Player Matchup

Geb
Geb
DragonDood
Geb
Level 122
God Stats
3W - 3L
1,632 SR
Queue Stats
54W - 28L
1,615 Elo+
Party 1
Cliodhna
Cliodhna
HampterMines
Cliodhna
Level 28
God Stats
1W - 1L
1,782 SR
Queue Stats
37W - 22L
1,625 Elo+
Party 1
Hun Batz
Hun Batz
NSS Pilo
Hun Batz
Level 147
God Stats
42W - 33L
1,653 SR
Queue Stats
361W - 364L
1,488 Elo+
Solo
Osiris
Osiris
WSS xZombi
Osiris
Level 148
God Stats
1W - 2L
1,738 SR
Queue Stats
147W - 135L
1,500 Elo+
Solo
Tiamat
Tiamat
ZzScriMs
Tiamat
Level 145
God Stats
20W - 15L
1,606 SR
Queue Stats
320W - 330L
1,462 Elo+
Solo
Team Averages
Level 118
1,682 SR
1,538 Elo+

VS

Team Averages
Level 98
1,498 SR
1,465 Elo+
Mercury
Mercury
 
Mercury
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Crocodile Jim
Hades
Level 126
God Stats
1W - 0L
1,175 SR
Queue Stats
5W - 7L
1,347 Elo+
Solo
Gilgamesh
Gilgamesh
ICEDreadnaut
Gilgamesh
Level 157
God Stats
27W - 27L
1,568 SR
Queue Stats
370W - 376L
1,515 Elo+
Solo
Xing Tian
Xing Tian
KronaRagnarok
Xing Tian
Level 26
God Stats
2W - 2L
1,536 SR
Queue Stats
52W - 53L
1,474 Elo+
Solo
Jing Wei
Jing Wei
Leo6002
Jing Wei
Level 144
God Stats
1W - 1L
1,710 SR
Queue Stats
56W - 60L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 8
7,434
743
6,462
10,183
7,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
HampterMines
Cliodhna
13
3 / 4 / 9
7,896
790
10,488
9,531
3,652
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
NSS Pilo
Hun Batz
14
5 / 3 / 6
8,786
879
9,014
7,377
2,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Osiris
WSS xZombi
Osiris
13
3 / 4 / 3
7,796
780
6,729
13,096
10,835
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
ZzScriMs
Tiamat
13
1 / 3 / 8
7,457
746
7,686
5,122
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
4 / 4 / 8
9,033
903
5,919
9,136
3,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 4 / 9
9,794
979
11,112
12,025
9,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
ICEDreadnaut
Gilgamesh
13
2 / 3 / 11
8,557
856
7,372
13,163
9,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
KronaRagnarok
Xing Tian
15
6 / 1 / 13
9,483
948
10,314
12,156
11,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Leo6002
Jing Wei
14
0 / 2 / 8
7,430
743
4,340
8,240
2,876
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
69
14
Kills
20
20
Deaths
14
34
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
4
8
2
W
8
4
9
3.13
L
2
6
8
1
L
Cliodhna
HampterMines
Cliodhna
3
4
9
1.88
W
Gilgamesh
ICEDreadnaut
Gilgamesh
2
3
11
2.5
W
Xing Tian
KronaRagnarok
Xing Tian
6
1
13
12.5
W
Jing Wei
Leo6002
Jing Wei
0
2
8
2
L
Hun Batz
NSS Pilo
Hun Batz
5
3
6
2.67
L
Osiris
WSS xZombi
Osiris
3
4
3
1.13
L
Tiamat
ZzScriMs
Tiamat
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,379
Damage
39,057
45,309
Taken
54,720
26,996
Mitigated
36,339
7,340
Healing
17,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,919
1,897
0
1,638
9,136
3,285
2,025
1,976
7,066
0
24,670
W
11,112
922
525
5,046
12,025
9,271
510
3,784
8,035
20,637
0
L
6,462
723
0
561
10,183
7,147
0
5,806
3,786
9,284
0
L
Cliodhna
HampterMines
Cliodhna
10,488
1,809
0
1,446
9,531
3,652
0
3,521
5,645
0
27,035
W
Gilgamesh
ICEDreadnaut
Gilgamesh
7,372
1,391
1,390
5,057
13,163
9,050
369
3,395
9,670
0
15,468
W
Xing Tian
KronaRagnarok
Xing Tian
10,314
738
0
1,893
12,156
11,857
180
2,629
9,375
23,549
0
W
Jing Wei
Leo6002
Jing Wei
4,340
3,235
0
2,272
8,240
2,876
1,880
2,029
6,075
0
27,893
L
Hun Batz
NSS Pilo
Hun Batz
9,014
865
0
1,936
7,377
2,849
0
3,532
3,762
0
20,426
L
Osiris
WSS xZombi
Osiris
6,729
2,674
0
2,379
13,096
10,835
0
4,484
8,079
0
19,214
L
Tiamat
ZzScriMs
Tiamat
7,686
577
0
1,018
5,122
2,513
0
2,777
2,148
23,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,369
Gold Earned
44,297
169
Minions Killed
195
8
Camps Cleared
8
900,914
Distance Traveled
950,531
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,033
903
61
6
2
207,718
3
W
Hades
9,794
979
37
4
0
153,526
2
L
Geb
7,434
743
10
1
0
160,935
4
L
Cliodhna
7,896
790
45
5
0
192,417
0
W
Gilgamesh
8,557
856
16
2
0
206,300
3
W
Xing Tian
9,483
948
31
3
1
202,900
0
W
Jing Wei
7,430
743
50
5
5
180,087
1
L
Hun Batz
8,786
879
35
4
1
195,232
3
L
Osiris
7,796
780
38
4
1
187,097
0
L
Tiamat
7,457
746
41
4
6
165,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role