Player Matchup

Vulcan
Vulcan
ForceGhost29
Vulcan
Level 123
God Stats
0W - 3L
1,602 SR
Queue Stats
129W - 99L
1,474 Elo+
Solo
Chang'e
Chang'e
Iylliancross
Chang'e
Level 25
God Stats
2W - 3L
1,562 SR
Queue Stats
18W - 34L
1,280 Elo+
Solo
King Arthur
King Arthur
SGT 4 folhas133
King Arthur
Level 25
God Stats
0W - 1L
1,182 SR
Queue Stats
2W - 3L
1,413 Elo+
Solo
Jing Wei
Jing Wei
Tiwalle
Jing Wei
Level 29
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 7L
1,031 Elo+
Solo
Geb
Geb
UngxdIy
Geb
Level 57
God Stats
0W - 2L
1,625 SR
Queue Stats
48W - 55L
1,340 Elo+
Solo
Team Averages
Level 52
1,450 SR
1,308 Elo+

VS

Team Averages
Level 96
1,489 SR
1,305 Elo+
Charybdis
Charybdis
Arcana Skull
Charybdis
Level 105
God Stats
2W - 0L
1,531 SR
Queue Stats
2W - 3L
1,046 Elo+
Solo
Cthulhu
Cthulhu
Deadpool675
Cthulhu
Level 100
God Stats
6W - 5L
1,498 SR
Queue Stats
59W - 62L
1,385 Elo+
Solo
Poseidon
Poseidon
Evox1
Poseidon
Level 88
God Stats
6W - 6L
1,401 SR
Queue Stats
85W - 96L
1,306 Elo+
Solo
Bastet
Bastet
MasterNeo88
Bastet
Level 120
God Stats
1W - 0L
1,531 SR
Queue Stats
83W - 91L
1,359 Elo+
Solo
Guan Yu
Guan Yu
levanto77
Guan Yu
Level 67
God Stats
3W - 2L
1,483 SR
Queue Stats
254W - 246L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
3 / 5 / 0
7,578
758
12,153
9,351
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Iylliancross
Chang'e
12
1 / 7 / 0
6,288
629
4,867
10,748
3,332
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
SGT 4 folhas133
King Arthur
11
0 / 4 / 0
5,712
571
486
5,832
2,754
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Tiwalle
Jing Wei
10
0 / 5 / 2
5,917
592
7,369
11,367
2,919
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
12
0 / 1 / 2
6,399
640
7,453
9,516
9,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arcana Skull
Charybdis
14
2 / 3 / 12
8,362
836
9,903
9,544
3,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Deadpool675
Cthulhu
14
5 / 0 / 10
9,211
921
9,804
15,033
14,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Evox1
Poseidon
14
1 / 1 / 4
7,710
771
2,735
5,604
1,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
16
4 / 0 / 6
9,041
904
5,087
6,789
2,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
levanto77
Guan Yu
15
9 / 0 / 9
9,842
984
10,874
14,362
15,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
4
Kills
21
22
Deaths
4
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Arcana Skull
Charybdis
2
3
12
2.67
W
Cthulhu
Deadpool675
Cthulhu
5
0
10
10
W
Poseidon
Evox1
Poseidon
1
1
4
3
L
Vulcan
3
5
0
0.6
L
Chang'e
Iylliancross
Chang'e
1
7
0
0.14
W
Bastet
4
0
6
7
L
King Arthur
SGT 4 folhas133
King Arthur
0
4
0
0
L
Jing Wei
Tiwalle
Jing Wei
0
5
2
0.2
L
Geb
0
1
2
1
W
Guan Yu
levanto77
Guan Yu
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,328
Damage
38,403
46,814
Taken
51,332
21,684
Mitigated
38,455
6,637
Healing
17,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Arcana Skull
Charybdis
9,903
4,817
381
1,256
9,544
3,586
2,657
5,252
4,292
0
29,729
W
Cthulhu
Deadpool675
Cthulhu
9,804
913
475
2,945
15,033
14,246
384
6,878
8,155
22,722
0
W
Poseidon
Evox1
Poseidon
2,735
769
0
381
5,604
1,737
1,963
4,084
1,520
27,426
0
L
Vulcan
12,153
4,230
360
948
9,351
3,539
0
2,962
6,389
36,351
0
L
Chang'e
Iylliancross
Chang'e
4,867
406
828
2,575
10,748
3,332
0
2,759
7,989
15,868
0
W
Bastet
5,087
791
417
1,642
6,789
2,973
2,011
2,846
3,943
0
32,813
L
King Arthur
SGT 4 folhas133
King Arthur
486
217
0
0
5,832
2,754
0
2,020
3,812
0
5,867
L
Jing Wei
Tiwalle
Jing Wei
7,369
5,650
0
1,018
11,367
2,919
0
1,895
9,472
0
13,941
L
Geb
7,453
922
185
723
9,516
9,140
0
2,903
6,613
16,559
0
W
Guan Yu
levanto77
Guan Yu
10,874
1,448
5,772
4,554
14,362
15,913
178
5,830
8,532
0
22,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,894
Gold Earned
44,166
114
Minions Killed
225
2
Camps Cleared
11
882,301
Distance Traveled
985,168
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,362
836
46
5
2
161,249
1
W
Cthulhu
9,211
921
25
3
0
194,083
0
W
Poseidon
7,710
771
60
6
1
197,355
1
L
Vulcan
7,578
758
49
5
0
164,245
3
L
Chang'e
6,288
629
28
3
1
134,171
0
W
Bastet
9,041
904
68
7
6
211,426
0
L
King Arthur
5,712
571
10
1
0
151,084
1
L
Jing Wei
5,917
592
16
2
1
207,247
1
L
Geb
6,399
640
11
1
0
225,554
0
W
Guan Yu
9,842
984
26
3
2
221,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role