Player Matchup

Bellona
Bellona
AMAZIN31
Bellona
Level 158
God Stats
2W - 3L
1,396 SR
Queue Stats
36W - 31L
1,567 Elo+
Party 1
Sobek
Sobek
Corr3lationZ
Sobek
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 11L
1,722 Elo+
Party 1
Arachne
Arachne
FatherYomi
Arachne
Level 144
God Stats
7W - 7L
1,506 SR
Queue Stats
341W - 381L
1,499 Elo+
Solo
Charybdis
Charybdis
Ncrosses
Charybdis
Level 69
God Stats
10W - 5L
1,644 SR
Queue Stats
449W - 436L
1,556 Elo+
Solo
Scylla
Scylla
iiRuk
Scylla
Level 148
God Stats
3W - 0L
1,526 SR
Queue Stats
66W - 57L
1,581 Elo+
Party 1
Team Averages
Level 132
1,514 SR
1,585 Elo+

VS

Team Averages
Level 138
1,530 SR
1,580 Elo+
Fenrir
Fenrir
ERE8
Fenrir
Level 108
God Stats
9W - 5L
1,669 SR
Queue Stats
35W - 36L
1,565 Elo+
Solo
Bastet
Bastet
Gumerlol
Bastet
Level 158
God Stats
4W - 10L
1,314 SR
Queue Stats
303W - 316L
1,603 Elo+
Solo
Hachiman
Hachiman
TeCkNiiQuE
Hachiman
Level 103
God Stats
1W - 2L
1,515 SR
Queue Stats
114W - 120L
1,556 Elo+
Solo
Zeus
Zeus
ZeuZFulL
Zeus
Level 160
God Stats
10W - 5L
1,698 SR
Queue Stats
300W - 316L
1,542 Elo+
Solo
Chronos
Chronos
dallecooper
Chronos
Level 160
God Stats
7W - 7L
1,456 SR
Queue Stats
552W - 584L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AMAZIN31
Bellona
15
3 / 1 / 7
8,858
1,107
10,057
10,692
10,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 1 / 9
9,587
1,198
6,444
12,753
14,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
FatherYomi
Arachne
15
2 / 1 / 7
8,488
1,061
3,085
8,241
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
Ncrosses
Charybdis
15
4 / 0 / 5
9,372
1,172
5,817
5,430
2,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
iiRuk
Scylla
15
1 / 2 / 6
8,394
1,049
5,248
7,342
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

296

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ERE8
Fenrir
13
0 / 2 / 3
7,452
932
1,645
4,357
4,066
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Gumerlol
Bastet
13
1 / 3 / 2
7,876
985
10,234
7,281
2,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
TeCkNiiQuE
Hachiman
14
0 / 4 / 5
8,305
1,038
10,554
12,622
4,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
14
3 / 0 / 1
8,918
1,115
9,491
1,140
324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
dallecooper
Chronos
14
1 / 3 / 2
7,924
991
7,210
7,596
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
12
Kills
5
5
Deaths
12
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
AMAZIN31
Bellona
3
1
7
6.5
W
2
1
9
6.5
L
Fenrir
ERE8
Fenrir
0
2
3
0.75
W
Arachne
FatherYomi
Arachne
2
1
7
5.5
L
Bastet
Gumerlol
Bastet
1
3
2
0.67
W
Charybdis
Ncrosses
Charybdis
4
0
5
6.5
L
Hachiman
TeCkNiiQuE
Hachiman
0
4
5
0.63
L
Zeus
3
0
1
3.5
L
Chronos
dallecooper
Chronos
1
3
2
0.67
W
Scylla
iiRuk
Scylla
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,651
Damage
39,134
44,458
Taken
32,996
33,254
Mitigated
14,197
11,352
Healing
2,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AMAZIN31
Bellona
10,057
3,404
0
2,555
10,692
10,001
0
4,803
5,705
0
26,445
W
6,444
304
0
4,900
12,753
14,616
0
4,003
8,690
13,103
0
L
Fenrir
ERE8
Fenrir
1,645
544
0
103
4,357
4,066
0
1,404
2,953
0
3,568
W
Arachne
FatherYomi
Arachne
3,085
1,779
0
1,664
8,241
3,746
0
3,573
4,602
0
8,565
L
Bastet
Gumerlol
Bastet
10,234
1,859
0
641
7,281
2,649
0
2,142
5,139
0
18,207
W
Charybdis
Ncrosses
Charybdis
5,817
2,491
0
985
5,430
2,176
0
1,554
3,856
0
37,101
L
Hachiman
TeCkNiiQuE
Hachiman
10,554
5,967
0
1,010
12,622
4,550
0
5,397
7,225
0
37,996
L
Zeus
9,491
587
60
305
1,140
324
0
263
877
27,651
0
L
Chronos
dallecooper
Chronos
7,210
2,460
0
772
7,596
2,608
0
2,486
5,110
20,270
0
W
Scylla
iiRuk
Scylla
5,248
443
0
1,248
7,342
2,715
0
2,310
4,904
26,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,699
Gold Earned
40,475
188
Minions Killed
182
14
Camps Cleared
3
860,936
Distance Traveled
714,719
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,858
1,107
28
4
2
176,868
0
W
Sobek
9,587
1,198
19
2
0
177,471
2
L
Fenrir
7,452
932
7
1
2
68,005
0
W
Arachne
8,488
1,061
8
1
3
189,929
0
L
Bastet
7,876
985
25
3
0
178,523
0
W
Charybdis
9,372
1,172
69
9
8
155,115
2
L
Hachiman
8,305
1,038
59
7
1
157,235
1
L
Zeus
8,918
1,115
47
6
0
151,884
0
L
Chronos
7,924
991
44
6
0
159,072
0
W
Scylla
8,394
1,049
64
8
1
161,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role