Player Matchup

Heimdallr
Heimdallr
Gotenks NL
Heimdallr
Level 156
God Stats
6W - 1L
1,769 SR
Queue Stats
277W - 154L
1,711 Elo+
Party 2
Anubis
Anubis
TheThomanat0r
Anubis
Level 149
God Stats
1W - 0L
1,927 SR
Queue Stats
102W - 40L
1,811 Elo+
Party 2
Sobek
Sobek
YmirsNips
Sobek
Level 16
God Stats
2W - 0L
1,831 SR
Queue Stats
20W - 1L
1,905 Elo+
Party 2
Team Averages
Level 107
1,842 SR
1,809 Elo+

VS

Team Averages
Level 40
1,553 SR
1,325 Elo+
Sylvanus
Sylvanus
H1B0U
Sylvanus
Level 65
God Stats
75W - 40L
1,514 SR
Queue Stats
166W - 122L
1,379 Elo+
Party 1
Neith
Neith
IzanamI5377
Neith
Level 31
God Stats
1W - 1L
1,752 SR
Queue Stats
51W - 53L
1,316 Elo+
Party 1
Scylla
Scylla
Miss-Virginialou
Scylla
Level 23
God Stats
0W - 2L
1,392 SR
Queue Stats
37W - 67L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gotenks NL
Heimdallr
14
4 / 3 / 17
10,161
726
11,351
11,273
4,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
20 / 0 / 6
11,982
856
25,500
14,675
6,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
YmirsNips
Sobek
14
3 / 1 / 22
10,876
777
6,450
18,060
17,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
H1B0U
Sylvanus
12
0 / 6 / 3
8,437
603
9,101
18,756
16,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
4 / 8 / 0
8,736
624
11,067
15,599
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 13 / 3
7,602
543
4,010
13,769
3,210
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
10
27
Kills
4
4
Deaths
27
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Gotenks NL
Heimdallr
4
3
17
4.17
L
Sylvanus
H1B0U
Sylvanus
0
6
3
0.25
L
4
8
0
0.5
L
0
13
3
0.12
W
20
0
6
23
W
Sobek
YmirsNips
Sobek
3
1
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,301
Damage
24,178
44,008
Taken
48,124
28,887
Mitigated
23,492
24,096
Healing
6,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Gotenks NL
Heimdallr
11,351
5,360
0
2,782
11,273
4,479
2,007
2,926
8,347
0
40,662
L
Sylvanus
H1B0U
Sylvanus
9,101
2,234
569
4,241
18,756
16,098
0
11,770
6,986
20,685
0
L
11,067
4,393
0
1,067
15,599
4,184
0
10,697
4,902
0
29,849
L
4,010
1,388
36
695
13,769
3,210
0
9,738
4,029
12,846
0
W
25,500
3,215
0
11,776
14,675
6,536
287
5,280
8,576
63,709
0
W
Sobek
YmirsNips
Sobek
6,450
146
1,047
8,491
18,060
17,872
0
5,474
12,586
13,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,019
Gold Earned
24,775
172
Minions Killed
88
8
Camps Cleared
3
746,698
Distance Traveled
758,462
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,161
726
66
5
5
243,863
1
L
Sylvanus
8,437
603
33
2
1
245,330
0
L
Neith
8,736
624
30
2
2
270,465
2
L
Scylla
7,602
543
25
2
0
242,667
0
W
Anubis
11,982
856
95
7
2
227,773
3
W
Sobek
10,876
777
11
1
1
275,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role