Player Matchup

King Arthur
King Arthur
LoneCSG
King Arthur
Level 81
God Stats
39W - 40L
1,526 SR
Queue Stats
312W - 289L
1,645 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Purplecowofdoom
Ah Muzen Cab
Level 151
God Stats
14W - 9L
1,534 SR
Queue Stats
270W - 239L
1,584 Elo+
Solo
Bastet
Bastet
Seraph_619
Bastet
Level 109
God Stats
17W - 9L
1,874 SR
Queue Stats
443W - 359L
1,627 Elo+
Party 1
Sylvanus
Sylvanus
SizzleyNA
Sylvanus
Level 106
God Stats
15W - 2L
1,820 SR
Queue Stats
299W - 251L
1,623 Elo+
Solo
Ra
Ra
raphsean1000
Ra
Level 71
God Stats
1W - 2L
1,537 SR
Queue Stats
347W - 313L
1,537 Elo+
Party 1
Team Averages
Level 104
1,658 SR
1,603 Elo+

VS

Team Averages
Level 118
1,549 SR
1,589 Elo+
Geb
Geb
FRESHDEATH87
Geb
Level 156
God Stats
4W - 8L
1,482 SR
Queue Stats
443W - 436L
1,576 Elo+
Solo
Anhur
Anhur
GMAN-23-
Anhur
Level 136
God Stats
45W - 56L
1,524 SR
Queue Stats
1,288W - 1,242L
1,551 Elo+
Solo
Kukulkan
Kukulkan
Heatjr
Kukulkan
Level 142
God Stats
14W - 10L
1,653 SR
Queue Stats
118W - 99L
1,614 Elo+
Party 2
Zhong Kui
Zhong Kui
icycoldvillain
Zhong Kui
Level 103
God Stats
1W - 1L
1,750 SR
Queue Stats
99W - 75L
1,619 Elo+
Party 2
Bastet
Bastet
onlyplayloki23
Bastet
Level 53
God Stats
1W - 2L
1,337 SR
Queue Stats
84W - 72L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LoneCSG
King Arthur
19
4 / 3 / 6
12,862
585
11,226
21,540
27,218
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Purplecowofdoom
Ah Muzen Cab
18
2 / 5 / 7
11,779
535
11,352
17,079
6,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Seraph_619
Bastet
20
9 / 2 / 8
13,867
630
21,400
19,399
7,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
SizzleyNA
Sylvanus
17
2 / 6 / 11
11,740
534
7,980
27,958
29,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
5 / 5 / 8
12,479
567
12,825
16,854
7,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 6
9,927
451
9,044
18,675
16,539
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
GMAN-23-
Anhur
18
8 / 5 / 5
11,753
534
15,217
17,570
5,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
Heatjr
Kukulkan
19
7 / 6 / 7
12,038
547
22,082
13,634
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
icycoldvillain
Zhong Kui
17
2 / 5 / 2
10,593
482
14,951
22,037
23,918
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 4 / 1
8,058
366
4,204
11,120
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
42
22
Kills
21
21
Deaths
22
40
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
2
6
3
L
Anhur
GMAN-23-
Anhur
8
5
5
2.1
L
Kukulkan
Heatjr
Kukulkan
7
6
7
1.75
W
King Arthur
LoneCSG
King Arthur
4
3
6
2.33
W
Ah Muzen Cab
Purplecowofdoom
Ah Muzen Cab
2
5
7
1.1
W
Bastet
Seraph_619
Bastet
9
2
8
6.5
W
Sylvanus
SizzleyNA
Sylvanus
2
6
11
1.25
L
Zhong Kui
icycoldvillain
Zhong Kui
2
5
2
0.6
L
1
4
1
0.38
W
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,783
Damage
65,498
102,830
Taken
83,036
79,052
Mitigated
53,326
45,500
Healing
21,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,044
1,132
23
3,394
18,675
16,539
0
5,605
12,885
51,323
0
L
Anhur
GMAN-23-
Anhur
15,217
6,619
0
6,318
17,570
5,464
504
4,076
13,450
0
74,733
L
Kukulkan
Heatjr
Kukulkan
22,082
2,364
0
1,573
13,634
4,538
275
4,665
8,753
99,440
0
W
King Arthur
LoneCSG
King Arthur
11,226
1,766
0
3,306
21,540
27,218
0
12,235
9,305
401
83,479
W
Ah Muzen Cab
Purplecowofdoom
Ah Muzen Cab
11,352
5,546
0
4,496
17,079
6,328
3,347
8,436
8,643
0
96,945
W
Bastet
Seraph_619
Bastet
21,400
6,460
0
10,049
19,399
7,952
3,532
7,560
11,839
0
101,595
W
Sylvanus
SizzleyNA
Sylvanus
7,980
1,981
6,742
8,635
27,958
29,775
243
9,405
18,553
29,584
0
L
Zhong Kui
icycoldvillain
Zhong Kui
14,951
1,295
0
6,207
22,037
23,918
552
4,485
17,458
73,495
0
L
4,204
1,310
0
3,789
11,120
2,867
0
2,426
8,630
0
34,239
W
12,825
1,749
4,890
7,382
16,854
7,779
1,339
11,000
5,854
77,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,727
Gold Earned
52,369
602
Minions Killed
632
0
Camps Cleared
0
2,100,105
Distance Traveled
1,794,239
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,927
451
71
3
0
438,250
2
L
Anhur
11,753
534
148
7
0
377,088
1
L
Kukulkan
12,038
547
186
8
0
383,847
6
W
King Arthur
12,862
585
163
7
0
410,512
4
W
Ah Muzen Cab
11,779
535
148
7
0
379,512
2
W
Bastet
13,867
630
130
6
0
495,981
4
W
Sylvanus
11,740
534
29
1
0
381,329
5
L
Zhong Kui
10,593
482
156
7
0
333,690
4
L
Bastet
8,058
366
71
3
0
261,364
3
W
Ra
12,479
567
132
6
0
432,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role