Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Joao_Fnt
Agni
Level 29
God Stats
8W - 9L
1,376 SR
Queue Stats
40W - 36L
1,497 Elo+
Party 1
Ares
Ares
UllKnowMyName
Ares
Level 27
God Stats
2W - 1L
1,224 SR
Queue Stats
8W - 10L
1,339 Elo+
Party 1
Team Averages
Level 62
1,366 SR
1,445 Elo+

VS

Team Averages
Level 104
1,511 SR
1,476 Elo+
Fenrir
Fenrir
CravenBowl30172
Fenrir
Level 106
God Stats
4W - 4L
1,601 SR
Queue Stats
618W - 644L
1,560 Elo+
Solo
Agni
Agni
Haion00
Agni
Level 148
God Stats
9W - 10L
1,448 SR
Queue Stats
79W - 101L
1,454 Elo+
Solo
Artemis
Artemis
ReivaJMza26
Artemis
Level 57
God Stats
47W - 66L
1,483 SR
Queue Stats
349W - 437L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 1 / 7
7,599
691
9,314
12,160
8,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
13
5 / 1 / 5
8,332
757
7,162
6,442
2,690
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 2 / 5
8,266
751
8,755
12,722
13,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,948
632
8,369
11,242
6,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
Haion00
Agni
10
2 / 4 / 2
6,952
632
8,519
8,863
3,059
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
ReivaJMza26
Artemis
10
1 / 4 / 3
6,897
627
8,645
8,334
3,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
10
Kills
4
4
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
7
5.5
L
1
2
3
1.25
L
Agni
Haion00
Agni
2
4
2
0.75
W
Agni
5
1
5
7.5
L
Artemis
ReivaJMza26
Artemis
1
4
3
0.63
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,231
Damage
25,533
31,324
Taken
28,439
24,529
Mitigated
12,386
7,107
Healing
3,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,314
2,285
0
1,730
12,160
8,657
264
2,572
9,588
1,755
22,950
L
8,369
2,693
0
2,036
11,242
6,170
0
6,685
4,304
0
18,630
L
Agni
Haion00
Agni
8,519
619
30
1,340
8,863
3,059
0
4,860
3,573
21,702
0
W
Agni
7,162
196
24
1,571
6,442
2,690
497
1,061
5,381
32,064
0
L
Artemis
ReivaJMza26
Artemis
8,645
2,831
0
207
8,334
3,157
0
5,406
2,598
0
28,546
W
8,755
1,049
0
3,782
12,722
13,182
352
5,069
7,653
20,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,197
Gold Earned
20,797
135
Minions Killed
109
6
Camps Cleared
5
622,119
Distance Traveled
580,751
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,599
691
46
4
2
219,263
7
L
Fenrir
6,948
632
26
2
1
226,812
3
L
Agni
6,952
632
37
3
1
176,031
4
W
Agni
8,332
757
66
6
3
194,902
3
L
Artemis
6,897
627
46
4
3
177,908
3
W
Ares
8,266
751
23
2
1
207,954
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role