Player Matchup

Sobek
Sobek
Blaublatt101
Sobek
Level 45
God Stats
4W - 9L
1,406 SR
Queue Stats
115W - 151L
1,411 Elo+
Party 2
Chang'e
Chang'e
Econ347
Chang'e
Level 68
God Stats
18W - 17L
1,517 SR
Queue Stats
268W - 268L
1,575 Elo+
Party 2
Artemis
Artemis
MolotoboT
Artemis
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 19L
1,456 Elo+
Party 3
Thoth
Thoth
Taukar
Thoth
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 99L
1,385 Elo+
Solo
Bastet
Bastet
TokikoSan
Bastet
Level 86
God Stats
1W - 4L
1,632 SR
Queue Stats
74W - 85L
1,433 Elo+
Party 3
Team Averages
Level 54
1,511 SR
1,452 Elo+

VS

Team Averages
Level 95
1,352 SR
1,363 Elo+
Gilgamesh
Gilgamesh
Moukie
Gilgamesh
Level 122
God Stats
12W - 3L
1,548 SR
Queue Stats
383W - 504L
1,372 Elo+
Party 1
Geb
Geb
Takhsmlrd
Geb
Level 142
God Stats
42W - 23L
1,665 SR
Queue Stats
561W - 701L
1,351 Elo+
Party 1
Janus
Janus
Tsozzmi
Janus
Level 50
God Stats
2W - 5L
1,028 SR
Queue Stats
66W - 130L
1,313 Elo+
Party 1
Danzaburou
Danzaburou
fni_da
Danzaburou
Level 122
God Stats
23W - 27L
1,466 SR
Queue Stats
411W - 548L
1,409 Elo+
Party 1
Cliodhna
Cliodhna
frog1345
Cliodhna
Level 37
God Stats
1W - 4L
1,051 SR
Queue Stats
183W - 226L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 5
11,845
456
7,000
23,229
24,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Econ347
Chang'e
19
3 / 3 / 5
12,960
498
15,853
18,031
17,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
MolotoboT
Artemis
20
7 / 7 / 9
12,743
490
16,403
16,228
6,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Taukar
Thoth
13
0 / 8 / 6
9,200
354
2,823
9,370
2,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
TokikoSan
Bastet
19
12 / 5 / 7
13,257
510
27,119
24,788
10,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Moukie
Gilgamesh
20
5 / 2 / 7
12,887
496
18,480
21,937
21,099
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 3 / 17
11,039
425
9,778
19,941
23,655
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
Tsozzmi
Janus
18
6 / 7 / 9
12,627
486
9,152
13,553
4,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
fni_da
Danzaburou
20
10 / 4 / 3
13,709
527
10,987
17,439
6,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
frog1345
Cliodhna
18
9 / 8 / 3
12,003
462
16,119
19,210
8,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
70
24
Kills
31
31
Deaths
24
32
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
L
Chang'e
Econ347
Chang'e
3
3
5
1.83
L
Artemis
MolotoboT
Artemis
7
7
9
1.64
W
Gilgamesh
Moukie
Gilgamesh
5
2
7
4.25
W
1
3
17
3.17
L
Thoth
Taukar
Thoth
0
8
6
0.38
L
Bastet
TokikoSan
Bastet
12
5
7
3.1
W
Janus
Tsozzmi
Janus
6
7
9
1.5
W
Danzaburou
fni_da
Danzaburou
10
4
3
2.88
W
Cliodhna
frog1345
Cliodhna
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,198
Damage
64,516
91,646
Taken
92,080
61,523
Mitigated
64,278
29,368
Healing
20,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,000
729
0
6,009
23,229
24,618
142
4,629
18,600
55,614
0
L
Chang'e
Econ347
Chang'e
15,853
1,652
3,023
9,341
18,031
17,664
1,014
4,529
13,502
88,697
0
L
Artemis
MolotoboT
Artemis
16,403
7,564
0
3,572
16,228
6,710
4,223
3,155
13,073
0
91,530
W
Gilgamesh
Moukie
Gilgamesh
18,480
5,978
0
6,231
21,937
21,099
744
7,799
13,610
0
90,815
W
9,778
1,289
475
979
19,941
23,655
212
4,996
14,733
36,945
0
L
Thoth
Taukar
Thoth
2,823
838
0
0
9,370
2,375
0
2,147
7,223
24,217
0
L
Bastet
TokikoSan
Bastet
27,119
7,280
0
7,423
24,788
10,156
451
4,470
20,318
0
85,087
W
Janus
Tsozzmi
Janus
9,152
291
96
1,267
13,553
4,098
440
3,999
9,424
55,401
0
W
Danzaburou
fni_da
Danzaburou
10,987
5,415
0
8,913
17,439
6,522
866
4,048
13,323
0
113,721
W
Cliodhna
frog1345
Cliodhna
16,119
2,351
0
2,158
19,210
8,904
0
3,807
15,267
0
70,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,005
Gold Earned
62,265
565
Minions Killed
548
0
Camps Cleared
0
2,228,073
Distance Traveled
2,320,005
28
Wards Purchased
55
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,845
456
91
4
0
473,174
2
L
Chang'e
12,960
498
189
7
0
481,575
13
L
Artemis
12,743
490
129
5
0
436,216
4
W
Gilgamesh
12,887
496
139
5
0
500,975
9
W
Geb
11,039
425
31
1
0
493,764
32
L
Thoth
9,200
354
34
1
0
294,164
3
L
Bastet
13,257
510
122
5
0
542,944
6
W
Janus
12,627
486
111
4
0
445,620
6
W
Danzaburou
13,709
527
166
6
0
453,459
8
W
Cliodhna
12,003
462
101
4
0
426,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role