Player Matchup

Medusa
Medusa
Origam91
Medusa
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Hera
Hera
Shaidy 917
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 41L
1,333 Elo+
Solo
Camazotz
Camazotz
Xport-Emad
Camazotz
Level 12
God Stats
0W - 1L
1,278 SR
Queue Stats
2W - 4L
1,526 Elo+
Solo
Merlin
Merlin
Zefirchecheg
Merlin
Level 24
God Stats
18W - 18L
1,554 SR
Queue Stats
74W - 79L
1,428 Elo+
Solo
Kukulkan
Kukulkan
svenfire
Kukulkan
Level 14
God Stats
2W - 1L
1,814 SR
Queue Stats
19W - 35L
1,380 Elo+
Solo
Team Averages
Level 18
1,529 SR
1,433 Elo+

VS

Team Averages
Level 20
1,290 SR
1,367 Elo+
Cupid
Cupid
Ethical_taser
Cupid
Level 28
God Stats
8W - 7L
1,421 SR
Queue Stats
85W - 101L
1,527 Elo+
Solo
Janus
Janus
Gadarenx
Janus
Level 4
God Stats
1W - 2L
1,251 SR
Queue Stats
2W - 4L
1,238 Elo+
Party 2
Nemesis
Nemesis
MadPhenix66
Nemesis
Level 6
God Stats
1W - 2L
1,171 SR
Queue Stats
2W - 5L
1,204 Elo+
Party 2
Xing Tian
Xing Tian
SeanieJ13579
Xing Tian
Level 28
God Stats
1W - 7L
1,106 SR
Queue Stats
166W - 189L
1,425 Elo+
Party 1
Thoth
Thoth
TTT Tactical
Thoth
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 129L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Origam91
Medusa
16
2 / 12 / 4
10,040
913
12,403
20,548
7,606
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 1
10,011
910
5,896
10,141
3,775
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Xport-Emad
Camazotz
16
1 / 10 / 6
9,903
900
6,543
21,035
11,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
17
3 / 6 / 5
11,190
1,017
12,975
20,870
7,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
svenfire
Kukulkan
16
3 / 6 / 6
10,768
979
17,614
11,630
4,111
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

2

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 0 / 7
16,276
1,480
29,855
10,064
4,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Gadarenx
Janus
18
3 / 3 / 13
11,085
1,008
5,520
9,173
2,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
MadPhenix66
Nemesis
18
5 / 5 / 14
11,783
1,071
15,778
17,108
7,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
SeanieJ13579
Xing Tian
19
7 / 0 / 18
12,461
1,133
10,359
13,199
21,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
3 / 3 / 18
11,401
1,036
17,064
10,570
4,154
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
109
11
Kills
39
39
Deaths
11
22
Assists
70
Player
Kills
Deaths
Assists
KDA
W
21
0
7
24.5
W
Janus
Gadarenx
Janus
3
3
13
3.17
W
Nemesis
MadPhenix66
Nemesis
5
5
14
2.4
L
Medusa
Origam91
Medusa
2
12
4
0.33
W
Xing Tian
SeanieJ13579
Xing Tian
7
0
18
16
L
2
5
1
0.5
W
3
3
18
4
L
Camazotz
Xport-Emad
Camazotz
1
10
6
0.4
L
Merlin
3
6
5
0.92
L
Kukulkan
svenfire
Kukulkan
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,431
Damage
78,576
84,224
Taken
60,114
34,172
Mitigated
39,774
6,208
Healing
6,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,855
22,553
0
3,459
10,064
4,324
0
4,482
5,582
0
80,635
W
Janus
Gadarenx
Janus
5,520
524
0
351
9,173
2,648
0
5,537
3,636
26,863
0
W
Nemesis
MadPhenix66
Nemesis
15,778
5,433
0
1,283
17,108
7,480
0
11,105
6,003
0
28,956
L
Medusa
Origam91
Medusa
12,403
5,108
0
250
20,548
7,606
0
6,965
13,583
0
24,623
W
Xing Tian
SeanieJ13579
Xing Tian
10,359
1,296
0
576
13,199
21,168
0
7,127
6,072
16,995
0
L
5,896
2,205
0
206
10,141
3,775
0
3,904
6,237
20,496
0
W
17,064
797
0
622
10,570
4,154
0
8,234
2,336
25,882
0
L
Camazotz
Xport-Emad
Camazotz
6,543
3,191
0
2,502
21,035
11,351
0
8,345
12,690
0
12,208
L
Merlin
12,975
759
443
1,713
20,870
7,329
0
8,044
12,826
45,567
0
L
Kukulkan
svenfire
Kukulkan
17,614
2,338
325
769
11,630
4,111
0
5,685
5,945
29,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,912
Gold Earned
63,006
163
Minions Killed
225
3
Camps Cleared
11
936,461
Distance Traveled
1,080,837
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
16,276
1,480
114
10
5
228,423
1
W
Janus
11,085
1,008
50
5
1
204,561
0
W
Nemesis
11,783
1,071
24
2
3
246,694
0
L
Medusa
10,040
913
19
2
0
215,427
0
W
Xing Tian
12,461
1,133
19
2
0
203,370
0
L
Hera
10,011
910
30
3
1
148,568
1
W
Thoth
11,401
1,036
18
2
2
197,789
0
L
Camazotz
9,903
900
8
1
0
183,827
0
L
Merlin
11,190
1,017
75
7
0
211,065
0
L
Kukulkan
10,768
979
31
3
2
177,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role