Player Matchup

Neith
Neith
BergZiege110
Neith
Level 28
God Stats
15W - 10L
1,723 SR
Queue Stats
156W - 120L
1,572 Elo+
Party 1
Bellona
Bellona
DuelciTalha
Bellona
Level 23
God Stats
5W - 2L
1,727 SR
Queue Stats
85W - 48L
1,639 Elo+
Party 3
Scylla
Scylla
ImmerAmLauschen
Scylla
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 74L
1,570 Elo+
Party 1
Hun Batz
Hun Batz
jøkesss
Hun Batz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 17L
1,798 Elo+
Party 3
Yemoja
Yemoja
l-WhiiteWiidow-l
Yemoja
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 19L
1,553 Elo+
Solo
Team Averages
Level 24
1,590 SR
1,626 Elo+

VS

Team Averages
Level 26
1,547 SR
1,473 Elo+
Thanatos
Thanatos
Kronwalled1116
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,540 Elo+
Party 2
Ra
Ra
Ruflox09
Ra
Level 28
God Stats
5W - 3L
1,908 SR
Queue Stats
103W - 90L
1,527 Elo+
Party 2
Sun Wukong
Sun Wukong
Trimus_Nexus
Sun Wukong
Level 23
God Stats
2W - 8L
1,298 SR
Queue Stats
59W - 62L
1,506 Elo+
Party 2
Geb
Geb
Trimus_Nova
Geb
Level 29
God Stats
16W - 15L
1,607 SR
Queue Stats
170W - 161L
1,488 Elo+
Party 2
Izanami
Izanami
xIAntoniaIx
Izanami
Level 30
God Stats
21W - 29L
1,421 SR
Queue Stats
126W - 134L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 1
6,320
632
6,174
4,428
1,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
DuelciTalha
Bellona
12
3 / 0 / 1
6,927
693
4,438
5,196
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 1 / 3
6,153
615
2,627
3,696
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
jøkesss
Hun Batz
10
6 / 0 / 7
6,594
659
7,566
5,872
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 0 / 3
5,605
561
1,329
3,781
1,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
0 / 4 / 0
4,713
471
2,218
6,285
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 4 / 1
5,023
502
2,546
4,293
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Trimus_Nexus
Sun Wukong
8
0 / 3 / 0
4,414
441
1,096
6,585
2,632
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
0 / 2 / 0
4,297
430
1,919
8,709
2,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
xIAntoniaIx
Izanami
6
0 / 4 / 0
4,152
415
881
5,437
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
17
Kills
0
1
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
W
Bellona
DuelciTalha
Bellona
3
0
1
3.5
W
1
1
3
2.5
L
Thanatos
0
4
0
0
L
0
4
1
0.13
L
Sun Wukong
Trimus_Nexus
Sun Wukong
0
3
0
0
L
0
2
0
0
W
Hun Batz
jøkesss
Hun Batz
6
0
7
9.5
W
1
0
3
2.5
L
Izanami
xIAntoniaIx
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,134
Damage
8,660
22,973
Taken
31,309
9,958
Mitigated
9,354
9,399
Healing
9,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,174
2,046
0
642
4,428
1,352
785
977
3,451
0
36,273
W
Bellona
DuelciTalha
Bellona
4,438
1,528
0
2,315
5,196
4,255
33
0
5,196
0
43,167
W
2,627
42
0
1,898
3,696
1,030
826
828
2,758
31,819
0
L
Thanatos
2,218
391
0
3,898
6,285
1,645
0
770
5,419
0
20,126
L
2,546
119
57
701
4,293
1,214
0
948
3,219
27,918
0
L
Sun Wukong
Trimus_Nexus
Sun Wukong
1,096
216
0
1,187
6,585
2,632
0
505
6,006
0
15,459
L
1,919
226
983
1,477
8,709
2,891
0
718
7,951
6,866
0
W
Hun Batz
jøkesss
Hun Batz
7,566
2,656
0
1,852
5,872
1,822
0
1,433
4,335
0
29,346
W
1,329
548
1,759
933
3,781
1,499
250
977
2,768
11,257
0
L
Izanami
xIAntoniaIx
Izanami
881
580
0
733
5,437
972
0
679
4,758
0
17,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,599
Gold Earned
22,599
311
Minions Killed
209
0
Camps Cleared
0
963,624
Distance Traveled
931,042
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,320
632
70
7
0
168,960
3
W
Bellona
6,927
693
99
10
0
206,666
5
W
Scylla
6,153
615
66
7
0
179,772
1
L
Thanatos
4,713
471
48
5
0
199,020
3
L
Ra
5,023
502
66
7
0
186,992
3
L
Sun Wukong
4,414
441
41
4
0
188,612
3
L
Geb
4,297
430
2
0
0
180,314
6
W
Hun Batz
6,594
659
59
6
0
223,355
1
W
Yemoja
5,605
561
17
2
0
184,871
4
L
Izanami
4,152
415
52
5
0
176,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role