Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
GarryPjotter
Hades
Level 16
God Stats
11W - 21L
1,434 SR
Queue Stats
91W - 107L
1,457 Elo+
Solo
Hou Yi
Hou Yi
Lorisj73
Hou Yi
Level 23
God Stats
7W - 13L
1,467 SR
Queue Stats
33W - 33L
1,426 Elo+
Solo
Izanami
Izanami
Veptar2
Izanami
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 17L
1,590 Elo+
Solo
Team Averages
Level 17
1,480 SR
1,495 Elo+

VS

Team Averages
Level 25
1,610 SR
1,603 Elo+
Nox
Nox
FenrirH0wls
Nox
Level 29
God Stats
6W - 5L
1,480 SR
Queue Stats
12W - 14L
1,477 Elo+
Solo
Xbalanque
Xbalanque
MasterBocianek
Xbalanque
Level 26
God Stats
0W - 2L
1,638 SR
Queue Stats
15W - 13L
1,587 Elo+
Solo
Ra
Ra
ProtectiveCase
Ra
Level 16
God Stats
0W - 2L
1,303 SR
Queue Stats
33W - 25L
1,624 Elo+
Solo
Susano
Susano
Snowmanlp0517
Susano
Level 26
God Stats
29W - 17L
1,710 SR
Queue Stats
95W - 75L
1,541 Elo+
Solo
Cabrakan
Cabrakan
Th3CAbr0k3n
Cabrakan
Level 28
God Stats
57W - 24L
1,918 SR
Queue Stats
213W - 150L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 0 / 2
6,569
657
3,002
3,561
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
 
Arachne
11
1 / 1 / 2
6,279
628
2,669
5,423
1,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
1 / 3 / 0
5,221
522
2,165
5,973
2,646
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Lorisj73
Hou Yi
10
3 / 0 / 7
6,212
621
2,845
2,188
693
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Veptar2
Izanami
11
9 / 1 / 3
7,416
742
7,468
5,244
1,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,210
421
328
4,791
389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xbalanque
MasterBocianek
Xbalanque
7
0 / 4 / 0
4,488
449
1,339
4,439
558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
5,129
513
1,082
3,497
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
1 / 0 / 0
4,477
448
1,096
2,937
744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Th3CAbr0k3n
Cabrakan
10
4 / 3 / 1
6,486
649
6,696
8,715
5,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
5
5
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
2
2
W
Arachne
 
Arachne
1
1
2
2
L
0
6
0
0
W
1
3
0
0.33
W
Hou Yi
Lorisj73
Hou Yi
3
0
7
6.5
L
Xbalanque
MasterBocianek
Xbalanque
0
4
0
0
L
0
2
0
0
L
1
0
0
1
L
Cabrakan
Th3CAbr0k3n
Cabrakan
4
3
1
1.5
W
Izanami
Veptar2
Izanami
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,149
Damage
10,541
22,389
Taken
24,379
9,171
Mitigated
8,006
8,426
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,002
325
0
1,186
3,561
2,016
0
1,263
2,251
39,629
0
W
Arachne
 
Arachne
2,669
1,461
0
2,468
5,423
1,989
0
1,402
4,005
0
34,367
L
328
214
0
10
4,791
389
0
0
4,791
7,434
0
W
2,165
476
0
1,493
5,973
2,646
734
3,589
2,384
15,728
0
W
Hou Yi
Lorisj73
Hou Yi
2,845
1,660
0
981
2,188
693
308
443
1,721
0
18,073
L
Xbalanque
MasterBocianek
Xbalanque
1,339
665
0
366
4,439
558
0
103
4,332
0
16,631
L
1,082
269
75
772
3,497
883
0
1,081
2,316
23,725
0
L
1,096
358
0
1,830
2,937
744
0
517
2,386
0
11,620
L
Cabrakan
Th3CAbr0k3n
Cabrakan
6,696
1,020
0
3,491
8,715
5,432
0
3,239
5,387
35,628
0
W
Izanami
Veptar2
Izanami
7,468
3,898
0
2,298
5,244
1,827
0
1,284
3,922
0
51,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,697
Gold Earned
24,790
333
Minions Killed
244
0
Camps Cleared
0
1,075,005
Distance Traveled
787,159
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,569
657
94
9
0
217,388
3
W
Arachne
6,279
628
83
8
0
235,901
5
L
Nox
4,210
421
17
2
0
171,911
3
W
Hades
5,221
522
37
4
0
176,748
0
W
Hou Yi
6,212
621
31
3
0
226,282
2
L
Xbalanque
4,488
449
40
4
0
195,616
3
L
Ra
5,129
513
58
6
0
131,210
1
L
Susano
4,477
448
40
4
0
126,773
2
L
Cabrakan
6,486
649
89
9
0
161,649
0
W
Izanami
7,416
742
88
9
0
218,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role