Player Matchup

Merlin
Merlin
Chancelor52
Merlin
Level 140
God Stats
2W - 5L
1,604 SR
Queue Stats
80W - 64L
1,469 Elo+
Solo
Anubis
Anubis
H20 MEGNET
Anubis
Level 65
God Stats
8W - 2L
1,608 SR
Queue Stats
151W - 193L
1,407 Elo+
Solo
Poseidon
Poseidon
SirScubsAlot
Poseidon
Level 63
God Stats
3W - 3L
1,355 SR
Queue Stats
210W - 196L
1,387 Elo+
Solo
Aphrodite
Aphrodite
Vintage_Nero
Aphrodite
Level 122
God Stats
1W - 1L
1,276 SR
Queue Stats
284W - 285L
1,483 Elo+
Solo
Zeus
Zeus
seriousteve
Zeus
Level 124
God Stats
1W - 0L
1,224 SR
Queue Stats
8W - 10L
1,427 Elo+
Solo
Team Averages
Level 103
1,413 SR
1,435 Elo+

VS

Team Averages
Level 64
1,497 SR
1,444 Elo+
Merlin
Merlin
 
Merlin
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
COQUI4EVA
Aphrodite
Level 47
God Stats
0W - 1L
1,303 SR
Queue Stats
16W - 33L
1,273 Elo+
Solo
Fafnir
Fafnir
ChevyGME
Fafnir
Level 104
God Stats
8W - 13L
1,590 SR
Queue Stats
604W - 635L
1,450 Elo+
Solo
Cu Chulainn
Cu Chulainn
Micyoo
Cu Chulainn
Level 85
God Stats
1W - 2L
1,348 SR
Queue Stats
82W - 85L
1,481 Elo+
Solo
Freya
Freya
Solitudebr
Freya
Level 21
God Stats
1W - 1L
1,746 SR
Queue Stats
13W - 14L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 2 / 18
13,428
790
20,507
10,907
5,063
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
H20 MEGNET
Anubis
20
8 / 6 / 13
13,349
785
20,416
20,248
11,733
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
SirScubsAlot
Poseidon
20
8 / 5 / 12
12,628
743
17,167
12,560
5,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
Vintage_Nero
Aphrodite
19
1 / 4 / 25
11,557
680
6,815
17,547
22,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 5 / 11
13,747
809
25,295
12,254
5,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
7 / 9 / 5
12,740
749
20,685
18,018
8,185
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
COQUI4EVA
Aphrodite
16
0 / 8 / 8
10,307
606
4,896
19,518
13,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fafnir
ChevyGME
Fafnir
20
6 / 3 / 14
12,737
749
10,565
22,123
37,154
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Micyoo
Cu Chulainn
18
4 / 10 / 10
11,355
668
17,372
24,684
40,643
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
19
5 / 5 / 9
11,370
669
10,093
17,976
17,367
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
68
34
Kills
22
22
Deaths
35
79
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
7
9
5
1.06
L
Aphrodite
COQUI4EVA
Aphrodite
0
8
8
0.5
W
Merlin
8
2
18
8.5
L
Fafnir
ChevyGME
Fafnir
6
3
14
4.33
W
Anubis
H20 MEGNET
Anubis
8
6
13
2.42
L
Cu Chulainn
Micyoo
Cu Chulainn
4
10
10
0.9
W
Poseidon
SirScubsAlot
Poseidon
8
5
12
2.8
L
Freya
5
5
9
1.9
W
Aphrodite
Vintage_Nero
Aphrodite
1
4
25
3.38
W
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,200
Damage
63,611
73,516
Taken
102,319
49,523
Mitigated
117,168
33,862
Healing
36,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
20,685
515
2,324
1,825
18,018
8,185
917
16,370
1,648
52,653
0
L
Aphrodite
COQUI4EVA
Aphrodite
4,896
1,487
8,168
5,409
19,518
13,819
918
18,403
1,115
15,163
0
W
Merlin
20,507
1,278
2,464
4,419
10,907
5,063
983
6,778
4,129
49,445
0
L
Fafnir
ChevyGME
Fafnir
10,565
3,098
986
6,109
22,123
37,154
329
18,793
3,330
23,178
0
W
Anubis
H20 MEGNET
Anubis
20,416
809
1,707
6,406
20,248
11,733
389
11,468
8,780
45,940
0
L
Cu Chulainn
Micyoo
Cu Chulainn
17,372
1,718
2,322
1,811
24,684
40,643
0
20,148
4,536
0
27,619
W
Poseidon
SirScubsAlot
Poseidon
17,167
1,738
2,944
2,805
12,560
5,006
1,026
8,220
4,340
30,809
0
L
Freya
10,093
2,729
3,190
4,654
17,976
17,367
231
16,486
1,490
22,815
0
W
Aphrodite
Vintage_Nero
Aphrodite
6,815
2,147
4,811
5,668
17,547
22,423
811
11,547
6,000
13,431
0
W
25,295
1,477
911
1,727
12,254
5,298
1,596
8,226
4,028
44,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,709
Gold Earned
58,509
194
Minions Killed
175
0
Camps Cleared
0
1,523,673
Distance Traveled
1,424,160
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,740
749
80
5
0
241,012
3
L
Aphrodite
10,307
606
37
2
0
278,168
0
W
Merlin
13,428
790
52
3
0
324,842
0
L
Fafnir
12,737
749
17
1
0
323,665
0
W
Anubis
13,349
785
62
4
0
287,353
0
L
Cu Chulainn
11,355
668
13
1
0
295,155
0
W
Poseidon
12,628
743
23
1
0
324,583
3
L
Freya
11,370
669
28
2
0
286,160
1
W
Aphrodite
11,557
680
12
1
0
287,366
0
W
Zeus
13,747
809
45
3
0
299,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role