Player Matchup

Cupid
Cupid
Silver I
PepeSilvia0182
Cupid
Silver I
Level 102
God Stats
9W - 13L
1,505 SR
Queue Stats
171W - 225L
1,378 MMR
Party 2
Poseidon
Poseidon
Gold III
TimmieD42
Poseidon
Gold III
Level 144
God Stats
6W - 9L
1,516 SR
Queue Stats
93W - 108L
1,588 MMR
Party 2
Ganesha
Ganesha
Gold III
snoekbaas1
Ganesha
Gold III
Level 119
God Stats
16W - 21L
1,528 SR
Queue Stats
131W - 157L
1,689 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,516 SR
1,552 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 129
1,569 SR
1,550 MMR
Kukulkan
Kukulkan
Bronze III
AlSharam
Kukulkan
Bronze III
Level 102
God Stats
1W - 0L
1,668 SR
Queue Stats
4W - 2L
1,550 MMR
Party 1
Mulan
Mulan
Bronze III
GrinKo1
Mulan
Bronze III
Level 129
God Stats
3W - 1L
1,541 SR
Queue Stats
4W - 2L
1,550 MMR
Party 1
Fenrir
Fenrir
Bronze III
iSleeVe
Fenrir
Bronze III
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,550 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
11,109
555
7,113
16,874
6,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
TimmieD42
Poseidon
14
2 / 9 / 1
11,488
574
11,865
15,015
4,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
snoekbaas1
Ganesha
14
0 / 6 / 2
11,488
574
9,539
21,644
25,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
Morgan Le FaySetThothCthulhuGilgamesh

VS

Bans
CliodhnaZeusOdinScyllaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlSharam
Kukulkan
17
5 / 2 / 12
12,982
649
14,432
7,106
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
GrinKo1
Mulan
18
9 / 0 / 12
13,702
685
18,499
19,038
19,023
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
iSleeVe
Fenrir
17
7 / 1 / 11
13,110
656
14,479
18,217
11,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
3
Kills
21
21
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlSharam
Kukulkan
5
2
12
5.5
W
Mulan
GrinKo1
Mulan
9
0
12
15
L
1
6
1
0.25
L
Poseidon
TimmieD42
Poseidon
2
9
1
0.28
W
Fenrir
iSleeVe
Fenrir
7
1
11
12.5
L
Ganesha
snoekbaas1
Ganesha
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,517
Damage
47,410
53,533
Taken
44,361
36,568
Mitigated
33,083
6,034
Healing
13,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlSharam
Kukulkan
14,432
605
0
1,619
7,106
2,476
625
5,175
1,931
62,824
0
W
Mulan
GrinKo1
Mulan
18,499
2,965
0
8,125
19,038
19,023
1,238
7,175
11,863
0
54,899
L
7,113
3,577
137
2,441
16,874
6,362
0
3,865
13,009
0
38,907
L
Poseidon
TimmieD42
Poseidon
11,865
954
0
1,717
15,015
4,845
0
2,093
12,922
39,929
0
W
Fenrir
iSleeVe
Fenrir
14,479
4,241
0
3,279
18,217
11,584
709
10,990
6,753
0
52,758
L
Ganesha
snoekbaas1
Ganesha
9,539
630
0
1,739
21,644
25,361
0
8,689
12,955
22,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,085
Gold Earned
39,794
165
Minions Killed
220
3
Camps Cleared
15
1,045,495
Distance Traveled
1,154,344
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,982
649
101
5
5
376,790
3
W
Mulan
13,702
685
53
3
4
395,930
2
L
Cupid
11,109
555
87
4
1
353,027
3
L
Poseidon
11,488
574
71
4
1
350,844
8
W
Fenrir
13,110
656
66
3
6
381,624
3
L
Ganesha
11,488
574
7
0
1
341,624
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role