Player Matchup

Geb
Geb
 
Geb
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ItsJosshh28
Thoth
Level 42
God Stats
8W - 8L
1,892 SR
Queue Stats
296W - 310L
1,372 Elo+
Solo
Cu Chulainn
Cu Chulainn
NWB_Fr0zon3
Cu Chulainn
Level 86
God Stats
2W - 2L
1,279 SR
Queue Stats
211W - 209L
1,427 Elo+
Solo
Hercules
Hercules
WARxCHILD
Hercules
Level 109
God Stats
1W - 0L
1,643 SR
Queue Stats
7W - 11L
1,276 Elo+
Solo
Baba Yaga
Baba Yaga
ulypac70
Baba Yaga
Level 125
God Stats
3W - 5L
1,367 SR
Queue Stats
160W - 160L
1,297 Elo+
Solo
Team Averages
Level 84
1,536 SR
1,374 Elo+

VS

Team Averages
Level 100
1,486 SR
1,394 Elo+
Eset
Eset
AttackGoose93
Eset
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,366 Elo+
Solo
Hercules
Hercules
eazzybabyy
Hercules
Level 140
God Stats
1W - 6L
1,432 SR
Queue Stats
205W - 196L
1,469 Elo+
Solo
Neith
Neith
i2huggz
Neith
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,332 Elo+
Solo
Mercury
Mercury
kaypricot
Mercury
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 145L
1,482 Elo+
Solo
The Morrigan
The Morrigan
pab70q
The Morrigan
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
1 / 6 / 11
11,538
679
10,159
24,716
33,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
9 / 2 / 6
13,303
783
23,740
12,354
6,428
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
NWB_Fr0zon3
Cu Chulainn
18
2 / 5 / 15
11,177
657
12,102
30,045
33,002
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
WARxCHILD
Hercules
20
4 / 1 / 10
12,070
710
13,180
29,725
28,582
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
ulypac70
Baba Yaga
20
7 / 2 / 9
12,863
757
21,487
15,887
9,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 10
10,415
613
22,298
15,362
5,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
eazzybabyy
Hercules
19
4 / 3 / 9
10,390
611
15,885
24,583
21,903
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
i2huggz
Neith
17
2 / 6 / 9
10,158
598
21,067
16,501
7,279
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
kaypricot
Mercury
17
1 / 5 / 10
9,690
570
11,668
17,597
7,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
pab70q
The Morrigan
16
5 / 6 / 5
9,610
565
10,804
14,515
12,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
59
23
Kills
16
16
Deaths
23
51
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
6
11
1.08
L
4
3
10
3
W
9
2
6
6
W
Cu Chulainn
NWB_Fr0zon3
Cu Chulainn
2
5
15
1.9
W
Hercules
WARxCHILD
Hercules
4
1
10
9
L
Hercules
eazzybabyy
Hercules
4
3
9
2.83
L
Neith
i2huggz
Neith
2
6
9
1.08
L
Mercury
kaypricot
Mercury
1
5
10
1.2
L
The Morrigan
pab70q
The Morrigan
5
6
5
1.25
W
Baba Yaga
ulypac70
Baba Yaga
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,668
Damage
81,722
112,727
Taken
88,558
110,925
Mitigated
55,030
46,014
Healing
36,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,159
486
2,014
2,795
24,716
33,263
208
6,998
17,474
17,260
0
L
22,298
3,113
3,716
3,622
15,362
5,974
0
10,656
4,706
37,721
0
W
23,740
1,203
1,656
2,120
12,354
6,428
2,047
4,412
7,778
54,441
0
W
Cu Chulainn
NWB_Fr0zon3
Cu Chulainn
12,102
2,097
2,296
7,846
30,045
33,002
465
9,692
20,183
170
24,937
W
Hercules
WARxCHILD
Hercules
13,180
2,354
3,770
15,502
29,725
28,582
212
8,443
21,012
786
30,981
L
Hercules
eazzybabyy
Hercules
15,885
2,858
2,635
10,522
24,583
21,903
0
16,817
7,766
605
28,885
L
Neith
i2huggz
Neith
21,067
7,511
1,256
3,558
16,501
7,279
0
9,714
6,787
0
42,196
L
Mercury
kaypricot
Mercury
11,668
4,344
2,109
5,075
17,597
7,300
0
9,848
7,749
0
22,275
L
The Morrigan
pab70q
The Morrigan
10,804
2,891
1,107
2,507
14,515
12,574
0
8,839
5,444
15,431
171
W
Baba Yaga
ulypac70
Baba Yaga
21,487
1,280
2,249
5,766
15,887
9,650
1,980
3,041
12,836
51,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,951
Gold Earned
50,263
176
Minions Killed
145
0
Camps Cleared
0
1,621,935
Distance Traveled
1,501,109
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,538
679
16
1
0
294,469
0
L
Eset
10,415
613
36
2
0
304,615
0
W
Thoth
13,303
783
67
4
0
332,565
2
W
Cu Chulainn
11,177
657
22
1
0
287,999
0
W
Hercules
12,070
710
30
2
0
360,074
6
L
Hercules
10,390
611
22
1
0
320,074
0
L
Neith
10,158
598
60
4
0
253,691
0
L
Mercury
9,690
570
17
1
0
358,885
4
L
The Morrigan
9,610
565
10
1
0
263,844
0
W
Baba Yaga
12,863
757
41
2
0
346,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role