Player Matchup

Loki
Loki
 
Loki
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
TheinenTech
Ares
Level 106
God Stats
13W - 13L
1,453 SR
Queue Stats
27W - 35L
1,491 Elo+
Party 1
Zeus
Zeus
Wiper974
Zeus
Level 108
God Stats
5W - 11L
1,356 SR
Queue Stats
181W - 188L
1,388 Elo+
Solo
Cupid
Cupid
vfrbachem11
Cupid
Level 157
God Stats
9W - 5L
1,576 SR
Queue Stats
426W - 414L
1,559 Elo+
Party 1
Team Averages
Level 118
1,477 SR
1,488 Elo+

VS

Team Averages
Level 75
1,405 SR
1,423 Elo+
Artio
Artio
 
Artio
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
BlackDrakeOnyx
Mulan
Level 88
God Stats
2W - 3L
1,264 SR
Queue Stats
192W - 193L
1,437 Elo+
Party 2
Jing Wei
Jing Wei
ISeeDeadpeep659
Jing Wei
Level 84
God Stats
8W - 8L
1,369 SR
Queue Stats
269W - 303L
1,394 Elo+
Solo
Thanatos
Thanatos
MuddledMedal499
Thanatos
Level 49
God Stats
13W - 18L
1,393 SR
Queue Stats
57W - 68L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TooNyTo_5
Morgan Le Fay
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 30L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 6 / 2
6,020
502
5,168
8,857
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
 
Gilgamesh
9
0 / 6 / 0
5,574
465
3,375
11,111
6,313
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
2 / 1 / 3
5,831
486
3,127
9,517
5,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
12
4 / 4 / 2
7,276
606
4,224
6,670
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 1
5,852
488
2,196
5,321
1,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
2 / 0 / 6
6,854
571
7,395
8,652
8,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 2 / 3
6,449
537
1,694
6,510
2,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
11
4 / 2 / 2
6,899
575
5,585
5,216
1,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
13
13 / 2 / 2
8,248
687
10,459
8,867
3,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
TooNyTo_5
Morgan Le Fay
10
0 / 3 / 5
5,935
495
2,801
4,461
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
9
Kills
19
19
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
6
2
0.5
L
Gilgamesh
 
Gilgamesh
0
6
0
0
W
Artio
 
Artio
2
0
6
5
W
0
2
3
0.75
W
Jing Wei
4
2
2
2.5
W
Thanatos
13
2
2
7
L
2
1
3
3.5
W
Morgan Le Fay
TooNyTo_5
Morgan Le Fay
0
3
5
0.83
L
Zeus
4
4
2
1.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,090
Damage
27,934
41,476
Taken
33,706
17,942
Mitigated
16,393
8,174
Healing
16,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,168
1,690
0
1,897
8,857
2,615
0
946
7,811
0
27,960
L
Gilgamesh
 
Gilgamesh
3,375
697
0
2,109
11,111
6,313
0
4,385
5,829
0
23,590
W
Artio
 
Artio
7,395
1,126
236
5,063
8,652
8,105
0
672
7,947
31,683
0
W
1,694
183
0
2,471
6,510
2,576
936
2,181
4,283
0
27,938
W
Jing Wei
5,585
4,721
0
1,526
5,216
1,382
2,177
726
4,490
0
29,102
W
Thanatos
10,459
3,824
0
7,427
8,867
3,003
171
1,244
7,543
0
43,466
L
3,127
33
0
1,398
9,517
5,669
0
1,417
7,896
13,779
0
W
Morgan Le Fay
TooNyTo_5
Morgan Le Fay
2,801
97
0
104
4,461
1,327
221
2,139
2,092
19,638
0
L
Zeus
4,224
298
0
812
6,670
2,046
0
2,115
4,423
34,299
0
L
2,196
1,409
423
1,535
5,321
1,299
0
0
5,321
0
25,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,553
Gold Earned
34,385
272
Minions Killed
302
0
Camps Cleared
0
1,068,591
Distance Traveled
1,103,688
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,020
502
56
5
0
230,569
0
L
Gilgamesh
5,574
465
55
5
0
221,283
0
W
Artio
6,854
571
66
6
0
215,054
4
W
Mulan
6,449
537
67
6
0
236,874
1
W
Jing Wei
6,899
575
56
5
0
216,248
0
W
Thanatos
8,248
687
67
6
0
243,771
1
L
Ares
5,831
486
18
2
0
223,610
1
W
Morgan Le Fay
5,935
495
46
4
0
191,741
0
L
Zeus
7,276
606
83
7
0
220,230
2
L
Cupid
5,852
488
60
5
0
172,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role