Player Matchup

Merlin
Merlin
AlGoreOp
Merlin
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 7L
1,091 Elo+
Party 1
Ymir
Ymir
DatMako
Ymir
Level 49
God Stats
1W - 2L
1,533 SR
Queue Stats
11W - 19L
1,276 Elo+
Solo
Thanatos
Thanatos
MenaceToYou
Thanatos
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 7L
1,091 Elo+
Party 1
Team Averages
Level 19
1,511 SR
1,152 Elo+

VS

Team Averages
Level 65
1,454 SR
1,295 Elo+
Artio
Artio
CoIombiano
Artio
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 103L
1,511 Elo+
Solo
Hou Yi
Hou Yi
Sir Perceval97
Hou Yi
Level 100
God Stats
1W - 1L
1,437 SR
Queue Stats
23W - 51L
1,175 Elo+
Party 2
Ah Puch
Ah Puch
gabroder
Ah Puch
Level 27
God Stats
11W - 11L
1,426 SR
Queue Stats
62W - 110L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlGoreOp
Merlin
12
2 / 9 / 4
9,626
602
13,123
14,082
5,921
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
DatMako
Ymir
12
2 / 7 / 4
9,736
609
10,214
23,213
23,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
MenaceToYou
Thanatos
12
4 / 12 / 3
10,153
635
8,063
19,678
7,792
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
4 / 1 / 20
12,200
763
9,400
21,578
24,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
14 / 1 / 12
12,951
809
19,837
10,747
3,505
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ah Puch
gabroder
Ah Puch
15
10 / 6 / 13
12,566
785
17,435
10,964
4,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
73
8
Kills
28
28
Deaths
8
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Merlin
AlGoreOp
Merlin
2
9
4
0.44
W
Artio
4
1
20
14
L
Ymir
DatMako
Ymir
2
7
4
0.57
L
Thanatos
MenaceToYou
Thanatos
4
12
3
0.46
W
14
1
12
20
W
Ah Puch
gabroder
Ah Puch
10
6
13
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,400
Damage
46,672
56,973
Taken
43,289
36,805
Mitigated
32,652
8,770
Healing
11,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AlGoreOp
Merlin
13,123
2,922
0
0
14,082
5,921
0
6,868
7,214
32,879
0
W
Artio
9,400
1,116
917
6,521
21,578
24,972
366
10,931
10,647
30,672
0
L
Ymir
DatMako
Ymir
10,214
1,850
1,073
2,117
23,213
23,092
0
10,207
13,006
31,122
0
L
Thanatos
MenaceToYou
Thanatos
8,063
3,693
0
5,580
19,678
7,792
0
9,817
9,861
0
20,045
W
19,837
10,373
0
2,188
10,747
3,505
1,949
6,922
3,825
0
44,956
W
Ah Puch
gabroder
Ah Puch
17,435
2,034
0
2,041
10,964
4,175
406
6,524
4,440
51,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,515
Gold Earned
37,717
121
Minions Killed
165
1
Camps Cleared
7
676,430
Distance Traveled
771,189
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,626
602
45
3
0
221,448
0
W
Artio
12,200
763
31
2
3
294,597
2
L
Ymir
9,736
609
38
2
1
229,056
0
L
Thanatos
10,153
635
38
2
0
225,926
0
W
Hou Yi
12,951
809
55
3
1
259,155
1
W
Ah Puch
12,566
785
79
5
3
217,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role