Player Matchup

Zhong Kui
Zhong Kui
Ahmad-tarek22
Zhong Kui
Level 67
God Stats
102W - 111L
1,485 SR
Queue Stats
233W - 369L
1,407 Elo+
Solo
Danzaburou
Danzaburou
Sailon89
Danzaburou
Level 46
God Stats
34W - 12L
1,802 SR
Queue Stats
363W - 384L
1,378 Elo+
Solo
Athena
Athena
TytaBestiaCane
Athena
Level 44
God Stats
6W - 4L
1,594 SR
Queue Stats
122W - 127L
1,301 Elo+
Solo
Baron Samedi
Baron Samedi
luckyman2020
Baron Samedi
Level 69
God Stats
3W - 1L
1,429 SR
Queue Stats
6W - 4L
1,274 Elo+
Solo
Ravana
Ravana
xX_Gh0stDearingX
Ravana
Level 63
God Stats
16W - 10L
1,533 SR
Queue Stats
81W - 79L
1,386 Elo+
Solo
Team Averages
Level 58
1,568 SR
1,349 Elo+

VS

Team Averages
Level 80
1,474 SR
1,428 Elo+
Olorun
Olorun
 
Olorun
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
RYANphillipPERKS
Geb
Level 42
God Stats
14W - 16L
1,376 SR
Queue Stats
177W - 224L
1,372 Elo+
Solo
Loki
Loki
True_Anark1
Loki
Level 42
God Stats
12W - 12L
1,480 SR
Queue Stats
113W - 117L
1,417 Elo+
Solo
Bacchus
Bacchus
paco_soler
Bacchus
Level 83
God Stats
10W - 11L
1,514 SR
Queue Stats
230W - 290L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ahmad-tarek22
Zhong Kui
17
6 / 0 / 2
9,916
551
7,685
9,145
6,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Sailon89
Danzaburou
15
1 / 1 / 4
8,780
488
7,340
9,248
2,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 3 / 3
8,070
448
4,215
11,802
8,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
luckyman2020
Baron Samedi
15
6 / 4 / 7
9,565
531
14,544
10,512
4,980
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 1 / 5
8,441
469
6,468
6,495
2,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
3 / 8 / 1
8,751
486
8,715
15,446
4,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
 
Danzaburou
13
1 / 4 / 4
8,316
462
8,559
13,238
3,715
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 5
7,381
410
3,862
10,738
4,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
4 / 3 / 2
9,648
536
4,727
9,484
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
paco_soler
Bacchus
11
1 / 2 / 2
7,170
398
5,894
8,206
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
18
Kills
9
9
Deaths
18
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
8
1
0.44
L
Danzaburou
 
Danzaburou
1
4
4
0.75
W
Zhong Kui
Ahmad-tarek22
Zhong Kui
6
0
2
7
L
0
1
5
2.5
W
Danzaburou
Sailon89
Danzaburou
1
1
4
3
L
4
3
2
1.67
W
1
3
3
0.83
W
Baron Samedi
luckyman2020
Baron Samedi
6
4
7
2.38
L
Bacchus
paco_soler
Bacchus
1
2
2
1
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,252
Damage
31,757
47,202
Taken
57,112
25,557
Mitigated
20,357
19,918
Healing
18,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,715
4,282
192
4,356
15,446
4,982
774
11,117
4,329
51,340
6,172
L
Danzaburou
 
Danzaburou
8,559
2,947
394
5,565
13,238
3,715
0
4,391
8,847
0
62,590
W
Zhong Kui
Ahmad-tarek22
Zhong Kui
7,685
320
0
7,595
9,145
6,137
910
3,875
5,270
60,172
0
L
3,862
337
0
3,413
10,738
4,424
0
3,909
6,829
21,005
0
W
Danzaburou
Sailon89
Danzaburou
7,340
2,883
0
3,564
9,248
2,719
528
1,997
7,251
0
74,230
L
4,727
733
0
2,119
9,484
3,079
42
4,546
4,938
0
61,884
W
4,215
883
0
2,236
11,802
8,775
0
3,788
8,014
18,796
0
W
Baron Samedi
luckyman2020
Baron Samedi
14,544
141
856
2,646
10,512
4,980
993
5,279
5,233
56,952
0
L
Bacchus
paco_soler
Bacchus
5,894
839
0
2,594
8,206
4,157
0
2,481
5,725
35,310
0
W
6,468
1,695
0
3,021
6,495
2,946
0
2,311
4,184
0
52,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,772
Gold Earned
41,266
463
Minions Killed
441
0
Camps Cleared
0
1,797,541
Distance Traveled
1,685,140
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,751
486
93
5
0
279,032
5
L
Danzaburou
8,316
462
136
8
0
329,918
5
W
Zhong Kui
9,916
551
125
7
0
347,665
2
L
Geb
7,381
410
30
2
0
334,316
4
W
Danzaburou
8,780
488
137
8
0
323,033
1
L
Loki
9,648
536
114
6
0
405,814
2
W
Athena
8,070
448
25
1
0
387,311
5
W
Baron Samedi
9,565
531
99
6
0
359,450
5
L
Bacchus
7,170
398
68
4
0
336,060
1
W
Ravana
8,441
469
77
4
0
380,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role