Player Matchup

Heimdallr
Heimdallr
Baxrre
Heimdallr
Level 160
God Stats
17W - 10L
1,789 SR
Queue Stats
529W - 424L
1,613 Elo+
Party 1
Jormungandr
Jormungandr
CoolMathsGames
Jormungandr
Level 159
God Stats
5W - 5L
1,593 SR
Queue Stats
477W - 373L
1,660 Elo+
Party 1
Ganesha
Ganesha
Karl Charles
Ganesha
Level 127
God Stats
3W - 5L
1,625 SR
Queue Stats
348W - 265L
1,613 Elo+
Party 1
Set
Set
Stu The Geezer
Set
Level 152
God Stats
17W - 15L
1,764 SR
Queue Stats
250W - 162L
1,617 Elo+
Party 1
Scylla
Scylla
smiteZer44
Scylla
Level 54
God Stats
63W - 42L
1,647 SR
Queue Stats
313W - 228L
1,569 Elo+
Solo
Team Averages
Level 130
1,684 SR
1,614 Elo+

VS

Team Averages
Level 139
1,593 SR
1,593 Elo+
Fenrir
Fenrir
 
Fenrir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Qualle342w
Bastet
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 166L
1,655 Elo+
Party 2
Guan Yu
Guan Yu
Thee Willy P
Guan Yu
Level 160
God Stats
20W - 25L
1,594 SR
Queue Stats
931W - 933L
1,662 Elo+
Solo
Gilgamesh
Gilgamesh
fozz1UP
Gilgamesh
Level 129
God Stats
4W - 5L
1,624 SR
Queue Stats
403W - 387L
1,552 Elo+
Solo
Scylla
Scylla
vOwnzYT
Scylla
Level 135
God Stats
0W - 1L
1,747 SR
Queue Stats
132W - 125L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Baxrre
Heimdallr
15
5 / 2 / 3
8,700
580
11,932
9,151
3,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
CoolMathsGames
Jormungandr
15
3 / 0 / 1
8,833
589
7,309
7,753
6,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
Karl Charles
Ganesha
11
0 / 1 / 7
7,185
479
4,334
9,811
7,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 3 / 1
7,413
494
4,714
9,582
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
smiteZer44
Scylla
13
2 / 4 / 2
7,738
516
2,339
8,084
2,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
1 / 3 / 1
5,743
383
4,117
7,602
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Bastet
Qualle342w
Bastet
13
3 / 3 / 4
7,999
533
5,886
9,461
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Thee Willy P
Guan Yu
10
1 / 2 / 2
6,773
452
3,661
10,308
4,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
fozz1UP
Gilgamesh
12
1 / 3 / 0
6,922
461
7,362
12,581
9,225
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
vOwnzYT
Scylla
12
3 / 1 / 4
7,605
507
6,258
6,683
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
12
Kills
9
10
Deaths
12
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
1
0.5
W
Heimdallr
Baxrre
Heimdallr
5
2
3
3.25
W
Jormungandr
CoolMathsGames
Jormungandr
3
0
1
3.5
W
Ganesha
Karl Charles
Ganesha
0
1
7
3.5
L
Bastet
Qualle342w
Bastet
3
3
4
1.67
W
2
3
1
0.83
L
Guan Yu
Thee Willy P
Guan Yu
1
2
2
1
L
Gilgamesh
fozz1UP
Gilgamesh
1
3
0
0.33
W
Scylla
smiteZer44
Scylla
2
4
2
0.75
L
Scylla
vOwnzYT
Scylla
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,628
Damage
27,284
44,381
Taken
46,635
22,672
Mitigated
20,666
15,778
Healing
14,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,117
1,952
0
1,336
7,602
1,941
0
1,456
6,146
0
16,679
W
Heimdallr
Baxrre
Heimdallr
11,932
7,133
0
4,013
9,151
3,350
0
634
8,511
0
68,780
W
Jormungandr
CoolMathsGames
Jormungandr
7,309
3,574
87
2,377
7,753
6,635
0
785
6,950
63,788
0
W
Ganesha
Karl Charles
Ganesha
4,334
631
147
2,639
9,811
7,095
15
1,831
7,893
18,082
0
L
Bastet
Qualle342w
Bastet
5,886
1,333
0
3,346
9,461
3,122
0
3,173
6,288
0
48,184
W
4,714
1,333
0
3,889
9,582
3,387
0
2,400
7,044
0
46,707
L
Guan Yu
Thee Willy P
Guan Yu
3,661
933
941
3,759
10,308
4,384
0
2,114
8,194
0
25,583
L
Gilgamesh
fozz1UP
Gilgamesh
7,362
807
0
2,389
12,581
9,225
0
5,346
7,235
2,370
40,898
W
Scylla
smiteZer44
Scylla
2,339
344
0
2,626
8,084
2,205
0
1,479
6,453
47,096
0
L
Scylla
vOwnzYT
Scylla
6,258
763
0
2,775
6,683
1,994
92
1,893
4,790
48,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,869
Gold Earned
35,042
444
Minions Killed
356
0
Camps Cleared
0
1,458,672
Distance Traveled
1,443,480
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,743
383
32
2
0
205,926
1
W
Heimdallr
8,700
580
129
9
0
268,822
5
W
Jormungandr
8,833
589
116
8
0
290,472
6
W
Ganesha
7,185
479
7
0
0
308,182
7
L
Bastet
7,999
533
92
6
0
350,546
0
W
Set
7,413
494
108
7
0
324,621
2
L
Guan Yu
6,773
452
24
2
0
301,062
5
L
Gilgamesh
6,922
461
99
7
0
296,201
6
W
Scylla
7,738
516
84
6
0
266,575
3
L
Scylla
7,605
507
109
7
0
289,745
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role