Player Matchup

Yemoja
Yemoja
Bleedingsugar
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,714 Elo+
Party 4
Hun Batz
Hun Batz
Jackorvich
Hun Batz
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,714 Elo+
Party 4
Hades
Hades
Rukiabish
Hades
Level 87
God Stats
1W - 3L
1,330 SR
Queue Stats
95W - 88L
1,532 Elo+
Party 3
Medusa
Medusa
Wibbler
Medusa
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Erlang Shen
Erlang Shen
pervalot
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Team Averages
Level 48
1,466 SR
1,592 Elo+

VS

Team Averages
Level 50
1,592 SR
1,498 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Onyx11
Vamana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 27L
1,359 Elo+
Party 2
Ares
Ares
Rimovoj
Ares
Level 27
God Stats
1W - 0L
1,960 SR
Queue Stats
42W - 24L
1,632 Elo+
Party 1
Osiris
Osiris
YAHELR123456
Osiris
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 7
8,295
754
4,804
10,872
10,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
Jackorvich
Hun Batz
15
4 / 5 / 2
8,831
803
15,330
10,928
4,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Rukiabish
Hades
11
0 / 7 / 5
6,940
631
9,085
13,681
11,470
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Wibbler
Medusa
15
4 / 4 / 2
8,405
764
13,838
11,241
5,003
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
pervalot
Erlang Shen
11
0 / 9 / 6
6,996
636
5,827
13,582
7,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
11 / 2 / 16
10,320
938
15,357
18,883
20,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
 
Aphrodite
15
3 / 1 / 24
9,494
863
12,312
12,265
14,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
Onyx11
Vamana
15
6 / 2 / 20
10,222
929
10,812
14,123
10,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
Rimovoj
Ares
15
2 / 2 / 25
9,687
881
8,201
16,082
19,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
15
7 / 3 / 19
9,410
855
9,331
16,819
16,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
133
9
Kills
29
29
Deaths
10
22
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
11
2
16
9.5
W
Aphrodite
 
Aphrodite
3
1
24
15
L
1
4
7
1.13
L
Hun Batz
Jackorvich
Hun Batz
4
5
2
1
W
Vamana
Onyx11
Vamana
6
2
20
8
W
Ares
Rimovoj
Ares
2
2
25
7.25
L
Hades
Rukiabish
Hades
0
7
5
0.36
L
Medusa
Wibbler
Medusa
4
4
2
1.25
W
Osiris
7
3
19
5.5
L
Erlang Shen
pervalot
Erlang Shen
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,884
Damage
56,013
60,304
Taken
78,172
39,244
Mitigated
81,699
15,808
Healing
34,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
15,357
3,128
2,107
3,251
18,883
20,543
762
2,695
16,188
0
32,489
W
Aphrodite
 
Aphrodite
12,312
1,804
11,680
7,414
12,265
14,660
952
2,609
9,656
25,402
0
L
4,804
1,298
7,091
2,491
10,872
10,770
0
2,872
7,399
8,740
0
L
Hun Batz
Jackorvich
Hun Batz
15,330
3,616
723
79
10,928
4,693
0
3,995
6,381
0
29,645
W
Vamana
Onyx11
Vamana
10,812
5,272
1,889
3,878
14,123
10,081
689
3,166
10,957
0
18,251
W
Ares
Rimovoj
Ares
8,201
522
275
1,436
16,082
19,618
428
3,315
12,767
13,969
0
L
Hades
Rukiabish
Hades
9,085
1,300
618
1,139
13,681
11,470
0
3,461
9,632
15,949
0
L
Medusa
Wibbler
Medusa
13,838
7,043
427
2,334
11,241
5,003
0
4,567
6,265
0
23,997
W
Osiris
9,331
2,796
13
2,057
16,819
16,797
1,410
2,104
14,715
1,530
19,228
L
Erlang Shen
pervalot
Erlang Shen
5,827
3,274
0
906
13,582
7,308
0
5,934
7,113
0
9,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,467
Gold Earned
49,133
73
Minions Killed
111
0
Camps Cleared
0
879,304
Distance Traveled
1,211,804
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,320
938
33
3
0
236,030
0
W
Aphrodite
9,494
863
36
3
0
238,327
1
L
Yemoja
8,295
754
5
0
0
168,713
2
L
Hun Batz
8,831
803
32
3
0
203,225
2
W
Vamana
10,222
929
17
2
0
257,721
2
W
Ares
9,687
881
8
1
0
234,178
0
L
Hades
6,940
631
9
1
0
136,387
0
L
Medusa
8,405
764
24
2
0
204,632
2
W
Osiris
9,410
855
17
2
0
245,548
2
L
Erlang Shen
6,996
636
3
0
0
166,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role