Player Matchup

Tsukuyomi
Tsukuyomi
FENNRIR516
Tsukuyomi
Level 6
God Stats
0W - 2L
1,290 SR
Queue Stats
2W - 6L
1,382 Elo+
Solo
Nemesis
Nemesis
Nicoxo276
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Achilles
Achilles
Pumpbuh
Achilles
Level 14
God Stats
16W - 11L
1,508 SR
Queue Stats
33W - 35L
1,375 Elo+
Solo
Ares
Ares
andler7561
Ares
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Artemis
Artemis
felipecrack
Artemis
Level 18
God Stats
1W - 2L
1,749 SR
Queue Stats
37W - 55L
1,321 Elo+
Solo
Team Averages
Level 9
1,509 SR
1,416 Elo+

VS

Team Averages
Level 15
1,485 SR
1,348 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
FilipMits
Hou Yi
Level 28
God Stats
6W - 9L
1,589 SR
Queue Stats
118W - 139L
1,400 Elo+
Solo
Tiamat
Tiamat
bulldozerjimmygo
Tiamat
Level 8
God Stats
3W - 7L
1,323 SR
Queue Stats
4W - 12L
1,168 Elo+
Party 2
King Arthur
King Arthur
carter3626
King Arthur
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,324 Elo+
Party 2
Geb
Geb
pointbrake96
Geb
Level 17
God Stats
4W - 3L
1,513 SR
Queue Stats
24W - 33L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FENNRIR516
Tsukuyomi
10
3 / 4 / 3
6,318
527
3,215
8,598
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Nicoxo276
Nemesis
10
3 / 4 / 1
6,380
532
4,132
6,997
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Pumpbuh
Achilles
12
6 / 2 / 0
7,214
601
8,305
9,500
5,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 4 / 0
5,028
419
2,699
10,194
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
felipecrack
Artemis
3
0 / 1 / 0
4,227
352
1,553
1,547
316
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
8 / 1 / 2
7,779
648
6,151
6,720
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
FilipMits
Hou Yi
12
4 / 1 / 2
6,893
574
5,997
6,075
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 1
6,434
536
1,914
4,601
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
carter3626
King Arthur
10
1 / 5 / 2
5,810
484
3,209
9,491
4,537
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 5
5,862
489
2,483
10,164
4,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
12
Kills
15
15
Deaths
13
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
1
2
9
L
Tsukuyomi
FENNRIR516
Tsukuyomi
3
4
3
1.13
W
Hou Yi
FilipMits
Hou Yi
4
1
2
5
L
Nemesis
Nicoxo276
Nemesis
3
4
1
0.88
L
Achilles
Pumpbuh
Achilles
6
2
0
3
L
0
4
0
0
W
2
3
1
0.83
W
King Arthur
carter3626
King Arthur
1
5
2
0.4
L
Artemis
felipecrack
Artemis
0
1
0
0
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,904
Damage
19,754
36,836
Taken
37,051
14,913
Mitigated
14,911
7,512
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,151
2,858
0
3,043
6,720
1,868
161
609
6,111
0
36,530
L
Tsukuyomi
FENNRIR516
Tsukuyomi
3,215
472
0
1,984
8,598
2,349
0
382
8,184
0
27,576
W
Hou Yi
FilipMits
Hou Yi
5,997
4,037
0
2,372
6,075
1,800
234
1,116
4,959
0
44,207
L
Nemesis
Nicoxo276
Nemesis
4,132
1,397
0
1,186
6,997
2,191
0
1,598
5,255
0
20,209
L
Achilles
Pumpbuh
Achilles
8,305
2,705
0
2,052
9,500
5,585
0
1,476
8,024
0
34,230
L
2,699
813
0
2,141
10,194
4,472
0
605
9,589
16,917
0
W
1,914
511
0
1,327
4,601
1,989
700
0
4,601
30,072
0
W
King Arthur
carter3626
King Arthur
3,209
475
0
1,280
9,491
4,537
106
0
9,491
2,836
15,268
L
Artemis
felipecrack
Artemis
1,553
782
0
149
1,547
316
0
670
877
0
5,946
W
2,483
434
0
2,306
10,164
4,717
77
974
9,190
17,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,167
Gold Earned
32,778
192
Minions Killed
287
0
Camps Cleared
0
973,737
Distance Traveled
1,103,756
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,779
648
86
7
0
261,827
5
L
Tsukuyomi
6,318
527
49
4
0
209,222
0
W
Hou Yi
6,893
574
76
6
0
202,199
5
L
Nemesis
6,380
532
36
3
0
244,441
0
L
Achilles
7,214
601
65
5
0
250,304
3
L
Ares
5,028
419
32
3
0
213,022
2
W
Tiamat
6,434
536
67
6
0
210,537
4
W
King Arthur
5,810
484
29
2
0
205,079
0
L
Artemis
4,227
352
10
1
0
56,748
0
W
Geb
5,862
489
29
2
0
224,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role