Player Matchup

Medusa
Medusa
Balmorhea
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,746 Elo+
Party 3
Mulan
Mulan
FenrirH0wls
Mulan
Level 29
God Stats
2W - 2L
1,494 SR
Queue Stats
12W - 14L
1,461 Elo+
Solo
Khepri
Khepri
MaxCruel
Khepri
Level 27
God Stats
11W - 8L
1,433 SR
Queue Stats
61W - 64L
1,369 Elo+
Party 1
Arachne
Arachne
SupRight
Arachne
Level 65
God Stats
36W - 36L
1,540 SR
Queue Stats
297W - 318L
1,486 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
theblizzs
Morgan Le Fay
Level 28
God Stats
2W - 1L
1,291 SR
Queue Stats
74W - 79L
1,370 Elo+
Party 1
Team Averages
Level 31
1,451 SR
1,486 Elo+

VS

Team Averages
Level 20
1,483 SR
1,473 Elo+
Chiron
Chiron
AnnersWho
Chiron
Level 24
God Stats
8W - 9L
1,784 SR
Queue Stats
94W - 96L
1,494 Elo+
Party 2
Cerberus
Cerberus
Devantier19
Cerberus
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
144W - 129L
1,536 Elo+
Party 2
Bastet
Bastet
GlideFast
Bastet
Level 28
God Stats
10W - 18L
1,353 SR
Queue Stats
141W - 177L
1,426 Elo+
Solo
Poseidon
Poseidon
Zenny86
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
alonchobjj
Bacchus
Level 15
God Stats
0W - 4L
1,277 SR
Queue Stats
40W - 31L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Balmorhea
Medusa
10
0 / 6 / 3
6,955
435
3,634
9,336
2,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 2
9,054
566
9,818
7,620
4,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
MaxCruel
Khepri
12
0 / 1 / 2
7,901
494
2,901
6,862
4,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
SupRight
Arachne
17
9 / 2 / 2
10,262
641
10,744
12,319
4,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
theblizzs
Morgan Le Fay
12
3 / 3 / 4
8,353
522
5,282
7,289
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AnnersWho
Chiron
14
8 / 1 / 2
8,644
540
8,253
7,889
2,756
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
Devantier19
Cerberus
13
1 / 2 / 1
7,212
451
2,896
11,532
7,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
GlideFast
Bastet
4
0 / 1 / 0
5,093
318
532
2,394
460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Zenny86
Poseidon
11
0 / 8 / 5
6,741
421
4,077
8,042
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
alonchobjj
Bacchus
12
3 / 3 / 6
8,014
501
8,109
16,701
16,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
15
Kills
12
13
Deaths
15
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chiron
AnnersWho
Chiron
8
1
2
9
W
Medusa
Balmorhea
Medusa
0
6
3
0.25
L
Cerberus
Devantier19
Cerberus
1
2
1
0.75
W
3
1
2
4
L
Bastet
GlideFast
Bastet
0
1
0
0
W
Khepri
MaxCruel
Khepri
0
1
2
1
W
Arachne
SupRight
Arachne
9
2
2
5
L
Poseidon
Zenny86
Poseidon
0
8
5
0.31
L
Bacchus
alonchobjj
Bacchus
3
3
6
2
W
Morgan Le Fay
theblizzs
Morgan Le Fay
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,379
Damage
23,867
43,426
Taken
46,558
19,074
Mitigated
28,858
13,198
Healing
12,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AnnersWho
Chiron
8,253
3,541
384
2,948
7,889
2,756
11
1,039
6,755
0
48,542
W
Medusa
Balmorhea
Medusa
3,634
1,991
0
2,251
9,336
2,785
955
2,253
7,075
0
32,658
L
Cerberus
Devantier19
Cerberus
2,896
292
0
3,665
11,532
7,103
0
0
11,035
34,995
0
W
9,818
1,466
0
3,101
7,620
4,939
1,384
2,125
5,495
56
47,060
L
Bastet
GlideFast
Bastet
532
270
0
876
2,394
460
0
38
2,243
0
7,261
W
Khepri
MaxCruel
Khepri
2,901
539
0
1,996
6,862
4,350
419
1,483
5,379
32,673
0
W
Arachne
SupRight
Arachne
10,744
8,427
0
3,555
12,319
4,338
1,119
4,111
8,096
0
78,307
L
Poseidon
Zenny86
Poseidon
4,077
162
0
306
8,042
2,390
684
1,553
6,489
29,839
0
L
Bacchus
alonchobjj
Bacchus
8,109
1,188
274
4,334
16,701
16,149
0
5,609
10,928
36,110
0
W
Morgan Le Fay
theblizzs
Morgan Le Fay
5,282
793
0
2,295
7,289
2,662
1,207
4,648
2,299
33,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,525
Gold Earned
35,704
428
Minions Killed
301
0
Camps Cleared
0
1,559,081
Distance Traveled
1,187,717
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,644
540
89
6
0
287,869
6
W
Medusa
6,955
435
55
3
0
275,316
1
L
Cerberus
7,212
451
81
5
0
278,883
3
W
Mulan
9,054
566
100
6
0
317,979
1
L
Bastet
5,093
318
22
1
0
72,297
0
W
Khepri
7,901
494
61
4
0
283,833
1
W
Arachne
10,262
641
154
10
0
380,447
4
L
Poseidon
6,741
421
57
4
0
245,328
2
L
Bacchus
8,014
501
52
3
0
303,340
2
W
Morgan Le Fay
8,353
522
58
4
0
301,506
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role