Player Matchup

Geb
Geb
 
Geb
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Jboogie7
Izanami
Level 106
God Stats
14W - 10L
1,648 SR
Queue Stats
270W - 298L
1,491 Elo+
Solo
King Arthur
King Arthur
Kyruro
King Arthur
Level 65
God Stats
0W - 2L
1,557 SR
Queue Stats
177W - 221L
1,424 Elo+
Party 1
Bastet
Bastet
Rynira
Bastet
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 183L
1,428 Elo+
Party 1
Sol
Sol
Xyriti
Sol
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 49L
1,373 Elo+
Party 1
Team Averages
Level 77
1,541 SR
1,443 Elo+

VS

Team Averages
Level 94
1,457 SR
1,471 Elo+
Ares
Ares
 
Ares
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Edukarma
Zhong Kui
Level 79
God Stats
9W - 4L
1,632 SR
Queue Stats
346W - 377L
1,427 Elo+
Solo
Anhur
Anhur
Maverickl87
Anhur
Level 126
God Stats
3W - 3L
1,282 SR
Queue Stats
151W - 152L
1,491 Elo+
Solo
Loki
Loki
bongocongo548
Loki
Level 74
God Stats
3W - 5L
1,317 SR
Queue Stats
325W - 347L
1,437 Elo+
Solo
Anubis
Anubis
iatenemo
Anubis
Level 102
God Stats
31W - 28L
1,556 SR
Queue Stats
149W - 148L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 5 / 0
4,481
448
2,028
10,110
3,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Jboogie7
Izanami
11
1 / 0 / 0
6,243
624
2,891
4,252
1,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Kyruro
King Arthur
8
0 / 3 / 0
4,448
445
1,369
6,872
2,642
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
Rynira
Bastet
9
0 / 3 / 1
5,133
513
2,282
7,646
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sol
Xyriti
Sol
8
0 / 3 / 0
4,642
464
1,893
4,551
936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 0 / 8
6,021
602
4,126
4,111
2,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Edukarma
Zhong Kui
11
1 / 0 / 2
6,549
655
4,182
3,758
3,559
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
7 / 0 / 2
6,405
641
7,480
4,407
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 0 / 3
6,161
616
3,325
4,563
1,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
iatenemo
Anubis
10
0 / 1 / 0
5,666
567
2,816
5,020
2,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
14
14
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
0
0
W
Ares
 
Ares
1
0
8
5
W
Zhong Kui
Edukarma
Zhong Kui
1
0
2
2
L
Izanami
Jboogie7
Izanami
1
0
0
1
L
King Arthur
Kyruro
King Arthur
0
3
0
0
W
7
0
2
8
L
Bastet
Rynira
Bastet
0
3
1
0.17
L
Sol
Xyriti
Sol
0
3
0
0
W
5
0
3
6.5
W
Anubis
iatenemo
Anubis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,463
Damage
21,929
33,431
Taken
21,859
9,735
Mitigated
10,905
9,201
Healing
13,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,028
372
0
1,746
10,110
3,252
0
3,152
6,958
11,379
0
W
Ares
 
Ares
4,126
60
0
1,996
4,111
2,547
0
1,540
2,571
18,288
0
W
Zhong Kui
Edukarma
Zhong Kui
4,182
1,146
0
2,689
3,758
3,559
349
358
3,400
38,431
0
L
Izanami
Jboogie7
Izanami
2,891
1,589
0
1,929
4,252
1,050
122
2,761
1,491
0
45,207
L
King Arthur
Kyruro
King Arthur
1,369
40
0
1,270
6,872
2,642
0
2,463
4,409
0
14,255
W
7,480
4,767
0
1,832
4,407
1,449
1,052
1,613
2,794
0
34,544
L
Bastet
Rynira
Bastet
2,282
557
0
3,142
7,646
1,855
0
1,949
5,697
0
26,894
L
Sol
Xyriti
Sol
1,893
327
0
1,114
4,551
936
0
799
3,752
19,947
0
W
3,325
463
0
3,425
4,563
1,236
0
410
4,153
0
28,165
W
Anubis
iatenemo
Anubis
2,816
47
0
3,363
5,020
2,114
0
0
5,020
36,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,947
Gold Earned
30,802
262
Minions Killed
330
0
Camps Cleared
0
987,093
Distance Traveled
937,153
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,481
448
9
1
0
206,564
0
W
Ares
6,021
602
20
2
0
188,013
3
W
Zhong Kui
6,549
655
97
10
0
190,192
5
L
Izanami
6,243
624
110
11
0
189,467
4
L
King Arthur
4,448
445
31
3
0
204,827
2
W
Anhur
6,405
641
72
7
0
167,337
1
L
Bastet
5,133
513
62
6
0
207,012
0
L
Sol
4,642
464
50
5
0
179,223
2
W
Loki
6,161
616
65
7
0
216,903
0
W
Anubis
5,666
567
76
8
0
174,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role