Player Matchup

Achilles
Achilles
Keryso
Achilles
Level 64
God Stats
1W - 5L
1,509 SR
Queue Stats
46W - 59L
1,414 Elo+
Party 1
Izanami
Izanami
Mr Bad Touchhh
Izanami
Level 27
God Stats
5W - 14L
1,423 SR
Queue Stats
37W - 76L
1,353 Elo+
Party 1
Hel
Hel
Shinisaki
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,083 Elo+
Party 1
Cliodhna
Cliodhna
TensaZnagetsu1
Cliodhna
Level 51
God Stats
2W - 5L
1,505 SR
Queue Stats
41W - 83L
1,377 Elo+
Party 1
Kukulkan
Kukulkan
leviathani
Kukulkan
Level 28
God Stats
17W - 13L
1,505 SR
Queue Stats
88W - 104L
1,459 Elo+
Party 1
Team Averages
Level 36
1,488 SR
1,337 Elo+

VS

Team Averages
Level 49
1,490 SR
1,424 Elo+
Geb
Geb
Caboose59
Geb
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 87L
1,473 Elo+
Party 2
Bastet
Bastet
ItzyBlitzy
Bastet
Level 42
God Stats
12W - 17L
1,452 SR
Queue Stats
60W - 63L
1,418 Elo+
Party 3
Gilgamesh
Gilgamesh
KlagenfurtVanB
Gilgamesh
Level 27
God Stats
14W - 8L
1,500 SR
Queue Stats
60W - 58L
1,483 Elo+
Party 2
Kali
Kali
Queenie95
Kali
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,381 Elo+
Solo
Thoth
Thoth
Zeliek41
Thoth
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 36L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Keryso
Achilles
20
6 / 5 / 10
13,927
995
21,518
30,651
37,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
3 / 4 / 8
13,300
950
19,273
18,357
6,023
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
0 / 13 / 9
11,687
835
7,549
23,180
7,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
19
2 / 10 / 9
13,057
933
22,784
21,190
6,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
leviathani
Kukulkan
20
6 / 5 / 8
14,491
1,035
36,134
17,023
5,096
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 28
14,855
1,061
22,614
30,389
54,763
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
ItzyBlitzy
Bastet
20
10 / 2 / 21
14,822
1,059
31,152
20,600
10,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
KlagenfurtVanB
Gilgamesh
20
9 / 4 / 19
15,837
1,131
19,231
24,269
27,040
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
20
2 / 4 / 19
13,150
939
8,587
20,871
11,097
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
Zeliek41
Thoth
20
10 / 5 / 19
15,082
1,077
22,885
16,976
7,209
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
143
17
Kills
37
37
Deaths
17
44
Assists
106
Player
Kills
Deaths
Assists
KDA
W
6
2
28
10
W
Bastet
ItzyBlitzy
Bastet
10
2
21
10.25
L
Achilles
Keryso
Achilles
6
5
10
2.2
W
Gilgamesh
KlagenfurtVanB
Gilgamesh
9
4
19
4.63
L
3
4
8
1.75
W
Kali
2
4
19
2.88
L
0
13
9
0.35
L
Cliodhna
2
10
9
0.65
W
Thoth
Zeliek41
Thoth
10
5
19
3.9
L
Kukulkan
leviathani
Kukulkan
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,258
Damage
104,469
110,401
Taken
113,105
62,672
Mitigated
110,972
14,593
Healing
17,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,614
2,107
0
1,464
30,389
54,763
0
13,291
16,669
38,869
0
W
Bastet
ItzyBlitzy
Bastet
31,152
5,016
0
5,005
20,600
10,863
0
7,789
12,554
0
42,095
L
Achilles
Keryso
Achilles
21,518
3,079
654
4,736
30,651
37,068
0
10,041
20,610
949
29,850
W
Gilgamesh
KlagenfurtVanB
Gilgamesh
19,231
2,944
2,062
1,747
24,269
27,040
0
7,940
15,953
9,579
34,969
L
19,273
13,310
0
1,801
18,357
6,023
0
9,919
8,438
0
54,445
W
Kali
8,587
2,563
0
4,411
20,871
11,097
0
8,141
12,342
0
29,273
L
7,549
2,063
2,564
2,571
23,180
7,506
0
13,201
9,979
12,152
0
L
Cliodhna
22,784
1,414
0
848
21,190
6,979
0
7,856
13,334
0
45,268
W
Thoth
Zeliek41
Thoth
22,885
1,581
118
2,807
16,976
7,209
0
7,471
9,313
52,460
0
L
Kukulkan
leviathani
Kukulkan
36,134
2,806
0
1,419
17,023
5,096
0
9,201
7,822
70,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,462
Gold Earned
73,746
273
Minions Killed
254
7
Camps Cleared
3
1,291,679
Distance Traveled
1,520,457
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,855
1,061
27
2
0
331,693
0
W
Bastet
14,822
1,059
30
2
1
331,798
0
L
Achilles
13,927
995
19
1
0
297,387
0
W
Gilgamesh
15,837
1,131
57
4
0
298,682
0
L
Izanami
13,300
950
96
7
3
247,010
1
W
Kali
13,150
939
42
3
1
295,739
1
L
Hel
11,687
835
12
1
1
218,566
0
L
Cliodhna
13,057
933
44
3
2
247,539
0
W
Thoth
15,082
1,077
98
7
1
262,545
0
L
Kukulkan
14,491
1,035
102
7
1
281,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role