Player Matchup

Geb
Geb
 
Geb
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
E1enex56
Heimdallr
Level 145
God Stats
11W - 11L
1,374 SR
Queue Stats
142W - 145L
1,479 Elo+
Party 2
Olorun
Olorun
H1NooN
Olorun
Level 69
God Stats
4W - 1L
1,542 SR
Queue Stats
48W - 48L
1,444 Elo+
Party 2
Team Averages
Level 120
1,472 SR
1,474 Elo+

VS

Team Averages
Level 118
1,612 SR
1,540 Elo+
Sol
Sol
GrowlyRowley
Sol
Level 109
God Stats
6W - 8L
1,751 SR
Queue Stats
148W - 144L
1,572 Elo+
Solo
Kali
Kali
Premiumnerd7
Kali
Level 145
God Stats
2W - 6L
1,885 SR
Queue Stats
447W - 407L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
SHORTishot
Cthulhu
Level 101
God Stats
0W - 2L
1,199 SR
Queue Stats
164W - 130L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
4 / 1 / 8
9,010
751
8,551
11,059
10,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
E1enex56
Heimdallr
12
6 / 3 / 3
8,726
727
12,504
8,613
3,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
H1NooN
Olorun
12
3 / 1 / 8
8,530
711
7,439
6,624
3,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 1
8,743
729
5,590
8,775
3,399
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 5 / 3
7,469
622
5,587
12,931
8,622
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
SHORTishot
Cthulhu
10
0 / 7 / 5
7,382
615
9,128
15,141
10,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
13
Kills
5
5
Deaths
13
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
1
8
8
W
Heimdallr
E1enex56
Heimdallr
6
3
3
2.5
L
4
1
1
4.5
W
Olorun
H1NooN
Olorun
3
1
8
7
L
1
5
3
0.5
L
Cthulhu
SHORTishot
Cthulhu
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,494
Damage
20,305
26,296
Taken
36,847
17,233
Mitigated
22,413
6,809
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,551
567
0
1,890
11,059
10,447
267
5,463
5,045
20,989
0
W
Heimdallr
E1enex56
Heimdallr
12,504
8,072
758
475
8,613
3,760
1,791
4,745
3,534
0
25,514
L
5,590
1,899
0
5,095
8,775
3,399
1,454
3,934
4,581
40,991
0
W
Olorun
H1NooN
Olorun
7,439
4,188
776
2,910
6,624
3,026
1,405
3,683
2,765
23,619
1,788
L
5,587
1,032
0
1,421
12,931
8,622
206
6,017
6,570
0
14,747
L
Cthulhu
SHORTishot
Cthulhu
9,128
974
483
938
15,141
10,392
0
4,393
10,182
14,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,266
Gold Earned
23,594
116
Minions Killed
134
4
Camps Cleared
5
665,174
Distance Traveled
697,474
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,010
751
22
2
2
244,170
2
W
Heimdallr
8,726
727
50
4
1
198,668
0
L
Sol
8,743
729
82
7
5
217,582
5
W
Olorun
8,530
711
44
4
1
222,336
1
L
Kali
7,469
622
18
2
0
270,167
2
L
Cthulhu
7,382
615
34
3
0
209,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role