Player Matchup

Bakasura
Bakasura
LevaySiska
Bakasura
Level 17
God Stats
7W - 6L
1,527 SR
Queue Stats
37W - 44L
1,262 Elo+
Party 3
Baba Yaga
Baba Yaga
PravaySiska
Baba Yaga
Level 20
God Stats
3W - 9L
1,210 SR
Queue Stats
45W - 58L
1,338 Elo+
Party 3
King Arthur
King Arthur
ThePython01
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
990 Elo+
Party 2
Ares
Ares
Unsubius
Ares
Level 17
God Stats
24W - 22L
1,583 SR
Queue Stats
48W - 44L
1,419 Elo+
Party 3
Neith
Neith
blackbooster21
Neith
Level 5
God Stats
0W - 3L
1,237 SR
Queue Stats
0W - 5L
1,005 Elo+
Party 2
Team Averages
Level 13
1,412 SR
1,203 Elo+

VS

Team Averages
Level 24
1,425 SR
1,424 Elo+
Jing Wei
Jing Wei
AnkhMaster
Jing Wei
Level 23
God Stats
4W - 6L
1,434 SR
Queue Stats
69W - 113L
1,290 Elo+
Solo
Bakasura
Bakasura
Reaperbbqt
Bakasura
Level 26
God Stats
3W - 1L
1,580 SR
Queue Stats
20W - 20L
1,402 Elo+
Party 1
Anubis
Anubis
StefanT24
Anubis
Level 24
God Stats
27W - 20L
1,463 SR
Queue Stats
134W - 138L
1,342 Elo+
Solo
Thanatos
Thanatos
Swiirre
Thanatos
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,598 Elo+
Party 1
Merlin
Merlin
Tristan56ac
Merlin
Level 21
God Stats
1W - 3L
1,147 SR
Queue Stats
10W - 6L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LevaySiska
Bakasura
20
11 / 6 / 2
13,752
509
14,794
28,601
16,059
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
PravaySiska
Baba Yaga
20
5 / 4 / 6
12,464
462
20,038
25,121
9,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ThePython01
King Arthur
13
0 / 16 / 1
8,821
327
4,462
26,390
13,154
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
16
1 / 5 / 8
11,021
408
5,711
29,819
33,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 13 / 3
10,925
405
8,934
18,786
6,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AnkhMaster
Jing Wei
19
4 / 3 / 13
12,100
448
13,578
10,815
4,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Reaperbbqt
Bakasura
20
5 / 4 / 15
13,839
513
16,772
19,239
8,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
StefanT24
Anubis
20
6 / 3 / 6
13,140
487
16,648
15,789
8,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Swiirre
Thanatos
20
21 / 6 / 5
14,318
530
25,632
20,758
8,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
19
8 / 4 / 6
13,730
509
25,538
19,573
7,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
89
18
Kills
44
44
Deaths
20
20
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AnkhMaster
Jing Wei
4
3
13
3.5
L
Bakasura
LevaySiska
Bakasura
11
6
2
2
L
Baba Yaga
PravaySiska
Baba Yaga
5
4
6
2
W
Bakasura
Reaperbbqt
Bakasura
5
4
15
3.13
W
Anubis
StefanT24
Anubis
6
3
6
3
W
Thanatos
Swiirre
Thanatos
21
6
5
3.92
L
King Arthur
ThePython01
King Arthur
0
16
1
0.03
W
Merlin
8
4
6
2.75
L
Ares
1
5
8
1
L
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,939
Damage
98,168
128,717
Taken
86,174
78,180
Mitigated
36,943
23,153
Healing
45,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AnkhMaster
Jing Wei
13,578
11,580
0
1,108
10,815
4,079
2,134
3,705
6,870
0
54,692
L
Bakasura
LevaySiska
Bakasura
14,794
10,757
0
9,042
28,601
16,059
0
6,081
22,088
0
81,901
L
Baba Yaga
PravaySiska
Baba Yaga
20,038
1,264
198
9,351
25,121
9,574
0
10,482
13,548
81,966
0
W
Bakasura
Reaperbbqt
Bakasura
16,772
12,717
0
10,686
19,239
8,755
3,092
3,989
14,918
0
78,751
W
Anubis
StefanT24
Anubis
16,648
1,507
0
9,124
15,789
8,053
2,341
3,199
12,286
101,883
0
W
Thanatos
Swiirre
Thanatos
25,632
8,420
0
17,635
20,758
8,672
328
3,603
16,765
0
65,701
L
King Arthur
ThePython01
King Arthur
4,462
903
0
0
26,390
13,154
414
8,864
16,514
0
27,935
W
Merlin
25,538
667
109
6,654
19,573
7,384
2,031
10,187
8,247
84,644
0
L
Ares
5,711
75
0
2,872
29,819
33,131
131
9,068
19,917
34,887
0
L
8,934
3,429
0
1,690
18,786
6,262
2,700
6,293
11,985
0
54,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,983
Gold Earned
67,127
481
Minions Killed
605
0
Camps Cleared
0
2,223,099
Distance Traveled
2,419,017
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,100
448
89
3
0
543,445
0
L
Bakasura
13,752
509
136
5
0
459,399
0
L
Baba Yaga
12,464
462
131
5
0
466,967
0
W
Bakasura
13,839
513
152
6
0
552,970
0
W
Anubis
13,140
487
152
6
0
417,154
0
W
Thanatos
14,318
530
66
2
0
474,615
0
L
King Arthur
8,821
327
50
2
0
411,828
2
W
Merlin
13,730
509
146
5
0
430,833
7
L
Ares
11,021
408
53
2
0
500,598
1
L
Neith
10,925
405
111
4
0
384,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role