Player Matchup

Izanami
Izanami
Hotentoot
Izanami
Level 23
God Stats
22W - 25L
1,728 SR
Queue Stats
131W - 139L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kazenrai
Morgan Le Fay
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,446 Elo+
Solo
Thor
Thor
Ollipop3134
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,411 Elo+
Solo
Kukulkan
Kukulkan
StereoTypOwy3
Kukulkan
Level 29
God Stats
2W - 4L
1,475 SR
Queue Stats
11W - 12L
1,466 Elo+
Solo
Cthulhu
Cthulhu
xXiITaKexNoTeSI
Cthulhu
Level 26
God Stats
1W - 3L
1,430 SR
Queue Stats
25W - 17L
1,593 Elo+
Solo
Team Averages
Level 22
1,527 SR
1,474 Elo+

VS

Team Averages
Level 24
1,593 SR
1,474 Elo+
Artemis
Artemis
CrayNoMore
Artemis
Level 29
God Stats
21W - 8L
1,740 SR
Queue Stats
207W - 201L
1,472 Elo+
Solo
Cerberus
Cerberus
JorZoneHD
Cerberus
Level 29
God Stats
4W - 4L
1,802 SR
Queue Stats
127W - 113L
1,523 Elo+
Solo
Da Ji
Da Ji
Tyshik
Da Ji
Level 26
God Stats
9W - 8L
1,464 SR
Queue Stats
85W - 75L
1,490 Elo+
Party 1
Fenrir
Fenrir
molochuk
Fenrir
Level 21
God Stats
6W - 3L
1,577 SR
Queue Stats
84W - 66L
1,521 Elo+
Party 1
Anubis
Anubis
svenfire
Anubis
Level 14
God Stats
8W - 12L
1,384 SR
Queue Stats
19W - 35L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hotentoot
Izanami
18
1 / 15 / 7
11,701
900
22,256
28,428
11,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Kazenrai
Morgan Le Fay
18
2 / 5 / 6
11,725
902
10,827
11,787
4,327
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 15 / 7
11,074
852
4,088
23,036
8,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
StereoTypOwy3
Kukulkan
19
4 / 7 / 6
12,818
986
27,455
15,952
6,092
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
7 / 3 / 5
13,688
1,053
22,758
32,798
36,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CrayNoMore
Artemis
20
7 / 4 / 23
13,898
1,069
23,838
17,312
8,423
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
JorZoneHD
Cerberus
20
11 / 0 / 18
14,819
1,140
16,101
23,099
30,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
Tyshik
Da Ji
20
12 / 4 / 15
13,853
1,066
21,353
15,618
8,069
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
molochuk
Fenrir
20
10 / 2 / 19
14,293
1,099
14,816
15,230
14,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
svenfire
Anubis
20
5 / 4 / 14
12,531
964
27,466
22,973
13,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
134
14
Kills
45
45
Deaths
14
31
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Artemis
CrayNoMore
Artemis
7
4
23
4.63
L
Izanami
Hotentoot
Izanami
1
15
7
0.3
W
Cerberus
JorZoneHD
Cerberus
11
0
18
20
L
Morgan Le Fay
Kazenrai
Morgan Le Fay
2
5
6
1
L
0
15
7
0.23
L
Kukulkan
StereoTypOwy3
Kukulkan
4
7
6
1
W
Da Ji
Tyshik
Da Ji
12
4
15
4.88
W
Fenrir
molochuk
Fenrir
10
2
19
9.75
W
Anubis
svenfire
Anubis
5
4
14
3
L
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,384
Damage
103,574
112,001
Taken
94,232
66,401
Mitigated
75,553
7,907
Healing
22,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CrayNoMore
Artemis
23,838
13,312
0
3,841
17,312
8,423
0
11,426
5,682
0
72,518
L
Izanami
Hotentoot
Izanami
22,256
14,977
0
0
28,428
11,362
0
8,502
19,926
0
39,569
W
Cerberus
JorZoneHD
Cerberus
16,101
2,126
0
3,386
23,099
30,693
0
14,932
7,383
28,988
0
L
Morgan Le Fay
Kazenrai
Morgan Le Fay
10,827
1,656
0
1,048
11,787
4,327
0
5,089
6,698
19,538
0
L
4,088
771
0
454
23,036
8,495
0
9,681
13,355
0
11,895
L
Kukulkan
StereoTypOwy3
Kukulkan
27,455
1,928
0
177
15,952
6,092
0
4,254
11,698
61,748
0
W
Da Ji
Tyshik
Da Ji
21,353
8,607
0
1,038
15,618
8,069
0
10,155
5,246
0
28,897
W
Fenrir
molochuk
Fenrir
14,816
2,392
0
590
15,230
14,981
0
6,577
8,281
0
25,934
W
Anubis
svenfire
Anubis
27,466
1,703
1,442
12,513
22,973
13,387
0
15,712
6,600
44,768
0
L
22,758
1,224
449
5,779
32,798
36,125
0
16,041
16,757
43,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,006
Gold Earned
69,394
202
Minions Killed
216
7
Camps Cleared
9
1,075,555
Distance Traveled
1,268,704
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,898
1,069
110
8
1
218,319
0
L
Izanami
11,701
900
34
3
2
220,761
0
W
Cerberus
14,819
1,140
25
2
2
298,836
2
L
Morgan Le Fay
11,725
902
14
1
2
176,367
0
L
Thor
11,074
852
20
2
1
177,223
4
L
Kukulkan
12,818
986
84
6
1
239,010
0
W
Da Ji
13,853
1,066
20
2
1
270,725
0
W
Fenrir
14,293
1,099
11
1
4
287,999
1
W
Anubis
12,531
964
50
4
1
192,825
0
L
Cthulhu
13,688
1,053
50
4
1
262,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role