Player Matchup

Cliodhna
Cliodhna
Cinnamon_Toast00
Cliodhna
Level 29
God Stats
2W - 2L
1,523 SR
Queue Stats
183W - 203L
1,461 Elo+
Solo
Ra
Ra
IMtoughMONEY
Ra
Level 5
God Stats
22W - 21L
1,832 SR
Queue Stats
30W - 38L
1,572 Elo+
Solo
Olorun
Olorun
JONY__CONSS
Olorun
Level 8
God Stats
1W - 0L
1,680 SR
Queue Stats
2W - 1L
1,707 Elo+
Solo
Bellona
Bellona
Marrow74
Bellona
Level 12
God Stats
6W - 7L
1,461 SR
Queue Stats
59W - 73L
1,393 Elo+
Solo
Anhur
Anhur
NiesonWyatt
Anhur
Level 25
God Stats
7W - 12L
1,520 SR
Queue Stats
259W - 310L
1,462 Elo+
Solo
Team Averages
Level 16
1,603 SR
1,519 Elo+

VS

Team Averages
Level 22
1,574 SR
1,524 Elo+
Nike
Nike
CHEFb0yRjake
Nike
Level 29
God Stats
12W - 5L
1,731 SR
Queue Stats
85W - 74L
1,530 Elo+
Solo
Mercury
Mercury
CPrezV2
Mercury
Level 18
God Stats
3W - 7L
1,519 SR
Queue Stats
59W - 49L
1,557 Elo+
Solo
Izanami
Izanami
DuhDoiii
Izanami
Level 28
God Stats
8W - 11L
1,574 SR
Queue Stats
250W - 267L
1,462 Elo+
Solo
Yemoja
Yemoja
Fashu_
Yemoja
Level 29
God Stats
21W - 16L
1,548 SR
Queue Stats
218W - 256L
1,413 Elo+
Solo
Thoth
Thoth
SpeedyArrow4631
Thoth
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,930
495
4,146
8,019
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
3 / 2 / 1
8,178
584
7,020
8,771
6,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
9
3 / 5 / 1
6,684
477
2,561
6,217
2,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Marrow74
Bellona
11
1 / 1 / 5
6,976
498
2,881
7,514
7,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
9 / 3 / 2
8,087
578
14,217
9,678
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,272
519
2,836
8,097
6,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
CPrezV2
Mercury
13
4 / 2 / 2
7,354
525
4,588
9,465
3,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
DuhDoiii
Izanami
11
3 / 6 / 2
7,010
501
5,727
11,049
2,450
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Fashu_
Yemoja
10
1 / 2 / 4
6,888
492
4,349
10,937
6,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
1 / 6 / 2
5,516
394
923
5,062
865

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
17
Kills
11
15
Deaths
17
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
L
Mercury
CPrezV2
Mercury
4
2
2
2.5
W
1
4
3
0.63
L
Izanami
DuhDoiii
Izanami
3
6
2
0.67
L
Yemoja
Fashu_
Yemoja
1
2
4
1.5
W
3
2
1
1.75
W
Olorun
3
5
1
0.7
W
Bellona
Marrow74
Bellona
1
1
5
3.5
W
9
3
2
3.33
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,825
Damage
18,423
40,199
Taken
44,610
21,288
Mitigated
19,297
10,545
Healing
9,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,836
542
0
3,061
8,097
6,829
0
2,862
5,235
0
34,342
L
Mercury
CPrezV2
Mercury
4,588
2,079
0
916
9,465
3,143
0
4,103
5,362
0
39,663
W
4,146
146
0
2,085
8,019
2,363
288
31
7,988
0
33,242
L
Izanami
DuhDoiii
Izanami
5,727
4,039
416
2,545
11,049
2,450
848
888
10,161
0
39,575
L
Yemoja
Fashu_
Yemoja
4,349
1,176
1,512
1,250
10,937
6,010
162
783
10,154
19,138
0
W
7,020
484
160
4,547
8,771
6,539
2,062
0
8,771
54,522
0
W
Olorun
2,561
975
0
562
6,217
2,261
916
1,657
4,560
16,517
1,532
W
Bellona
Marrow74
Bellona
2,881
762
0
358
7,514
7,421
336
1,137
6,377
0
32,266
W
14,217
7,018
0
2,833
9,678
2,704
639
2,447
7,231
0
45,524
L
923
368
0
0
5,062
865
0
690
4,372
7,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,855
Gold Earned
34,040
330
Minions Killed
265
0
Camps Cleared
0
1,258,626
Distance Traveled
1,199,828
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,272
519
69
5
0
248,525
7
L
Mercury
7,354
525
82
6
0
299,156
0
W
Cliodhna
6,930
495
60
4
0
292,736
0
L
Izanami
7,010
501
76
5
0
234,424
0
L
Yemoja
6,888
492
29
2
0
228,123
1
W
Ra
8,178
584
117
8
0
251,962
1
W
Olorun
6,684
477
32
2
0
238,871
1
W
Bellona
6,976
498
50
4
0
240,664
1
W
Anhur
8,087
578
71
5
0
234,393
0
L
Thoth
5,516
394
9
1
0
189,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role