Player Matchup

Zeus
Zeus
JoseCano2219
Zeus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 30L
1,691 Elo+
Party 1
Ne Zha
Ne Zha
The_Carster
Ne Zha
Level 137
God Stats
10W - 7L
1,572 SR
Queue Stats
54W - 26L
1,726 Elo+
Party 1
Hercules
Hercules
Vendetta-Hn
Hercules
Level 152
God Stats
4W - 0L
1,591 SR
Queue Stats
99W - 56L
1,724 Elo+
Party 1
Team Averages
Level 139
1,554 SR
1,713 Elo+

VS

Team Averages
Level 104
1,523 SR
1,620 Elo+
Ra
Ra
BeardedBusta
Ra
Level 65
God Stats
0W - 2L
1,361 SR
Queue Stats
62W - 51L
1,676 Elo+
Party 2
Jing Wei
Jing Wei
DRipp_62
Jing Wei
Level 129
God Stats
2W - 4L
1,574 SR
Queue Stats
587W - 677L
1,523 Elo+
Solo
Geb
Geb
marlonsaurio4
Geb
Level 119
God Stats
5W - 5L
1,633 SR
Queue Stats
163W - 150L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 6
11,392
712
9,762
11,610
4,776
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
17
7 / 2 / 14
12,298
769
18,053
16,485
13,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Hercules
Vendetta-Hn
Hercules
16
7 / 4 / 12
12,139
759
14,769
22,316
27,904
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 7
9,860
616
10,655
16,127
5,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
DRipp_62
Jing Wei
13
5 / 11 / 4
10,683
668
9,317
15,136
5,559
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
6 / 4 / 5
11,022
689
14,385
17,485
19,490
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
21
Kills
12
12
Deaths
22
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
7
7
0.64
L
Jing Wei
DRipp_62
Jing Wei
5
11
4
0.64
W
7
6
6
1.67
W
Ne Zha
7
2
14
7
W
Hercules
Vendetta-Hn
Hercules
7
4
12
3.25
L
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,584
Damage
34,357
50,411
Taken
48,748
46,109
Mitigated
30,820
14,300
Healing
5,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,655
192
1,041
3,266
16,127
5,771
0
1,492
14,026
40,676
0
L
Jing Wei
DRipp_62
Jing Wei
9,317
7,574
0
30
15,136
5,559
0
2,351
12,368
0
19,874
W
9,762
1,799
0
500
11,610
4,776
250
9,193
2,417
40,518
0
W
Ne Zha
18,053
3,791
0
4,445
16,485
13,429
680
8,023
8,462
0
49,472
W
Hercules
Vendetta-Hn
Hercules
14,769
5,748
439
8,916
22,316
27,904
694
8,258
14,058
0
31,880
L
14,385
1,836
0
1,225
17,485
19,490
0
6,217
10,539
33,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,829
Gold Earned
31,565
188
Minions Killed
137
11
Camps Cleared
3
860,479
Distance Traveled
873,322
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,860
616
79
5
3
296,696
1
L
Jing Wei
10,683
668
27
2
0
257,195
1
W
Zeus
11,392
712
92
6
7
251,186
4
W
Ne Zha
12,298
769
53
3
3
305,868
5
W
Hercules
12,139
759
43
3
1
303,425
0
L
Geb
11,022
689
31
2
0
319,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role