Player Matchup

Izanami
Izanami
DetectiveStabler
Izanami
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,706 Elo+
Party 2
Bellona
Bellona
Hildguard
Bellona
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
203W - 209L
1,535 Elo+
Solo
Thoth
Thoth
LtMcLovin
Thoth
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 181L
1,393 Elo+
Solo
Cliodhna
Cliodhna
MrSniper654
Cliodhna
Level 18
God Stats
8W - 10L
1,320 SR
Queue Stats
40W - 44L
1,384 Elo+
Solo
Ganesha
Ganesha
TBev13
Ganesha
Level 69
God Stats
27W - 15L
1,619 SR
Queue Stats
49W - 55L
1,493 Elo+
Party 2
Team Averages
Level 27
1,488 SR
1,502 Elo+

VS

Team Averages
Level 21
1,387 SR
1,418 Elo+
Charybdis
Charybdis
AntiFiends
Charybdis
Level 8
God Stats
1W - 2L
1,367 SR
Queue Stats
5W - 7L
1,440 Elo+
Party 1
Susano
Susano
Beastypumpkin
Susano
Level 69
God Stats
2W - 3L
1,485 SR
Queue Stats
11W - 14L
1,539 Elo+
Party 1
Apollo
Apollo
Breath
Apollo
Level 25
God Stats
5W - 5L
1,325 SR
Queue Stats
27W - 43L
1,327 Elo+
Solo
Tiamat
Tiamat
Stw-3_Que_0605
Tiamat
Level 4
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
Wojczak
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 9
11,378
495
6,867
10,418
3,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Hildguard
Bellona
15
1 / 1 / 2
10,305
448
2,740
4,822
4,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
LtMcLovin
Thoth
17
10 / 6 / 13
12,608
548
16,267
16,963
6,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
MrSniper654
Cliodhna
20
27 / 1 / 5
15,072
655
27,954
15,677
7,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
TBev13
Ganesha
17
2 / 0 / 18
12,727
553
10,552
18,492
24,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AntiFiends
Charybdis
14
0 / 3 / 0
9,014
392
3,323
15,150
4,540
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 9 / 3
10,143
441
11,325
16,746
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Breath
Apollo
15
1 / 9 / 1
9,636
419
5,396
14,092
3,667
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 8 / 3
9,796
426
6,561
17,630
14,151
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Wojczak
Bellona
17
6 / 16 / 1
11,769
512
8,857
26,247
19,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
19
45
Kills
11
11
Deaths
45
47
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AntiFiends
Charybdis
0
3
0
0
L
3
9
3
0.5
L
Apollo
Breath
Apollo
1
9
1
0.17
W
5
3
9
3.17
W
Bellona
Hildguard
Bellona
1
1
2
2
W
Thoth
LtMcLovin
Thoth
10
6
13
2.75
W
Cliodhna
MrSniper654
Cliodhna
27
1
5
29.5
L
1
8
3
0.31
W
Ganesha
TBev13
Ganesha
2
0
18
11
L
Bellona
Wojczak
Bellona
6
16
1
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,380
Damage
35,462
66,372
Taken
89,865
46,557
Mitigated
46,925
25,759
Healing
15,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AntiFiends
Charybdis
3,323
2,031
0
6,021
15,150
4,540
931
1,418
13,652
0
70,904
L
11,325
2,696
0
3,059
16,746
5,266
303
5,303
11,273
0
58,027
L
Apollo
Breath
Apollo
5,396
4,072
0
2,582
14,092
3,667
3,922
2,923
11,129
0
47,220
W
6,867
5,560
0
2,416
10,418
3,457
1,368
960
9,410
0
65,169
W
Bellona
Hildguard
Bellona
2,740
923
0
1,960
4,822
4,795
2,131
593
4,132
7,604
38,750
W
Thoth
LtMcLovin
Thoth
16,267
2,205
135
3,027
16,963
6,423
1,012
3,912
12,912
58,876
0
W
Cliodhna
MrSniper654
Cliodhna
27,954
4,532
0
6,820
15,677
7,636
2,488
3,603
12,074
0
141,385
L
6,561
1,144
0
1,661
17,630
14,151
1,316
4,897
12,390
43,270
0
W
Ganesha
TBev13
Ganesha
10,552
1,149
3,947
7,454
18,492
24,246
581
2,743
15,699
53,843
0
L
Bellona
Wojczak
Bellona
8,857
1,838
0
1,817
26,247
19,301
632
11,710
14,005
10,887
26,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,090
Gold Earned
50,358
532
Minions Killed
419
0
Camps Cleared
0
1,931,041
Distance Traveled
1,844,148
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,014
392
97
4
0
370,589
0
L
Susano
10,143
441
99
4
0
406,328
0
L
Apollo
9,636
419
86
4
0
319,198
0
W
Izanami
11,378
495
135
6
0
373,839
1
W
Bellona
10,305
448
89
4
0
192,998
0
W
Thoth
12,608
548
104
5
0
367,593
0
W
Cliodhna
15,072
655
159
7
0
555,488
1
L
Tiamat
9,796
426
82
4
0
371,800
0
W
Ganesha
12,727
553
45
2
0
441,123
3
L
Bellona
11,769
512
55
2
0
376,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role