Player Matchup

Odin
Odin
KeWis
Odin
Level 121
God Stats
5W - 0L
1,840 SR
Queue Stats
205W - 127L
1,615 Elo+
Party 4
Cliodhna
Cliodhna
Lotadd
Cliodhna
Level 157
God Stats
1W - 0L
1,327 SR
Queue Stats
52W - 29L
1,690 Elo+
Party 4
Kuzenbo
Kuzenbo
Merase
Kuzenbo
Level 130
God Stats
4W - 1L
1,698 SR
Queue Stats
124W - 53L
1,743 Elo+
Party 4
Skadi
Skadi
Pykko
Skadi
Level 125
God Stats
4W - 6L
1,391 SR
Queue Stats
489W - 473L
1,588 Elo+
Party 3
Jormungandr
Jormungandr
Saddan
Jormungandr
Level 127
God Stats
8W - 1L
1,762 SR
Queue Stats
463W - 463L
1,589 Elo+
Party 3
Team Averages
Level 132
1,604 SR
1,645 Elo+

VS

Team Averages
Level 126
1,506 SR
1,561 Elo+
He Bo
He Bo
Jafa
He Bo
Level 148
God Stats
3W - 3L
1,562 SR
Queue Stats
100W - 105L
1,580 Elo+
Party 1
Zeus
Zeus
Minaciter
Zeus
Level 141
God Stats
3W - 5L
1,413 SR
Queue Stats
324W - 350L
1,488 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nutella
Kumbhakarna
Level 146
God Stats
0W - 2L
1,437 SR
Queue Stats
65W - 74L
1,560 Elo+
Party 1
Chronos
Chronos
Yionos
Chronos
Level 91
God Stats
3W - 4L
1,619 SR
Queue Stats
123W - 115L
1,559 Elo+
Party 2
Ganesha
Ganesha
theo1497
Ganesha
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 137L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
KeWis
Odin
17
4 / 3 / 12
10,840
774
10,971
15,022
17,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
Lotadd
Cliodhna
16
5 / 5 / 13
10,628
759
23,600
15,258
15,402
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kuzenbo
Merase
Kuzenbo
17
3 / 5 / 18
10,578
756
14,160
17,556
24,978
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Pykko
Skadi
19
9 / 3 / 8
12,090
864
22,786
13,232
5,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
Saddan
Jormungandr
19
2 / 2 / 15
11,022
787
11,401
15,701
17,580
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Jafa
He Bo
13
3 / 8 / 10
9,224
659
13,562
16,216
5,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
20
7 / 3 / 7
12,038
860
24,239
11,916
5,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Nutella
Kumbhakarna
18
5 / 2 / 11
11,198
800
7,021
27,396
20,012
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos
Yionos
Chronos
15
3 / 6 / 8
9,458
676
8,757
16,522
7,312
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
theo1497
Ganesha
17
0 / 4 / 16
9,471
677
5,180
21,002
26,044
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
70
23
Kills
18
18
Deaths
23
66
Assists
52
Player
Kills
Deaths
Assists
KDA
L
He Bo
Jafa
He Bo
3
8
10
1
W
Odin
KeWis
Odin
4
3
12
3.33
W
Cliodhna
Lotadd
Cliodhna
5
5
13
2.3
W
Kuzenbo
Merase
Kuzenbo
3
5
18
2.4
L
Zeus
7
3
7
3.5
L
Kumbhakarna
Nutella
Kumbhakarna
5
2
11
5.25
W
Skadi
Pykko
Skadi
9
3
8
4.33
W
Jormungandr
Saddan
Jormungandr
2
2
15
4.75
L
Chronos
Yionos
Chronos
3
6
8
1.17
L
Ganesha
theo1497
Ganesha
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,918
Damage
58,759
76,769
Taken
93,052
81,610
Mitigated
64,486
33,020
Healing
27,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Jafa
He Bo
13,562
625
1,231
2,721
16,216
5,766
0
5,153
10,277
21,171
0
W
Odin
KeWis
Odin
10,971
2,405
2,911
4,926
15,022
17,949
150
9,760
5,262
0
17,447
W
Cliodhna
Lotadd
Cliodhna
23,600
2,407
2,077
3,379
15,258
15,402
850
11,685
3,573
0
31,653
W
Kuzenbo
Merase
Kuzenbo
14,160
4,464
2,297
3,475
17,556
24,978
603
12,756
4,800
19,232
0
L
Zeus
24,239
973
982
2,202
11,916
5,352
0
3,247
8,082
53,363
0
L
Kumbhakarna
Nutella
Kumbhakarna
7,021
664
937
11,243
27,396
20,012
0
5,817
19,903
12,464
0
W
Skadi
Pykko
Skadi
22,786
9,694
2,316
3,423
13,232
5,701
3,481
11,940
1,292
0
49,130
W
Jormungandr
Saddan
Jormungandr
11,401
780
3,349
4,867
15,701
17,580
890
12,618
3,083
31,834
0
L
Chronos
Yionos
Chronos
8,757
2,727
895
2,142
16,522
7,312
1,824
5,088
10,710
27,996
0
L
Ganesha
theo1497
Ganesha
5,180
753
1,542
3,501
21,002
26,044
151
4,859
15,170
14,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,158
Gold Earned
51,389
136
Minions Killed
160
0
Camps Cleared
0
1,378,291
Distance Traveled
1,255,305
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,224
659
18
1
0
221,404
0
W
Odin
10,840
774
11
1
0
303,898
3
W
Cliodhna
10,628
759
17
1
0
301,610
0
W
Kuzenbo
10,578
756
9
1
0
261,722
1
L
Zeus
12,038
860
79
6
0
273,273
2
L
Kumbhakarna
11,198
800
23
2
0
269,451
1
W
Skadi
12,090
864
61
4
0
237,666
0
W
Jormungandr
11,022
787
38
3
0
273,395
0
L
Chronos
9,458
676
38
3
0
251,952
0
L
Ganesha
9,471
677
2
0
0
239,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role