Player Matchup

Ra
Ra
Flannabhra
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 48L
1,527 Elo+
Solo
Thanatos
Thanatos
ImANooooBis
Thanatos
Level 28
God Stats
89W - 86L
1,533 SR
Queue Stats
151W - 129L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MercyG
Cthulhu
Level 29
God Stats
1W - 0L
1,382 SR
Queue Stats
89W - 80L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
VavilonBase
Baron Samedi
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,533 Elo+
Solo
Danzaburou
Danzaburou
Wormuii
Danzaburou
Level 29
God Stats
33W - 33L
1,607 SR
Queue Stats
113W - 111L
1,523 Elo+
Solo
Team Averages
Level 24
1,504 SR
1,515 Elo+

VS

Team Averages
Level 24
1,425 SR
1,468 Elo+
Kukulkan
Kukulkan
Daiki4omine
Kukulkan
Level 21
God Stats
6W - 11L
1,159 SR
Queue Stats
82W - 102L
1,359 Elo+
Solo
Kuzenbo
Kuzenbo
Draconacus
Kuzenbo
Level 29
God Stats
40W - 43L
1,500 SR
Queue Stats
393W - 419L
1,561 Elo+
Solo
Thanatos
Thanatos
JEPSUS
Thanatos
Level 18
God Stats
4W - 3L
1,577 SR
Queue Stats
21W - 24L
1,394 Elo+
Party 1
Ullr
Ullr
bilkent
Ullr
Level 28
God Stats
2W - 2L
1,634 SR
Queue Stats
59W - 51L
1,485 Elo+
Party 1
The Morrigan
The Morrigan
profatgaming
The Morrigan
Level 26
God Stats
5W - 9L
1,254 SR
Queue Stats
135W - 104L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 18
13,631
1,049
13,019
16,104
4,878
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ImANooooBis
Thanatos
20
19 / 9 / 9
15,579
1,198
25,365
21,599
7,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
MercyG
Cthulhu
20
0 / 5 / 22
12,918
994
14,342
16,285
14,694
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
VavilonBase
Baron Samedi
20
4 / 3 / 18
13,409
1,031
15,190
14,608
5,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Wormuii
Danzaburou
20
7 / 3 / 11
13,953
1,073
17,243
18,428
6,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

97

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daiki4omine
Kukulkan
19
3 / 4 / 6
12,374
952
14,384
13,507
3,774
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Draconacus
Kuzenbo
20
3 / 6 / 11
13,270
1,021
13,817
25,724
38,338
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thanatos
JEPSUS
Thanatos
19
3 / 15 / 11
12,285
945
11,084
23,398
6,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
bilkent
Ullr
20
2 / 10 / 14
13,305
1,023
11,392
22,857
6,365
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
profatgaming
The Morrigan
20
14 / 2 / 5
17,346
1,334
30,159
6,185
2,046
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
72
37
Kills
25
25
Deaths
37
78
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Daiki4omine
Kukulkan
3
4
6
1.5
L
Kuzenbo
Draconacus
Kuzenbo
3
6
11
1.42
W
7
5
18
3.2
W
Thanatos
ImANooooBis
Thanatos
19
9
9
2.61
L
Thanatos
JEPSUS
Thanatos
3
15
11
0.57
W
Cthulhu
MercyG
Cthulhu
0
5
22
2.2
W
Baron Samedi
VavilonBase
Baron Samedi
4
3
18
4.33
W
Danzaburou
Wormuii
Danzaburou
7
3
11
4.17
L
Ullr
bilkent
Ullr
2
10
14
0.9
L
The Morrigan
profatgaming
The Morrigan
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,159
Damage
80,836
87,024
Taken
91,671
39,701
Mitigated
57,324
30,241
Healing
8,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Daiki4omine
Kukulkan
14,384
555
0
803
13,507
3,774
0
4,461
8,937
32,135
0
L
Kuzenbo
Draconacus
Kuzenbo
13,817
4,004
0
0
25,724
38,338
0
12,578
12,248
18,925
0
W
13,019
1,384
2,924
3,880
16,104
4,878
0
6,078
9,974
35,058
0
W
Thanatos
ImANooooBis
Thanatos
25,365
5,886
0
11,587
21,599
7,706
0
10,284
11,145
0
34,399
L
Thanatos
JEPSUS
Thanatos
11,084
1,889
0
5,076
23,398
6,801
0
11,232
12,070
0
28,775
W
Cthulhu
MercyG
Cthulhu
14,342
498
61
1,630
16,285
14,694
0
8,376
7,799
31,556
0
W
Baron Samedi
VavilonBase
Baron Samedi
15,190
325
2,688
4,368
14,608
5,580
0
7,200
7,347
40,031
0
W
Danzaburou
Wormuii
Danzaburou
17,243
7,211
0
3,103
18,428
6,843
0
10,956
7,362
0
54,076
L
Ullr
bilkent
Ullr
11,392
4,004
0
445
22,857
6,365
0
9,936
12,624
0
26,306
L
The Morrigan
profatgaming
The Morrigan
30,159
8,860
75
1,649
6,185
2,046
0
2,944
3,116
63,026
15,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,490
Gold Earned
68,580
258
Minions Killed
236
5
Camps Cleared
9
1,190,308
Distance Traveled
1,223,260
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,374
952
33
3
3
224,553
6
L
Kuzenbo
13,270
1,021
4
0
0
296,340
0
W
Ra
13,631
1,049
53
4
2
241,736
0
W
Thanatos
15,579
1,198
16
1
1
219,092
0
L
Thanatos
12,285
945
36
3
2
235,651
2
W
Cthulhu
12,918
994
45
3
1
242,378
0
W
Baron Samedi
13,409
1,031
66
5
1
241,923
0
W
Danzaburou
13,953
1,073
78
6
0
245,179
0
L
Ullr
13,305
1,023
38
3
0
204,974
0
L
The Morrigan
17,346
1,334
125
10
4
261,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role