Player Matchup

Tiamat
Tiamat
BarefootSage
Tiamat
Level 29
God Stats
4W - 0L
1,681 SR
Queue Stats
111W - 122L
1,572 Elo+
Solo
Neith
Neith
Deheemon
Neith
Level 6
God Stats
2W - 1L
1,565 SR
Queue Stats
5W - 5L
1,642 Elo+
Solo
Cliodhna
Cliodhna
Modifierz
Cliodhna
Level 28
God Stats
30W - 19L
1,635 SR
Queue Stats
86W - 74L
1,548 Elo+
Solo
Geb
Geb
Xxsasaruler2XD
Geb
Level 29
God Stats
12W - 2L
1,658 SR
Queue Stats
70W - 54L
1,612 Elo+
Solo
Camazotz
Camazotz
possiblytoxic
Camazotz
Level 28
God Stats
5W - 3L
1,763 SR
Queue Stats
71W - 65L
1,554 Elo+
Solo
Team Averages
Level 24
1,660 SR
1,586 Elo+

VS

Team Averages
Level 21
1,543 SR
1,571 Elo+
Osiris
Osiris
Basicalee
Osiris
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 72L
1,552 Elo+
Solo
Ymir
Ymir
Donzua
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,639 Elo+
Solo
Izanami
Izanami
GeneralCorainder
Izanami
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 36L
1,503 Elo+
Solo
Fenrir
Fenrir
OberonVortigern
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 97L
1,593 Elo+
Solo
Ah Puch
Ah Puch
SoloAtlas
Ah Puch
Level 28
God Stats
6W - 3L
1,717 SR
Queue Stats
89W - 90L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
3 / 0 / 1
4,128
826
2,020
2,755
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Deheemon
Neith
5
0 / 0 / 0
3,399
680
529
1,531
402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Modifierz
Cliodhna
6
1 / 1 / 3
3,827
765
1,827
3,422
900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 0 / 1
3,129
626
634
2,872
1,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
possiblytoxic
Camazotz
6
0 / 0 / 0
3,670
734
1,516
2,412
596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Basicalee
Osiris
1
0 / 0 / 0
2,451
490
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
Donzua
Ymir
5
0 / 0 / 0
3,208
642
826
2,942
1,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 0
3,687
737
584
1,354
263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

4
0 / 2 / 0
3,013
603
1,887
4,168
1,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Puch
SoloAtlas
Ah Puch
6
1 / 2 / 0
3,629
726
3,707
3,369
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
4
Kills
1
1
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
0
1
3.5
L
Osiris
Basicalee
Osiris
0
0
0
0
W
Neith
Deheemon
Neith
0
0
0
0
L
Ymir
Donzua
Ymir
0
0
0
0
L
0
0
0
0
W
Cliodhna
Modifierz
Cliodhna
1
1
3
2.5
L
0
2
0
0
L
Ah Puch
SoloAtlas
Ah Puch
1
2
0
0.5
W
0
0
1
0.5
W
Camazotz
possiblytoxic
Camazotz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,526
Damage
7,004
12,992
Taken
11,833
3,928
Mitigated
3,391
5,588
Healing
5,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
2,020
357
0
1,476
2,755
992
0
1,600
1,017
10,426
0
L
Osiris
Basicalee
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Deheemon
Neith
529
71
0
333
1,531
402
0
0
1,531
0
12,324
L
Ymir
Donzua
Ymir
826
470
0
1,185
2,942
1,251
0
0
2,942
8,955
0
L
584
319
0
701
1,354
263
0
0
1,354
0
17,618
W
Cliodhna
Modifierz
Cliodhna
1,827
827
0
1,290
3,422
900
0
1,261
2,071
0
11,651
L
1,887
528
0
2,314
4,168
1,053
0
1,161
2,927
0
10,875
L
Ah Puch
SoloAtlas
Ah Puch
3,707
168
0
1,384
3,369
824
0
1,195
1,956
14,307
0
W
634
344
265
564
2,872
1,038
0
580
2,254
5,089
0
W
Camazotz
possiblytoxic
Camazotz
1,516
358
0
1,660
2,412
596
0
826
1,586
0
13,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,153
Gold Earned
15,988
146
Minions Killed
112
0
Camps Cleared
0
513,284
Distance Traveled
391,080
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,128
826
33
7
0
95,476
1
L
Osiris
2,451
490
0
0
0
10,965
0
W
Neith
3,399
680
36
7
0
95,840
0
L
Ymir
3,208
642
21
4
0
91,453
0
L
Izanami
3,687
737
42
8
0
95,847
1
W
Cliodhna
3,827
765
31
6
0
120,855
2
L
Fenrir
3,013
603
23
5
0
100,417
0
L
Ah Puch
3,629
726
26
5
0
92,398
1
W
Geb
3,129
626
10
2
0
93,926
5
W
Camazotz
3,670
734
36
7
0
107,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role