Player Matchup

Sylvanus
Sylvanus
BaRRaCCuDDa343
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,561 Elo+
Party 2
Izanami
Izanami
Grizwald530
Izanami
Level 37
God Stats
14W - 12L
1,534 SR
Queue Stats
173W - 112L
1,646 Elo+
Solo
Olorun
Olorun
Humberto MR3580
Olorun
Level 54
God Stats
7W - 2L
1,346 SR
Queue Stats
264W - 248L
1,427 Elo+
Party 2
Ravana
Ravana
PrimordIal0
Ravana
Level 37
God Stats
29W - 25L
1,591 SR
Queue Stats
362W - 334L
1,588 Elo+
Solo
Achilles
Achilles
Reflex Trippz
Achilles
Level 39
God Stats
7W - 13L
1,492 SR
Queue Stats
28W - 33L
1,586 Elo+
Solo
Team Averages
Level 39
1,493 SR
1,561 Elo+

VS

Team Averages
Level 56
1,627 SR
1,516 Elo+
Athena
Athena
Jeeblitt
Athena
Level 67
God Stats
3W - 1L
1,760 SR
Queue Stats
93W - 87L
1,440 Elo+
Party 1
Neith
Neith
LozSen
Neith
Level 51
God Stats
0W - 2L
1,758 SR
Queue Stats
148W - 107L
1,540 Elo+
Party 1
Geb
Geb
Wigbar
Geb
Level 68
God Stats
41W - 27L
1,616 SR
Queue Stats
100W - 106L
1,421 Elo+
Party 1
Jing Wei
Jing Wei
XLokiDecoyX
Jing Wei
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 128L
1,706 Elo+
Solo
Ra
Ra
flameagle
Ra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
4 / 0 / 4
6,653
554
8,344
7,339
6,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Grizwald530
Izanami
12
2 / 2 / 4
7,347
612
4,361
6,615
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 3
5,948
496
5,701
7,219
2,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
12
2 / 0 / 0
6,614
551
3,032
3,823
1,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Reflex Trippz
Achilles
10
1 / 0 / 0
5,888
491
5,177
6,280
2,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jeeblitt
Athena
8
0 / 2 / 0
5,015
418
2,615
10,548
4,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
LozSen
Neith
11
2 / 4 / 0
6,457
538
3,290
6,883
1,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
Wigbar
Geb
8
0 / 1 / 0
5,223
435
1,675
4,548
3,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
XLokiDecoyX
Jing Wei
12
1 / 0 / 1
6,722
560
5,894
8,735
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 3 / 1
6,163
514
5,043
7,065
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
10
Kills
3
4
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
0
4
6
W
Izanami
Grizwald530
Izanami
2
2
4
2
W
1
2
3
1.25
L
Athena
Jeeblitt
Athena
0
2
0
0
L
Neith
LozSen
Neith
2
4
0
0.5
W
Ravana
2
0
0
2
W
Achilles
Reflex Trippz
Achilles
1
0
0
1
L
Geb
Wigbar
Geb
0
1
0
0
L
Jing Wei
XLokiDecoyX
Jing Wei
1
0
1
1.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,615
Damage
18,517
31,276
Taken
37,779
15,925
Mitigated
14,769
16,255
Healing
12,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
8,344
2,736
2,015
3,716
7,339
6,566
0
2,703
4,636
26,054
8,717
W
Izanami
Grizwald530
Izanami
4,361
3,490
0
1,664
6,615
1,957
296
459
6,156
0
51,957
W
5,701
2,785
360
3,389
7,219
2,766
0
3,537
3,682
34,156
0
L
Athena
Jeeblitt
Athena
2,615
608
0
2,763
10,548
4,300
159
3,881
6,667
13,202
0
L
Neith
LozSen
Neith
3,290
704
0
2,339
6,883
1,749
0
935
5,948
0
39,842
W
Ravana
3,032
689
0
1,932
3,823
1,756
0
140
3,683
0
45,328
W
Achilles
Reflex Trippz
Achilles
5,177
1,515
0
3,179
6,280
2,880
0
2,552
3,728
0
23,782
L
Geb
Wigbar
Geb
1,675
337
0
300
4,548
3,130
590
0
4,548
17,437
0
L
Jing Wei
XLokiDecoyX
Jing Wei
5,894
4,790
0
3,596
8,735
3,083
327
3,373
5,362
0
41,618
L
5,043
717
540
3,259
7,065
2,507
223
4,838
2,227
43,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,450
Gold Earned
29,580
375
Minions Killed
302
0
Camps Cleared
0
1,086,764
Distance Traveled
1,114,533
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,653
554
56
5
0
205,464
2
W
Izanami
7,347
612
116
10
0
205,469
1
W
Olorun
5,948
496
65
5
0
213,704
0
L
Athena
5,015
418
27
2
0
238,926
0
L
Neith
6,457
538
79
7
0
201,985
2
W
Ravana
6,614
551
81
7
0
244,552
1
W
Achilles
5,888
491
57
5
0
217,575
0
L
Geb
5,223
435
22
2
0
200,531
3
L
Jing Wei
6,722
560
82
7
0
251,439
0
L
Ra
6,163
514
92
8
0
221,652
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role