Player Matchup

Bellona
Bellona
Adriisantosc
Bellona
Level 13
God Stats
15W - 10L
1,524 SR
Queue Stats
15W - 13L
1,413 Elo+
Party 1
Artemis
Artemis
El_Susurroo
Artemis
Level 28
God Stats
2W - 0L
1,652 SR
Queue Stats
6W - 4L
1,702 Elo+
Party 1
Ares
Ares
Killa_Vanilla9
Ares
Level 29
God Stats
16W - 18L
1,534 SR
Queue Stats
177W - 165L
1,567 Elo+
Solo
Sol
Sol
TmrwNvrCame
Sol
Level 27
God Stats
7W - 0L
1,866 SR
Queue Stats
214W - 15L
2,015 Elo+
Solo
Loki
Loki
ismaelGarciiaa
Loki
Level 21
God Stats
18W - 10L
1,606 SR
Queue Stats
27W - 21L
1,458 Elo+
Party 1
Team Averages
Level 24
1,636 SR
1,631 Elo+

VS

Team Averages
Level 16
1,526 SR
1,459 Elo+
Nu Wa
Nu Wa
KazamaPhoenix
Nu Wa
Level 4
God Stats
0W - 2L
1,255 SR
Queue Stats
1W - 2L
1,189 Elo+
Solo
Sun Wukong
Sun Wukong
LoRezBootyHoez
Sun Wukong
Level 29
God Stats
37W - 45L
1,625 SR
Queue Stats
257W - 288L
1,542 Elo+
Solo
Jormungandr
Jormungandr
Serafin7361
Jormungandr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 23L
1,546 Elo+
Solo
Mulan
Mulan
TidyZulu3711959
Mulan
Level 15
God Stats
48W - 48L
1,503 SR
Queue Stats
143W - 145L
1,467 Elo+
Solo
Zeus
Zeus
Whtevrblomin
Zeus
Level 16
God Stats
0W - 1L
1,747 SR
Queue Stats
22W - 20L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adriisantosc
Bellona
8
1 / 1 / 3
5,416
542
3,547
6,175
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
El_Susurroo
Artemis
9
2 / 3 / 0
5,716
572
2,016
3,133
948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 1 / 0
6,458
646
3,106
5,385
2,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
4 / 0 / 1
6,746
675
5,723
4,740
1,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
4 / 1 / 3
5,612
561
2,114
3,468
944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
4,016
402
719
4,246
701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
LoRezBootyHoez
Sun Wukong
1
0 / 0 / 0
3,468
347
0
62
13
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Serafin7361
Jormungandr
7
2 / 4 / 2
4,921
492
2,974
6,941
3,442
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 5 / 0
5,043
504
4,700
9,313
7,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
3 / 1 / 2
5,950
595
3,693
4,524
1,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
14
Kills
6
6
Deaths
15
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
Adriisantosc
Bellona
1
1
3
2.5
W
Artemis
El_Susurroo
Artemis
2
3
0
0.67
L
0
5
0
0
W
3
1
0
3
L
Sun Wukong
LoRezBootyHoez
Sun Wukong
0
0
0
0
L
Jormungandr
Serafin7361
Jormungandr
2
4
2
0.75
L
1
5
0
0.2
W
4
0
1
4.5
L
3
1
2
4
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,506
Damage
12,086
22,901
Taken
25,086
9,725
Mitigated
12,839
8,520
Healing
3,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Adriisantosc
Bellona
3,547
1,203
0
1,324
6,175
3,496
0
300
5,318
0
19,706
W
Artemis
El_Susurroo
Artemis
2,016
872
0
308
3,133
948
853
2,376
717
0
21,296
L
719
298
0
0
4,246
701
450
0
4,246
7,888
0
W
3,106
706
0
1,720
5,385
2,588
670
655
4,516
29,211
0
L
Sun Wukong
LoRezBootyHoez
Sun Wukong
0
0
0
57
62
13
0
0
62
0
401
L
Jormungandr
Serafin7361
Jormungandr
2,974
1,379
15
45
6,941
3,442
209
3,862
3,079
14,878
0
L
4,700
917
0
2,166
9,313
7,189
151
2,716
6,597
0
19,420
W
5,723
2,339
0
3,476
4,740
1,749
1,352
2,730
2,010
42,829
4,630
L
3,693
1,095
0
1,716
4,524
1,494
473
1,567
2,957
26,402
4,608
W
2,114
574
0
1,692
3,468
944
0
986
2,448
0
15,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,948
Gold Earned
23,398
281
Minions Killed
160
0
Camps Cleared
0
943,441
Distance Traveled
665,304
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,416
542
55
6
0
193,793
2
W
Artemis
5,716
572
45
5
0
173,284
0
L
Nu Wa
4,016
402
22
2
0
166,156
0
W
Ares
6,458
646
61
6
0
178,011
0
L
Sun Wukong
3,468
347
3
0
0
9,916
0
L
Jormungandr
4,921
492
25
3
0
162,677
0
L
Mulan
5,043
504
43
4
0
157,432
1
W
Sol
6,746
675
85
9
0
191,503
1
L
Zeus
5,950
595
67
7
0
169,123
0
W
Loki
5,612
561
35
4
0
206,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role