Player Matchup

Cerberus
Cerberus
Bacon Comitatus
Cerberus
Level 85
God Stats
29W - 27L
1,471 SR
Queue Stats
600W - 639L
1,444 Elo+
Party 1
Skadi
Skadi
HighDlee
Skadi
Level 105
God Stats
5W - 5L
1,485 SR
Queue Stats
425W - 403L
1,446 Elo+
Solo
Kukulkan
Kukulkan
Lady Praxid
Kukulkan
Level 95
God Stats
7W - 4L
1,536 SR
Queue Stats
510W - 557L
1,453 Elo+
Party 1
Fenrir
Fenrir
davids_legend
Fenrir
Level 104
God Stats
10W - 8L
1,551 SR
Queue Stats
389W - 410L
1,428 Elo+
Solo
Bastet
Bastet
zValentines
Bastet
Level 94
God Stats
4W - 6L
1,273 SR
Queue Stats
513W - 594L
1,456 Elo+
Party 1
Team Averages
Level 97
1,463 SR
1,445 Elo+

VS

Team Averages
Level 94
1,407 SR
1,435 Elo+
Thanatos
Thanatos
Ddarkness_1974
Thanatos
Level 104
God Stats
7W - 15L
1,381 SR
Queue Stats
221W - 234L
1,452 Elo+
Party 2
Loki
Loki
Ddarknessin
Loki
Level 88
God Stats
3W - 7L
1,496 SR
Queue Stats
215W - 253L
1,443 Elo+
Party 2
Jing Wei
Jing Wei
OGC x Callum
Jing Wei
Level 86
God Stats
0W - 2L
1,489 SR
Queue Stats
439W - 519L
1,452 Elo+
Solo
Khepri
Khepri
ZbagApocalypse
Khepri
Level 100
God Stats
0W - 3L
1,222 SR
Queue Stats
23W - 27L
1,396 Elo+
Solo
Ra
Ra
bipbip89
Ra
Level 91
God Stats
8W - 11L
1,444 SR
Queue Stats
571W - 623L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 1 / 6
7,473
467
5,150
12,317
10,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
HighDlee
Skadi
15
4 / 0 / 3
8,655
541
11,526
6,949
2,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Lady Praxid
Kukulkan
15
4 / 4 / 4
8,619
539
6,398
6,393
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
6 / 0 / 3
8,902
556
6,983
9,333
8,162
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bastet
13
2 / 4 / 4
7,556
472
4,029
11,394
3,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
7 / 3 / 1
8,615
538
11,671
10,285
4,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 5 / 1
7,035
440
3,037
10,387
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
OGC x Callum
Jing Wei
13
0 / 3 / 2
7,370
461
3,302
10,113
3,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 3
7,000
438
3,096
10,708
8,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 4 / 1
7,947
497
8,207
7,726
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
16
Kills
9
9
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
1
6
3
L
Thanatos
7
3
1
2.5
L
0
5
1
0.1
W
Skadi
HighDlee
Skadi
4
0
3
5.5
W
Kukulkan
Lady Praxid
Kukulkan
4
4
4
1.5
L
Jing Wei
OGC x Callum
Jing Wei
0
3
2
0.33
L
0
1
3
1.5
L
2
4
1
0.63
W
6
0
3
7.5
W
Bastet
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,086
Damage
29,313
46,386
Taken
49,219
26,058
Mitigated
23,817
12,859
Healing
16,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
5,150
317
0
3,031
12,317
10,549
0
4,370
7,753
31,155
0
L
Thanatos
11,671
1,148
0
9,506
10,285
4,658
0
1,265
9,020
0
53,724
L
3,037
617
0
1,307
10,387
3,349
590
787
9,600
0
33,133
W
Skadi
HighDlee
Skadi
11,526
5,363
31
1,855
6,949
2,310
581
1,285
5,628
0
68,436
W
Kukulkan
Lady Praxid
Kukulkan
6,398
483
0
250
6,393
1,971
115
2,760
3,401
53,079
0
L
Jing Wei
OGC x Callum
Jing Wei
3,302
1,860
0
1,193
10,113
3,589
0
1,616
8,497
0
52,507
L
3,096
211
0
3,297
10,708
8,926
0
3,278
7,430
16,076
0
L
8,207
696
93
1,320
7,726
3,295
204
4,848
2,878
49,365
0
W
6,983
1,355
0
1,978
9,333
8,162
0
731
8,552
0
42,495
W
Bastet
4,029
735
78
5,636
11,394
3,066
0
1,575
9,749
0
35,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,205
Gold Earned
37,967
436
Minions Killed
375
0
Camps Cleared
0
1,560,935
Distance Traveled
1,603,271
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,473
467
57
4
0
298,247
3
L
Thanatos
8,615
538
95
6
0
334,952
0
L
Loki
7,035
440
62
4
0
337,597
2
W
Skadi
8,655
541
106
7
0
311,205
4
W
Kukulkan
8,619
539
110
7
0
284,636
6
L
Jing Wei
7,370
461
98
6
0
313,738
3
L
Khepri
7,000
438
15
1
0
326,550
6
L
Ra
7,947
497
105
7
0
290,434
4
W
Fenrir
8,902
556
90
6
0
326,190
6
W
Bastet
7,556
472
73
5
0
340,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role