Player Matchup

Medusa
Medusa
ImHere-_-toMesh
Medusa
Level 29
God Stats
5W - 5L
1,505 SR
Queue Stats
16W - 11L
1,466 Elo+
Party 2
Anubis
Anubis
Kumabtw
Anubis
Level 26
God Stats
6W - 1L
1,285 SR
Queue Stats
10W - 4L
1,507 Elo+
Party 2
Erlang Shen
Erlang Shen
Winkool
Erlang Shen
Level 25
God Stats
4W - 6L
1,236 SR
Queue Stats
54W - 64L
1,364 Elo+
Party 3
Cthulhu
Cthulhu
vX-_iSkyZz
Cthulhu
Level 29
God Stats
8W - 4L
1,479 SR
Queue Stats
24W - 18L
1,493 Elo+
Party 2
Kali
Kali
yukkiria
Kali
Level 18
God Stats
2W - 4L
1,750 SR
Queue Stats
65W - 86L
1,323 Elo+
Party 3
Team Averages
Level 25
1,451 SR
1,431 Elo+

VS

Team Averages
Level 36
1,434 SR
1,352 Elo+
Awilix
Awilix
 
Awilix
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
PalamaSmith
Sol
Level 23
God Stats
5W - 5L
1,554 SR
Queue Stats
22W - 25L
1,388 Elo+
Party 1
Gilgamesh
Gilgamesh
TRollersHell
Gilgamesh
Level 14
God Stats
2W - 7L
1,391 SR
Queue Stats
11W - 14L
1,377 Elo+
Party 1
Ymir
Ymir
cractruyc
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,137 Elo+
Solo
Jing Wei
Jing Wei
fuego-impar
Jing Wei
Level 15
God Stats
3W - 9L
1,225 SR
Queue Stats
13W - 21L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 1 / 3
7,415
674
8,624
3,845
1,168
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Kumabtw
Anubis
11
4 / 1 / 1
6,597
600
3,702
5,610
2,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
Winkool
Erlang Shen
10
0 / 1 / 2
5,552
505
1,253
4,820
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
vX-_iSkyZz
Cthulhu
8
4 / 1 / 4
5,840
531
5,289
6,247
2,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kali
10
1 / 1 / 2
6,096
554
2,642
5,973
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
2 / 1 / 1
6,435
585
3,985
6,487
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 1
5,752
523
3,804
6,423
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
TRollersHell
Gilgamesh
9
1 / 1 / 0
5,710
519
2,988
6,455
2,171
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
6
0 / 6 / 1
4,759
433
801
7,798
4,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
fuego-impar
Jing Wei
8
0 / 6 / 2
4,997
454
1,342
7,065
1,335
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
18
Kills
4
5
Deaths
18
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
1
1
2.5
W
9
1
3
10.5
W
Anubis
Kumabtw
Anubis
4
1
1
4.5
L
1
4
1
0.38
L
Gilgamesh
TRollersHell
Gilgamesh
1
1
0
1
W
Erlang Shen
Winkool
Erlang Shen
0
1
2
1
L
Ymir
0
6
1
0.08
L
Jing Wei
fuego-impar
Jing Wei
0
6
2
0.17
W
Cthulhu
vX-_iSkyZz
Cthulhu
4
1
4
6
W
Kali
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,510
Damage
12,920
26,495
Taken
34,228
10,900
Mitigated
11,561
7,594
Healing
6,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,985
1,645
0
1,846
6,487
1,810
0
1,093
5,310
0
30,692
W
8,624
5,057
0
0
3,845
1,168
627
556
3,289
0
34,979
W
Anubis
Kumabtw
Anubis
3,702
147
0
2,180
5,610
2,301
814
1,758
3,852
32,445
0
L
3,804
630
0
1,243
6,423
1,728
0
3,689
2,606
21,839
3,230
L
Gilgamesh
TRollersHell
Gilgamesh
2,988
295
0
1,799
6,455
2,171
439
0
6,455
0
23,103
W
Erlang Shen
Winkool
Erlang Shen
1,253
439
0
2,233
4,820
2,687
342
0
4,820
0
19,310
L
Ymir
801
343
0
536
7,798
4,517
0
2,833
4,599
7,940
0
L
Jing Wei
fuego-impar
Jing Wei
1,342
885
0
729
7,065
1,335
0
790
6,267
0
19,679
W
Cthulhu
vX-_iSkyZz
Cthulhu
5,289
780
0
1,035
6,247
2,918
0
1,432
4,815
16,610
0
W
Kali
2,642
1,318
0
2,146
5,973
1,826
630
661
5,312
0
24,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,500
Gold Earned
27,653
233
Minions Killed
212
0
Camps Cleared
0
1,059,624
Distance Traveled
1,082,448
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,435
585
68
6
0
251,925
1
W
Medusa
7,415
674
55
5
0
197,164
1
W
Anubis
6,597
600
52
5
0
192,081
0
L
Sol
5,752
523
54
5
0
206,444
1
L
Gilgamesh
5,710
519
47
4
0
226,927
5
W
Erlang Shen
5,552
505
46
4
0
222,429
1
L
Ymir
4,759
433
10
1
0
181,618
4
L
Jing Wei
4,997
454
33
3
0
215,534
2
W
Cthulhu
5,840
531
17
2
0
212,100
0
W
Kali
6,096
554
63
6
0
235,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role