38W - 33L
1,588 SR
Queue Stats
108W - 123L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,253
568
4,455
7,775
2,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
Devnrd
Eset
9
2 / 3 / 0
5,796
527
3,204
6,480
1,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 8 / 2
4,975
452
2,415
6,953
850
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
ddarwin77
Morgan Le Fay
10
0 / 2 / 0
5,424
493
3,192
3,956
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
lucienesenaf
Nemesis
5
0 / 4 / 0
4,319
393
1,446
4,897
1,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,682
607
1,935
4,917
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
7 / 1 / 4
6,662
606
5,914
6,618
3,305
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Currxn2081
Arachne
13
4 / 0 / 1
7,140
649
5,204
6,836
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 1
5,949
541
1,384
5,678
1,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
Dr_InfoSec
Charybdis
11
5 / 1 / 6
7,361
669
6,231
5,570
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
18
18
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
7
1
4
9
L
2
1
0
2
W
Arachne
Currxn2081
Arachne
4
0
1
4.5
W
1
2
1
0.75
L
Eset
Devnrd
Eset
2
3
0
0.67
L
0
8
2
0.13
W
Charybdis
Dr_InfoSec
Charybdis
5
1
6
8
L
Morgan Le Fay
ddarwin77
Morgan Le Fay
0
2
0
0
L
Nemesis
lucienesenaf
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,712
Damage
20,668
30,061
Taken
29,619
7,171
Mitigated
10,829
4,449
Healing
10,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,935
156
0
1,813
4,917
1,510
180
2,489
2,428
39,811
0
W
5,914
860
0
900
6,618
3,305
353
1,647
4,971
3,100
22,392
L
4,455
2,146
0
1,370
7,775
2,431
0
1,167
6,510
0
41,557
W
Arachne
Currxn2081
Arachne
5,204
2,863
0
4,219
6,836
2,830
0
350
6,486
0
44,804
W
1,384
322
0
2,239
5,678
1,430
1,118
476
5,202
23,385
0
L
Eset
Devnrd
Eset
3,204
384
300
1,354
6,480
1,324
149
145
6,335
26,381
0
L
2,415
1,167
68
371
6,953
850
66
142
6,811
0
8,854
W
Charybdis
Dr_InfoSec
Charybdis
6,231
2,371
0
1,567
5,570
1,754
891
1,591
3,979
0
43,244
L
Morgan Le Fay
ddarwin77
Morgan Le Fay
3,192
445
0
0
3,956
1,382
256
1,488
2,468
28,829
0
L
Nemesis
lucienesenaf
Nemesis
1,446
767
0
986
4,897
1,184
0
484
4,331
0
10,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,767
Gold Earned
33,794
249
Minions Killed
346
0
Camps Cleared
0
1,000,411
Distance Traveled
1,118,671
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,682
607
86
8
0
227,972
3
W
Nike
6,662
606
41
4
0
228,197
0
L
Mercury
6,253
568
93
8
0
244,282
1
W
Arachne
7,140
649
85
8
0
246,159
1
W
Sol
5,949
541
50
5
0
214,355
0
L
Eset
5,796
527
49
4
0
187,455
3
L
Medusa
4,975
452
26
2
0
193,314
1
W
Charybdis
7,361
669
84
8
0
201,988
0
L
Morgan Le Fay
5,424
493
50
5
0
206,330
4
L
Nemesis
4,319
393
31
3
0
169,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role