Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Lordlentejas
Hel
Level 127
God Stats
2W - 1L
1,575 SR
Queue Stats
83W - 43L
1,699 Elo+
Party 1
Scylla
Scylla
TeruCasablancas
Scylla
Level 143
God Stats
3W - 2L
1,693 SR
Queue Stats
95W - 62L
1,695 Elo+
Party 1
Susano
Susano
gregjohnbraun89
Susano
Level 155
God Stats
16W - 18L
1,555 SR
Queue Stats
1,102W - 1,112L
1,553 Elo+
Solo
Neith
Neith
josuelz123
Neith
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 18L
1,596 Elo+
Party 1
Team Averages
Level 128
1,565 SR
1,609 Elo+

VS

Team Averages
Level 140
1,418 SR
1,528 Elo+
Scylla
Scylla
 
Scylla
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ApollonDigital
Skadi
Level 132
God Stats
2W - 3L
1,521 SR
Queue Stats
99W - 94L
1,583 Elo+
Solo
The Morrigan
The Morrigan
DrEmoBasturd
The Morrigan
Level 160
God Stats
5W - 6L
1,430 SR
Queue Stats
1,133W - 1,160L
1,527 Elo+
Solo
Hel
Hel
Votive
Hel
Level 124
God Stats
0W - 2L
1,300 SR
Queue Stats
134W - 141L
1,505 Elo+
Solo
Zhong Kui
Zhong Kui
iMacNTeaJ
Zhong Kui
Level 149
God Stats
3W - 7L
1,341 SR
Queue Stats
284W - 273L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
4 / 1 / 24
11,309
808
15,837
12,012
5,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
1 / 2 / 13
9,935
710
5,710
10,925
5,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
10 / 2 / 12
11,112
794
11,460
12,775
5,380
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 7 / 16
10,373
741
15,452
16,822
10,713
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
20
10 / 1 / 16
12,275
877
14,785
11,477
6,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
3 / 8 / 5
9,394
671
8,689
15,382
5,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 8 / 4
9,727
695
10,007
14,948
5,277
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
DrEmoBasturd
The Morrigan
18
4 / 4 / 3
9,973
712
10,724
9,626
3,620
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hel
Votive
Hel
14
0 / 6 / 3
7,809
558
1,677
10,872
7,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
iMacNTeaJ
Zhong Kui
15
2 / 6 / 3
8,482
606
9,989
14,799
15,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
29
32
Kills
11
13
Deaths
32
81
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
24
16
L
Scylla
 
Scylla
3
8
5
0.69
L
2
8
4
0.5
L
The Morrigan
DrEmoBasturd
The Morrigan
4
4
3
1.38
W
1
2
13
3.75
W
10
2
12
8
L
Hel
Votive
Hel
0
6
3
0.25
W
7
7
16
2.14
L
Zhong Kui
iMacNTeaJ
Zhong Kui
2
6
3
0.58
W
Neith
10
1
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,244
Damage
41,086
64,011
Taken
65,627
33,845
Mitigated
36,689
37,359
Healing
24,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,837
37
320
4,084
12,012
5,608
1,360
5,388
6,624
42,884
0
L
Scylla
 
Scylla
8,689
200
429
2,354
15,382
5,006
0
6,347
8,746
24,438
0
L
10,007
2,893
581
807
14,948
5,277
0
5,909
8,744
0
25,883
L
The Morrigan
DrEmoBasturd
The Morrigan
10,724
823
656
1,100
9,626
3,620
0
5,593
3,733
26,886
0
W
5,710
57
13,193
6,265
10,925
5,281
1,249
4,822
6,103
22,063
0
W
11,460
948
2,087
2,936
12,775
5,380
191
8,605
4,170
23,382
0
L
Hel
Votive
Hel
1,677
68
12,939
3,624
10,872
7,268
0
6,144
4,555
3,694
0
W
15,452
718
724
2,471
16,822
10,713
112
6,499
10,323
0
23,621
L
Zhong Kui
iMacNTeaJ
Zhong Kui
9,989
329
525
1,525
14,799
15,518
0
9,014
5,546
19,988
0
W
Neith
14,785
2,068
736
4,543
11,477
6,863
4,155
5,765
5,712
0
55,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,004
Gold Earned
45,385
182
Minions Killed
148
0
Camps Cleared
0
1,391,062
Distance Traveled
1,137,684
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,309
808
44
3
0
298,671
2
L
Scylla
9,394
671
34
2
0
226,969
0
L
Skadi
9,727
695
44
3
0
215,222
0
L
The Morrigan
9,973
712
37
3
0
232,679
2
W
Hel
9,935
710
33
2
0
291,074
2
W
Scylla
11,112
794
22
2
0
269,932
0
L
Hel
7,809
558
3
0
0
261,912
2
W
Susano
10,373
741
12
1
0
259,155
0
L
Zhong Kui
8,482
606
30
2
0
200,902
0
W
Neith
12,275
877
71
5
0
272,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role