Player Matchup

Scylla
Scylla
GarzaNegra69
Scylla
Level 27
God Stats
3W - 3L
1,449 SR
Queue Stats
101W - 105L
1,354 Elo+
Solo
Sylvanus
Sylvanus
INonzeroI
Sylvanus
Level 27
God Stats
4W - 5L
1,452 SR
Queue Stats
44W - 66L
1,324 Elo+
Solo
Ra
Ra
I_Mitsury_I
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
beezwax710
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,013 Elo+
Solo
Loki
Loki
jam617letsgo
Loki
Level 18
God Stats
25W - 17L
1,408 SR
Queue Stats
174W - 190L
1,311 Elo+
Solo
Team Averages
Level 16
1,462 SR
1,300 Elo+

VS

Team Averages
Level 15
1,470 SR
1,222 Elo+
Chronos
Chronos
BigMarshh
Chronos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,099 Elo+
Party 1
Fenrir
Fenrir
BiggDoms
Fenrir
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 44L
1,208 Elo+
Party 1
Neith
Neith
ChadillacSPILLZ
Neith
Level 13
God Stats
4W - 9L
1,338 SR
Queue Stats
45W - 54L
1,204 Elo+
Solo
Scylla
Scylla
HF_ZOPILOTE
Scylla
Level 27
God Stats
168W - 152L
1,573 SR
Queue Stats
346W - 320L
1,407 Elo+
Solo
Chang'e
Chang'e
freshblackboii
Chang'e
Level 14
God Stats
5W - 14L
1,440 SR
Queue Stats
33W - 52L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 3 / 8
9,579
435
6,227
13,311
4,465
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
INonzeroI
Sylvanus
15
1 / 1 / 14
10,211
464
4,344
14,461
12,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
4 / 11 / 12
10,522
478
10,453
14,376
4,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
20
28 / 0 / 3
14,644
666
31,146
12,919
6,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 3 / 4
11,595
527
7,451
11,748
4,604
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BigMarshh
Chronos
14
3 / 8 / 6
9,068
412
6,684
13,926
9,710
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
BiggDoms
Fenrir
13
3 / 11 / 5
8,577
390
6,073
15,744
8,567
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

14
3 / 8 / 2
9,341
425
6,530
14,473
3,337
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
17
8 / 4 / 2
11,082
504
20,199
15,290
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 13 / 6
8,309
378
7,115
15,523
2,860
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
39
44
Kills
18
18
Deaths
44
41
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chronos
BigMarshh
Chronos
3
8
6
0.75
L
Fenrir
BiggDoms
Fenrir
3
11
5
0.5
L
3
8
2
0.5
W
Scylla
2
3
8
2
L
Scylla
8
4
2
2.25
W
Sylvanus
INonzeroI
Sylvanus
1
1
14
8
W
4
11
12
0.91
W
Neith
28
0
3
29.5
L
1
13
6
0.31
W
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,621
Damage
46,601
66,815
Taken
74,956
33,128
Mitigated
28,382
17,610
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BigMarshh
Chronos
6,684
2,035
0
217
13,926
9,710
857
4,598
8,890
33,152
3,313
L
Fenrir
BiggDoms
Fenrir
6,073
1,439
175
985
15,744
8,567
0
3,979
11,633
115
30,204
L
6,530
3,902
0
2,626
14,473
3,337
934
2,510
11,891
0
43,604
W
Scylla
6,227
528
0
3,298
13,311
4,465
820
9,798
3,513
40,190
0
L
Scylla
20,199
1,724
0
4,362
15,290
3,908
708
3,945
11,313
80,177
0
W
Sylvanus
INonzeroI
Sylvanus
4,344
1,094
1,484
3,123
14,461
12,965
819
7,003
7,377
29,281
9,189
W
10,453
775
488
854
14,376
4,585
426
7,501
6,875
37,798
0
W
Neith
31,146
17,193
0
5,743
12,919
6,509
10,147
4,191
8,611
0
118,449
L
7,115
2,259
107
924
15,523
2,860
0
4,920
10,509
29,414
0
W
7,451
2,902
0
2,620
11,748
4,604
1,684
4,819
6,929
0
53,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,551
Gold Earned
46,377
437
Minions Killed
395
0
Camps Cleared
0
2,025,592
Distance Traveled
1,741,883
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,068
412
71
3
0
324,881
2
L
Fenrir
8,577
390
59
3
0
352,742
1
L
Neith
9,341
425
92
4
0
338,757
1
W
Scylla
9,579
435
80
4
0
391,048
0
L
Scylla
11,082
504
132
6
0
388,696
2
W
Sylvanus
10,211
464
65
3
0
412,775
2
W
Ra
10,522
478
55
3
0
390,390
0
W
Neith
14,644
666
151
7
0
434,689
2
L
Chang'e
8,309
378
41
2
0
336,807
2
W
Loki
11,595
527
86
4
0
396,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role